240,665 Commits over 3,867 Days - 2.59cph!

3 Years Ago
Added hover.assets.json containing a list of particle files to precache
3 Years Ago
Allow a player in the MLRS to look further to the left/right, so they can shoot out of doorway
3 Years Ago
Fixed MLRS rockets in flight being invisible
3 Years Ago
Add opaqueness slider to glass, opacity scale now works, hide framebuffer in tool view
3 Years Ago
Science experiments
3 Years Ago
Merge from main
3 Years Ago
Merge Save218 -> Main
3 Years Ago
Merge DMb -> Save218
3 Years Ago
Merge from main
3 Years Ago
Greybox scene change
3 Years Ago
Fixed MLRS not setting the username correctly until it had an aiming module
3 Years Ago
Don't IK the MLRS player's hands if they're holding something
3 Years Ago
Changed MLRS mount pose from Sit Generic to Chair, so they can do head turning. Adjusted mount position.
3 Years Ago
Fixed aiming module model not hiding - got unlinked again
3 Years Ago
Show the right par header for each hole in the scoreboard Color scores on scoreboard below & over par, leave holes not scored on yet as -
3 Years Ago
Fix typo
3 Years Ago
AutoApplyMaterial dev textures to hole boundary entities
3 Years Ago
Merge Main -> DMb
3 Years Ago
Only trigger warning once if we are using an unsupported VR controller Refactor shaders to fix VR
3 Years Ago
custom physics impact effects Nudge out along the hit normal slightly so we don't have to constantly unfuck ourself, also allows spheres to be used for movement project velocity onto ground plane to remove gravity when on ground Apply friction based on ground surface, rotate ball from velocity, trace ignore golf_ball tags, turn off prediction for movement solver, remove obsolete physics code Use RealTime for power input Water oob: turn off prediction and run serverside only
3 Years Ago
Apply friction based on ground surface, rotate ball from velocity, trace ignore golf_ball tags, turn off prediction for movement solver, remove obsolete physics code Use RealTime for power input
3 Years Ago
Fix crash when trying to reload surface assets when there's no physics world
3 Years Ago
Minigolf Dev textures
3 Years Ago
Removed minigolf_wall from holes Updated Main map
3 Years Ago
project velocity onto ground plane to remove gravity when on ground
3 Years Ago
Tweak styles Adjust layout/navigation Create addon page Create org page Bit of cleanup
3 Years Ago
Minor SAM edit
3 Years Ago
Longer gap between SAM volleys vs. MLRS rockets. Require 2-3 SAM sites to fully block a full 12-rocket volley
