188,585 Commits over 3,197 Days - 2.46cph!

4 Years Ago
Added Async to some async calls Don't release inventoryg result in InventoryUpdated callback
4 Years Ago
merge from main
4 Years Ago
[D11][Tutorial] Hint prompts with max display counts now use local player save data
4 Years Ago
Reset tickrate on client on disconnect
4 Years Ago
Set editor and standalone default graphics quality to highest (for terrain painting, ffs Unity)
4 Years Ago
Fix inventory exceptions Log unhandled async errors
4 Years Ago
FindDefinition return null if _defMap is null
4 Years Ago
Sorted out a bunch of the // TODOs
4 Years Ago
[D11][UI] fixed issue with queue icons navigation
4 Years Ago
quarry dump truck and digger colour changes
4 Years Ago
Replays print time recorded in chat Added red medal to show which leaderboard entries have no attached replay Merge branch 'master' of SpaceUsurperUnity
4 Years Ago
#1988, #2033, updates to various item descriptions that weren't verbose enough.
4 Years Ago
[D11] Typo in Jenkinsfile
4 Years Ago
[D11] New stages in jenkins
4 Years Ago
Resolving unit -> room references on the client and re enabled deployable condition for building ownership.
4 Years Ago
[D11] Update Fireplace quick actions
4 Years Ago
fix for Agent must be on active navmesh spam
4 Years Ago
[D11] [Audio] Fixes pause menu clickyness
4 Years Ago
[D11] [Audio] Fixes pause menu clickyness
4 Years Ago
[D11] Update Beanie hat descriptions
4 Years Ago
Remove friends list
4 Years Ago
collapsed rocks quarry dressing static ore nodes prefabs placement flow fixes
4 Years Ago
[D11] Proper way for Jenkins to clean Workspace
4 Years Ago
[D11][Tutorial] Fix for issue #606, loot boxes no longer continue to decay in the tutorial
4 Years Ago
Unit ownership fixes
4 Years Ago
charge/knockback wip stuff, wip setup for jumper knockback
4 Years Ago
async exception crash bandaid
4 Years Ago
increment game version / progression
4 Years Ago
Better mouse interaction with leaderboard views Merge branch 'master' of SpaceUsurperUnity Replays pause on victory / defeat Fixed stages not being unlocked in steam builds CHIPPY-359: Added marquee for long usernames in replay sidebar CHIPPY-355: Added progress % to replay files Better handling of unrecognised replay versions CHIPPY-356: Fixed powerup switching prompts overlapping powerup name CHIPPY-358: Cleaned up pausing on victory / defeat while watching a replay Got rid of redundant FPS display Added exception handling to score submission worker threads fix storm core layer angles, other storm tweaks add missing lastSpeechTime property to octopus turret and fuse boss Merge branch 'master' of SpaceUsurperUnity more storm sfx invasion circle spokes sfx/variety invasion track spokes variety & sfx invasion diamond spew variety invasion redSpokes variety Added copyright footer Merge branch 'master' of SpaceUsurperUnity More subtle legal text, only on settings page Merge branch 'master' of SpaceUsurperUnity Fixed time text on victory screen sometimes showing 0% Merge branch 'master' of SpaceUsurperUnity invasion slowStart variety invasion fastDiamonds variety invasion x attack variety Fixed replay bug when changing powerup Added frame index to replay diagnostics Better replay frame hashing Fixed game lagging out when fast forwarding in editor and reaching the end of a replay Include frame index in replay diagnostics invasion spiralspokes variety more invasion variety increment game version / progression
4 Years Ago
invasion spiralspokes variety more invasion variety
4 Years Ago
Cancel async waits if steam becomes invalid during wait
4 Years Ago
Added Panel:IsWorldClicker() Sandbox Desktop Widgets feature (Context Menu icons like Player Model Selector) no longer prevents properties system from being able to target entities, and will automatically stretch to fit its contents with too many icons Fixed prop_vehicle_crane's interference with vehicle 3rd person camera and properties system Added safeguards for Player.GetVehicle not returning a vehicle in properties system (Community Contribution)
4 Years Ago
Namespace
4 Years Ago
[d11] [Audio] Some minor tweaks
4 Years Ago
Extra addon information
4 Years Ago
[D11][UI] removed unneeded layout group
4 Years Ago
[D11][UI] Improvements to Vehicle fuel storage UI, Added new loopt panel class to control Vehicle fuel storage. Removed unneeded translate call.
4 Years Ago
[D11] [Audio] Adds in popup alert sfx
4 Years Ago
[D11] [Audio] Adds in popup alert sfx
4 Years Ago
[D11][Tutorial] Added map marker for node collection and cleaned up unused asset, updated manifest
4 Years Ago
[D11] [UI] Fixed code lock navigation bar having incorrect input icons on PS4.
4 Years Ago
Undo 35217
4 Years Ago
Limit blursize of surface.CreateFont to 0-80 inclusive to avoid crashes
4 Years Ago
[D11] Re-adding Flame Turret sounds
4 Years Ago
[D11] [UI] Fixed Holding "Use" button on objects resulting in them rotating when Hammer is equipped, rather than using the item (in cases where there's only 2 options, not 3 or more).
4 Years Ago
Fixed blurry flags
4 Years Ago
[D11] [Audio] Fix map ping
4 Years Ago
4 Years Ago
UI updates, adding layout Merge branch 'master' of SandboxGame Scroll on Container
4 Years Ago
Main menu screen by default