192,983 Commits over 4,049 Days - 1.99cph!
Cleaning up some warnings
Merge in all my mission and gang changes from my branch to Working
Merge the latest Main -> Working
Merge in the latest from Working
IHasNPCGangs for Cyka Blyat
Gang phones sign for gang building
Remove gang reputation changes on gang missions for now
Fixing bugs in gang missions
New reputation changing mission task
Remove tutorial missions for now. Focus on the gang ones
Non-player gang reputation system
Rest of miltunnels conversion.
S2P.
Lightfab fix.
[D11] [Audio] Headset remove/insert and IsMicrophoneConnected working on XBox One
[D11] [Audio] Fixes another crash situation where an ophaned DeviceManager class could be left still registered for device remove/insert callbacks.
Buncha cull distance fixes.
[D11] [Audio] Fixes the dreaded heap corruption caused by inserting/removing headset & mic
[D11] [UI] Fixed coordinates Y and Z being mixed up.
Conversion progress
More built in shadow culling
[D11][UI] Server reporting cool down
[D11] [UI] Coordinates Text now only gets set if the value is different (optimisation to prevent full layout rebuild every frame).
[D11] Saving off these changes to another branch as it seems as though ive broken something trying to fix the memory heap corruption issue.
Picking up ammo no longer forces you to swtich away from your current weapon
HL2 shotgun with no ammo no longer tries to force switch away
Fixed spamming sounds with HL1 Glock with no ammo
more batle UI cleaning/optim
[D11] Enable new unity input system
[D11] Prevent HUD Base Stats from flickering when interacting with other menus
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[D11] Updated Large Medkit to allow healing other targets
[D11][#2438] Fix for Special action button not working when set to hold
Add a message to Addons menu if -noworkshop is active
Adding new terrain splats collection
Moving terrain4 terrain maps to a different folder pending deletion
Added support for compound triggers to TriggerParent
Added TriggerParentExclusion (I can't believe this works)
ForceUpdateTriggers now exists on all entities (supports sphere, box and capsule colliders)
Updated platform.entity with 2 TriggerParent and 1 TriggerParentExclusion
[D11][UI] First pass of the report server flow
[D11] Remove direct access to unity Input
[D11] [UI] Tweaks to navigation bar and translation fix on Leaderboards Page.
A fix for the interaction bug.
[D11] my current garlic settings for hdrp
[D11] Added extra info version of users/active and admin requests to get lists of sleeping and banned players=