239,995 Commits over 3,837 Days - 2.61cph!

3 Years Ago
no longer mark victim as enemy
3 Years Ago
added 'forget' button, tightened up control UI
3 Years Ago
Skin update
3 Years Ago
Make r_portalscloseall consistent with main branch
3 Years Ago
Updating to 2019.4
3 Years Ago
Support for _DirtColor textures
3 Years Ago
Approved class update
3 Years Ago
Update SDL2 to v2.0.14 Should fix plugging in a new audio device crashing the game Merge branch 'master' of sbox
3 Years Ago
animal source anim files
3 Years Ago
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3 Years Ago
bear source files
3 Years Ago
Night vision goggle post effects Small exposure speed tweaks on main_base
3 Years Ago
Added a very crude system for buildable items with some skeleton classes with dependencies, I might scrap this though but it's the first iteration
3 Years Ago
BaseNavigator returns false (and states return an error) if the target position is not within attack range
3 Years Ago
no mugshots of sleeping/dead people
3 Years Ago
phrases, tighter mugshotDot, removed debug.logs
3 Years Ago
Improved jump & land animations
3 Years Ago
Fixed native filesystem not following symlinks when searching for files
3 Years Ago
contacts tooltip fix
3 Years Ago
fixed nametag indicators not visible when teams were mismatched fixed nametag colors not updating immediately
3 Years Ago
boar fur smoothed normals fix
3 Years Ago
New grading profiles for each biome.
3 Years Ago
Fixed NoMoving buttons not firing OnIn/Out Fixed NoMoving buttons not respecting reset time Fixed view interpolation doing funny when teleporting the player setpos now also has arguments for angles (used by getpos)
3 Years Ago
merge from contacts
3 Years Ago
merge from main
3 Years Ago
Merge from main
3 Years Ago
Setting mipmap bias
3 Years Ago
Updated property watcher to support unwatching
3 Years Ago
Added the skeleton gamemode and moved common shared code to gamelib directory
3 Years Ago
ModelEntity, AnimEntity extra constructors NavMesh.BuildPath that adds to list of points Clothing model fixes
3 Years Ago
updated jaw on wolf run
3 Years Ago
changed optimisation settings on wolf & boar idle
3 Years Ago
Initial commit
3 Years Ago
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3 Years Ago
Fix label text sometimes wrapping when it shouldn't
3 Years Ago
merge from ai main
3 Years Ago
merge from swim2
3 Years Ago
Stepping
3 Years Ago
Add Capsule.FromHeightAndRadius Add BBox.FromHeightAndRadius Trace.Size can be a bbox Citizen skin 3 tweaks Support for :empty, :first-child, :last-child, :only-child button sets the tag has-label if it has a text label Button icon property from templates works Added IconPanel defaults to base.scss Panel has support for value property Merge branch 'master' of sbox
3 Years Ago
Citizen animgraph/vmdl updates
3 Years Ago
ECS support for bulletTimeScale alias Fixed Switch leaderboard service not fetching leaderboard stats
3 Years Ago
Set boar fur to cast no shadows
3 Years Ago
3 Years Ago
merge from main
3 Years Ago
Mark displayName in RelationshipManager proto as optional (should help bugged players rejoin) Don't store relationship data if either player is an npc
3 Years Ago
merge from besttarget
3 Years Ago
Human GetBestTarget improvements and human AI design updates.
3 Years Ago
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3 Years Ago
Change dive/climb rate
3 Years Ago
Simplify and improve the sub dive/climb method