198,638 Commits over 4,140 Days - 2.00cph!

5 Years Ago
Merge from main
5 Years Ago
Client+server now boots up in editor
5 Years Ago
Server now compiles, kind of
5 Years Ago
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5 Years Ago
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5 Years Ago
5 Years Ago
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5 Years Ago
Citadel version of HL2 armor recharger now restores the correct amount of armor Fixed Super Gravity Gun's super state being reset on client on level transition Fixed Super Gravity Gun not resetting to normal one on ep1_citadel_03 Players don't collide with super grav gun killed ragdolls
5 Years Ago
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5 Years Ago
merge new tea icons to main
5 Years Ago
added new tea icons.
5 Years Ago
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5 Years Ago
network++
5 Years Ago
merge from mixing table
5 Years Ago
merge from main
5 Years Ago
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5 Years Ago
picking 53426
5 Years Ago
Fixed gravity gun (and potentially other weapons) not working properly while sitting in a vehicle Fixed gravity gun spamming its "DryFire" sound in a rare case when the prop is picked up but is too far to be thrown
5 Years Ago
Fix for terrain margin bug
5 Years Ago
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5 Years Ago
Show active boost count in "Boosts Active" notification. Show remaining boost durations when hovering the boost icon on the character screen.
5 Years Ago
Improvements to transparent detail shader
5 Years Ago
Improvements
5 Years Ago
Added shader that allows a detail layer on top of a transparent material.
5 Years Ago
Mixing table crafting cost changes
5 Years Ago
Roofs cost the same as floors (build + upkeep) since they also have the same health
5 Years Ago
Square / triangle roofs no longer try to join when placed next to each other in a straight line (only triangle / triangle will)
5 Years Ago
Properly fixed adding/removing ports
5 Years Ago
More mil tunnels
5 Years Ago
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5 Years Ago
▆▍▉ ▋▊▆▇▇▍▋▌▉ ▉▄██▇▊█▇▄, ▌▆▇▍▆▍▄▆, ▍▍▉▌, ▊▆▅█ ▆▍▋ ▊▆▅▆▋▌ ▄▆▇▄▍▋▌ ▅▊▇▊▆ ▋█▇▇▄▍▌ ▇▋▍▋▆ ▍▅▋▊ ▊▌▋▄▉▅▅ ▊▊▆▄ ▆▊▋▍ ▌▉ ▆█ ██▇▅ ▅██▅▅█▅▄▌▄ ▆█▌▊▊▊▊▇ ▊▊▌▍▉▊ ▍▄▍▊ ▋▊▆▆ ▇▊ ▉▊▅▄▄▅
5 Years Ago
Fix car pushing no longer working properly due to the new handbrake system (#52873) + moved the push code.
5 Years Ago
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5 Years Ago
▊▄█▅▇▊▄▌▉ ▊▊▆▉█...
5 Years Ago
Make the light calculation methods of GrowableEntity static so we can call it from PlanterBox
5 Years Ago
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5 Years Ago
Fixed modular car engine performance not being recalculated when the engine is repaired (regression in #53163).
5 Years Ago
mixing table, tea, and berry sounds
5 Years Ago
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5 Years Ago
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5 Years Ago
Military tunnels & related WIP.
5 Years Ago
Anchor / Oar / Barrel decorations. Models; Lods, Col, Prefab and materials.
5 Years Ago
Removed greater and superior tea tiers.
5 Years Ago
Super gravgun kills makes dissolved weapons fly a bit farther and be more CINEMATIC item_healthvial dropped by NPCs on death also gets dissolved like the weapon does if they died from dissolve damage Restored SF_COMBINE_NO_AR2DROP ep2 spawnflag for npc_combine_s
5 Years Ago
fixed layering issues on the mixing table causing ground watch to fail
5 Years Ago
Fixed "Keep Ragdolls" setting causing dead rollermines and floor turrets to create uninteractable "ragdolls" on death
5 Years Ago
Removed .0f from default value of r_overlayfade convars (it bothers me)