137,284 Commits over 4,324 Days - 1.32cph!

7 Years Ago
[D11] Update server rental to use Rustworks interface
7 Years Ago
WebUtil custom certificateHandler
7 Years Ago
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7 Years Ago
[D11][#2588] Fixed NRE with SMG attachments
7 Years Ago
[D11] Add request to get user wallet balance
7 Years Ago
[D11] Added toggle for the texture stream debug display
7 Years Ago
[D11][UI][#2589][#2590][#2591] Fixed Issues with weapon attachment panel
7 Years Ago
[D11] Updated pop-up texture + Updated Furnace asset (half max particles and cull distance)
7 Years Ago
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7 Years Ago
[D11] Define fix
7 Years Ago
[D11][DTLS] Increased RTT rate for next sequenced RO message, attempt to improve packet flood send speed.
7 Years Ago
Switch WebUtil.Get to use UnityWebRequest (test)
7 Years Ago
Jenkins and Steamworks files
7 Years Ago
Merge from il2cpp
7 Years Ago
Merge from main
7 Years Ago
Widget test WIP
7 Years Ago
Manifest update for vehicle module entities
7 Years Ago
Swap vibration levels around so it's more useful, reduce radius
7 Years Ago
skin approval
7 Years Ago
Compile fix
7 Years Ago
Compile fix
7 Years Ago
No vsync/frame rate limits when benchmarking
7 Years Ago
Fixed exception in LocalizeText
7 Years Ago
TLS fixes (possibly)
7 Years Ago
Log error if manifest download fails
7 Years Ago
Fixed some assets that were creating useless mats on fresh lib.
7 Years Ago
Milder bandit town fog. Tuna light shadows using more forgiving settings, less prone to bugging out on certain assets. Bandit town lamp post prefabs have a milder glow. Tweaked falloff on their distance flares. Bandit town S2P.
7 Years Ago
Merge from main
7 Years Ago
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7 Years Ago
Damage detector is now seismic detector, outputs more electricity the bigger the vibrations Added potentiometer electric component
7 Years Ago
[D11][#2592] Increased lr300 durability to match main
7 Years Ago
[D11][UI] [#2599] Removed blur and disable crafting screen canvases when not needed
7 Years Ago
Fixed NRE in demo playback
7 Years Ago
Spit an error if Manifest is null when ending benchmark
7 Years Ago
Benchmark record GC collects Fix incorrect milliseconds recording
7 Years Ago
[D11] [#2582] Flame turret effects don't play on awake
7 Years Ago
Removed unity2019.1 upload files (unused)
7 Years Ago
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7 Years Ago
[D11] [UI] WIP in-game server admin page updates. Minor tweaks to Server Stats page. Implementation of retrieving actual information about current server when viewing in-game server admin and server stat pages.
7 Years Ago
Cherrypicked hdrp/ui_fixes
7 Years Ago
For cherrypicking
7 Years Ago
Benchmark use native screen resolution
7 Years Ago
[D11][DTLS] Purge stale buffered message fragments. Added some debug logging (disabled by default) for monitoring incoming traffic on the client.
7 Years Ago
Merge from main
7 Years Ago
Merge from save183
7 Years Ago
Network++ Save++
7 Years Ago
merge
7 Years Ago
Add bootstrap time into benchmark data Benchmark track hitches and freezes
7 Years Ago
[D11] Fix for demolishing objects with a hammer causing an error, and disabled CreateServer/MyGames screens from being active on startup
7 Years Ago
Include system info with benchmark data