198,618 Commits over 4,140 Days - 2.00cph!

6 Years Ago
Merge from hair_morph_meshes
6 Years Ago
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6 Years Ago
move hq sound fade audiofilter to a separate component so we can enable/disable it instead of just skipping processing
6 Years Ago
disable player icon as a temp fix for the windows build
6 Years Ago
[D11] + Airfield LOD's tweaked
6 Years Ago
[D11] LOD Check Building Core Elements
6 Years Ago
[D11] Tweaked LOD distances on droppable items
6 Years Ago
re-enable audio
6 Years Ago
[D11] Fixes entity cache sync errors
6 Years Ago
[D11] Fixes entity cache sync errors
6 Years Ago
Assigned hair shapes to shared/content.bundle
6 Years Ago
Don't throw exceptions in UnityEngine.Application.logMessageReceived
6 Years Ago
Client compile fix
6 Years Ago
merge from main
6 Years Ago
xmas sleeping bag fix
6 Years Ago
Include localization files
6 Years Ago
merge from main
6 Years Ago
[D11][UI] Changes to water catcher lootpanel
6 Years Ago
Serialization fixes
6 Years Ago
Updated surgeon outfit
6 Years Ago
[D11] Mining Quarries, Military Tunnels, Radtown and Water Treatment Plant SLOD Textures.
6 Years Ago
merge from main
6 Years Ago
Increased garlic memory
6 Years Ago
Adjusted LOD ranges to old values.
6 Years Ago
Merge from main
6 Years Ago
Replaced male eyebrow LOD1 skinned mesh renderer on hairset
6 Years Ago
[D11] Fixed floating verts on few SLODS
6 Years Ago
Bundles: add prefabs first
6 Years Ago
[DTLS] Robustness/integ checking
6 Years Ago
[D11] Revert signpost changes from 43341
6 Years Ago
[D11] Quick Tire LOD tweaks
6 Years Ago
merge from surgeonoutfit_fix
6 Years Ago
[D11] Removed from streaming assets
6 Years Ago
[D11] Disable access to RenderInfo.exe
6 Years Ago
[D11] Wooden signs removed from Compound
6 Years Ago
[D11] Move contents of StreamingAssets\maps outside of unity project
6 Years Ago
Merge in the main_merge branch
6 Years Ago
merge from main
6 Years Ago
Fixed chicken
6 Years Ago
Fixed clothsash
6 Years Ago
latest cliff generation and cliff prefabs
6 Years Ago
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6 Years Ago
Scene2Prefab
6 Years Ago
[D11] Junkyard SLOD textured
6 Years Ago
[D11] Compound SLOD Texture
6 Years Ago
Fixed Surgeon Outfit displaying both male and female meshes at the same time
6 Years Ago
[D11] Airfield, Bandit Camp, Water Well A-E SLOD's with textures.
6 Years Ago
Fixed profiler blocks