3 Years Ago
SAM rockets now explode too when they blow up an MLRS rocket
3 Years Ago
Updated MLRS rocket icon to the final rusted model
3 Years Ago
Nudge out along the hit normal slightly so we don't have to constantly unfuck ourself, also allows spheres to be used for movement
3 Years Ago
▇▌▇▆▉▆▉▌█ ▊▋▅▊█▌▋▍▋ ▄▍▄▇ ▌▋ ▊▌ ▍▉▆ ▊▇▇▊ ▅▅██▇▅▆█▋ ▍▊ ▌▍▍ ▊▊▄▋▇ ▆▄▄▍▄ ▊▉ ▊▆▍ ▊▌▆▇ ██▇█ ▆▉▉ ▌▉▇▇▆▍ ▊▍▆▍▅ ▌▄▅▊▅▅▇▋▋ ▉▍█▄▄▇██ █▇▆▋ ▆▋█▉ ▋▊▌ ▋▍▊▄▄ █▄▆▆ ▌▇▅▄█▋ ▄▌▄ ▆▆▌█▅▉▍ ▊█ ▉▆▋ ▄▇▉▉ ▄ ▌▌▍▇▉▄▄ ▆▊▅▆▆▆█▋ ▉█ █▇▍▆ ▋▅▅▇▄
3 Years Ago
Additional class health balance
3 Years Ago
Some Heavy Class balance
3 Years Ago
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3 Years Ago
▆▋▉▇▋ ▋▋▌▍▅▋ '▄▌▇▄▆' ▆▆▍ ▇▉▇▅▇▆▇▉▄ ▅▇▌ ▇▄ ▄▋▆ ▅▊█▍▇▊▊▅ (▋█▉ ▊▆▉ ▇▉▇▆'▆ ▌▉▆▅ █▆▊▋▊▆█▍▌) ▊▋▅ ▉▋▍▄▍▊▍ ▊▌▋▌▌▊▄▇▍ ▌▌▌, ▋▌▉ ▄▋▊▌ ▄▌▆█ ▋▍ █▇▋ ! ▋▇▅▇▆▉ ▊▇▊▇▌▅ ▉▍█ ▅▍▋
3 Years Ago
▊█▌▅▆▌ ▆▇▌▌▄▆ ▆▌▇ ▊▌▊
3 Years Ago
impact effects
3 Years Ago
Don't blur out the glass color
3 Years Ago
Added glass zoom, added transparency to glass, improved viewport offset, added glass blur https://files.facepunch.com/ognik/1b3111b1/2021-10-23_47-35-9fb418c6-5735-4570-a124-9c535f6056a2-jGHbEtdN.mp4
3 Years Ago
custom physics
3 Years Ago
▉▊▊▍▉ ▊▊▇▅ ▉▊▉▄▋_▅▌_▇▍▋▊▉▊▍▌_▉▌█
3 Years Ago
▄▇▍ ▊▅▋▅▌▄▆▌▋ ▇▆█ ▆▌ ▆▋▆ █▇▋▉█▅▊▅ (▍▍▍ ▆▌▌ ▍▍█▆'▅ █▅▇▄ ▆██▌███▇▍) ▉▉▊ ▊▉█▆▍▅▄ ▍▄▆▊▍▉▆▉▋ ▊▅▇, ▄▄▆ ▉▄▄▇ ▅▊█▉ ▍▊ ▆▆▇
3 Years Ago
Add syntax highlighting for shaders in repos Allows VFX & FXC files to have syntax highlighting within github Merge pull request #7 from ogniK5377/attrib-vfx Add syntax highlighting for shaders in github repos
3 Years Ago
Removed hole 8, balanced hole 10 & 11
3 Years Ago
3 Years Ago
Add emission boost slider to glass
3 Years Ago
Account for viewport offset for glass refraction
3 Years Ago
Allow static array initializers
3 Years Ago
▌▊▋███ █▌▆▄█▄▆▅▆ █▇▉▉▍▊▌▋█▌ (▇█.█▆% ▅▋▊█▋ ▌▊ ▉▅▄▄▉▋▊▉▇▅▋) ▇▍▊▊▆▅ ▇█▄▌ ▇▉▅ ▄▄▉▅ ▆▌▊▉ ▆▉ ▍▆█▉ ▇▍ ▆▆▅▋▉ ▄▉▉██ █▄ ▆▌ ▌▅▊ ▍▍▉▅▉▆█ █▆▅▇ ▊█▋▉▄▉▋▊▆▋ ▉▍▉▄▋▌▇ ▊▆▇▋▋▊▉▉▌▌ ▋ ▍▊▇▆▍▅ ! ▌▍▋▌▄▋▅ ▆▍▌▇▄▄ ▅▋█▅▌▍▌ ▉▍▌ ▆▄▅▋ ! ▄▊▊█▇▄▇ ▅▋▄ ▉▊▉▆▉ ▌▋▅▉▌▋▍█ ▉█▇▄ ▊▍▅█ ▌▌▄▄ ▉▇... █▄▄▊▄ ▄▇▊▅█▉▄▄ ▄▅▉▇▍▄▆ ▅▍▍▍▋ ▅▉ ▊▊▋ █▅▍█▇ ▄▉▅▋▍▄▌▇▌? ! ▉▉▌▅▇▇▉▄▍ ▆▆█▄▄▍▌█ ▋▍ █▍█▄▉▊ ▄▍▆ ▆▅▅▆ ▊▅ █▅▆ █▆▆▆█▅ ▋▆▍▍ █▅▌▉▇▍▌▌ ▄▉▇█▇▇▇ ▋▌▅▄▌▍▊▌ ▊▍ ▉▊▅ ▉▆▇▇ ▋▅▉▄ (█▊ ▌▆▋▇ ▇ ▊▍▍'▌ ▍▍▊▆ ▉▆▅▄▌▇▅▉ ▋▆ ▋▆▌▅▍▋) ! ▅▌▆▇▆ ▇▋▄▊▆▅▋▍▊▋▆ ▍▍▌ ▄▊▅ ▋▊▆▄▄▄▄ ▄▉█▍▆ ▊▅▊▇▄▅█▄▇▉▆ █▉▅▉ █▆▌▇▌▅▄▄ (▊▄▆▇ ▋▍▉▋▊▋ ▋▍-▊▉▊▍▊▊▉ ▋ ▆█▋█▍█▉ ▋▊▅▄ ▅▊▄▄'▆ ▌▌▋▄▌▋▉ ▋▋ ▅▍▍▊) ▍▊▆▉▇▌▆▆ ▋█▆ █▋▄█▊▊▇▉▉█▅ ▌▍ █▌█▌▄▋▋ ▉▊▅▋█▌▉▆ ▆▋ ▄▄█ █▊▄▊▄▄ ▅▌▇█▆▌▌▇▄▉ ▇▇▅▄▊ ▋▋▊▇▄▌ '▅▅▇▋▇'