192,970 Commits over 4,049 Days - 1.99cph!

6 Years Ago
Coal wagon fix. Trainyard scene setup
6 Years Ago
Coal wagon fix. Trainyard scene setup
6 Years Ago
Renamed small generator to test generator not to be confused with the other small generator
6 Years Ago
Renamed small generator to test generator not to be confused with the other small generator
6 Years Ago
Fixed recycler sharing furnace localize token
6 Years Ago
Fixed recycler sharing furnace localize token
6 Years Ago
bespoke colliders for asset store cacti
6 Years Ago
bespoke colliders for asset store cacti
6 Years Ago
Sorting out issues with drag etc
6 Years Ago
Sorting out issues with drag etc
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Cleanup
6 Years Ago
Cleanup
6 Years Ago
Merge from third person held
6 Years Ago
Merge from third person held
6 Years Ago
Merge from instruments
6 Years Ago
Merge from instruments
6 Years Ago
Added chassis sound manager and skid sounds. More driving physics work.
6 Years Ago
Added chassis sound manager and skid sounds. More driving physics work.
6 Years Ago
Slow down the lerp while in third person to reduce jerkiness Reposition the instrument view point a bit
6 Years Ago
Slow down the lerp while in third person to reduce jerkiness Reposition the instrument view point a bit
6 Years Ago
Better scroll behaviour on respawn buttons
6 Years Ago
Better scroll behaviour on respawn buttons
6 Years Ago
WIP sleeping bag cluster system Detect multiple nearby sleeping bags and merge them into one widget on the death screen
6 Years Ago
WIP sleeping bag cluster system Detect multiple nearby sleeping bags and merge them into one widget on the death screen
6 Years Ago
Merge to main: Adding support for connecting multiple clients at once locally. Can be useful for testing. New menu entries under Debug: Select Enable Fake Steam ID, then run the game.
6 Years Ago
Merge to main: Adding support for connecting multiple clients at once locally. Can be useful for testing. New menu entries under Debug: Select Enable Fake Steam ID, then run the game.
6 Years Ago
adding cowbell word model + lod
6 Years Ago
adding cowbell word model + lod
6 Years Ago
adding cowbell model/mat/textures
6 Years Ago
adding cowbell model/mat/textures
6 Years Ago
Some random variation in fade-in time sounds nicer for multi-engine vehicles
6 Years Ago
Some random variation in fade-in time sounds nicer for multi-engine vehicles
6 Years Ago
Base RPM sounds on vehicle estimated max speed. Remove engine doppler as it doesn't sound good.
6 Years Ago
Base RPM sounds on vehicle estimated max speed. Remove engine doppler as it doesn't sound good.
6 Years Ago
Allow some rotation around the locked camera perspective (about 20 degree son both axis) on static instruments
6 Years Ago
Allow some rotation around the locked camera perspective (about 20 degree son both axis) on static instruments
6 Years Ago
Don't use UpdateWheelCollider at all, just rely on standard values
6 Years Ago
Don't use UpdateWheelCollider at all, just rely on standard values
6 Years Ago
Respawn button colours (map and rectangle buttons)
6 Years Ago
Respawn button colours (map and rectangle buttons)
6 Years Ago
Fix driving physics not correctly updating with mass/centre of mass changes
6 Years Ago
Fix driving physics not correctly updating with mass/centre of mass changes
6 Years Ago
Fixed a bug with item splitter input being able to trigger after the inventory has closed.
6 Years Ago
Fixed a bug with item splitter input being able to trigger after the inventory has closed.
6 Years Ago
Horse wood armour meshes/textures/materials
6 Years Ago
Horse wood armour meshes/textures/materials
6 Years Ago
Ceiling light stackable (10) Ceiling light no longer uses condition Ceiling light bounds tweaks to fix repair (antihack) issues Removed Ceiling light obsolete storage panel