250,557 Commits over 3,959 Days - 2.64cph!

3 Years Ago
Add PhysicsBody.RemoveShapes Add PhysicsShape.IsValid() extension Add PhysicsShape.UpdateMesh for mesh shapes
3 Years Ago
Unsaved
3 Years Ago
Fixed missing player id on report screen Can no longer report a specific player more than once every three minutes
3 Years Ago
Stop timer when entering noclip Fix issue with spamming restart and go back binds
3 Years Ago
Adjust all car settings on snowmobiles
3 Years Ago
Merge Main -> Snowmobile
3 Years Ago
Added a keybind to trigger the focus map button on the map screen (unset by default)
3 Years Ago
Remove front wheel colliders, add new torque-based steering option.
3 Years Ago
Merge SnowmobilePhysics -> Snowmobile
3 Years Ago
Final
3 Years Ago
Converted all modular cars to use my new shared light atlas
3 Years Ago
Experimenting with the shader
3 Years Ago
Tweaks
3 Years Ago
fix exception in planar reflection
3 Years Ago
Tomaha headlight emission edit
3 Years Ago
mf main
3 Years Ago
Set up a new texture atlas and material called Shared_Light that all new vehicles can share. I've taken the light textures from the Tomaha snowmobile and added them here, updated the light UVs to match the new textures, and ported the lights over to used this new atlas. Going forward, we should be able to use this one material for all vehicle lights in the game.
3 Years Ago
Small Santa FX facelift Cheaper terrain spotlight on Santa, and better coverage on his own keylights. No black spots.
3 Years Ago
Fix crash sound not always playing
3 Years Ago
Show next map to players Add restart & go back binds Add restart & go back binds to controls menu
3 Years Ago
Merge from mutelist
3 Years Ago
Don't show friends list in mute list (was only on for testing)
3 Years Ago
Better UI for deleting players from the mute list
3 Years Ago
Setting up a material and atlas texture for a shared light, where all/most vehicles can share the same light material
3 Years Ago
Fixed Santa permanently pitching down 20 degrees and flying perfectly straight instead of "swimming" to different angles as intended. Regression introduced in 67335.
3 Years Ago
▊▉▋▌▋ ▌▊▌█▄▋▌▆ "▅▋▉▍▉▍ ▊█▌▅ █▊ ▋▉▍▄▉" ▆▌▅▍▆▌ ▋▌▇ ▆▄▆▇▆▆█ ▆▅ █▍▄▌ ▍▆▌▌
3 Years Ago
Merge from xmas_update_2021
3 Years Ago
Merge from fw
3 Years Ago
include .mat for the change of textures. Materials properly applied.
3 Years Ago
Fixed helmet overlays staying active after leaving first person spectate (either by switching to another player, going into third person or going into debug cam)
3 Years Ago
Minor UV edit
3 Years Ago
Changed the Tomaha snowmobile headlight materials and UV maps to match the standard headlight textures, so they can be emissive.
3 Years Ago
merge from xmas_update_2021
3 Years Ago
Merge from main
3 Years Ago
Updated Tomaha lights to use the new separated models. Still needs a mat/UV edit
3 Years Ago
Add support for removing players from mute list
3 Years Ago
Added leaderboard to map Merge branch 'main' of sbox-unicycle-frenzy
3 Years Ago
Fixed missing texture references in Tomaha snowmobile material (from 67510)
3 Years Ago
Bit of cleanup Don't snap to ground normal, tilt harder on sloped ground
3 Years Ago
Balanced end of map
3 Years Ago
Throw exception in modelbuilder when trying to add an invalid mesh
3 Years Ago
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3 Years Ago
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3 Years Ago
Added new ambient sound Added new map pop rock
3 Years Ago
Adjust centre of mass (both snowmobiles)
3 Years Ago
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3 Years Ago
merge from xmas_update_2021
3 Years Ago
merge from xmas_update_2021/fw
3 Years Ago
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3 Years Ago
Middle checkpoint flag only shows for player's current checkpoint