137,471 Commits over 4,324 Days - 1.32cph!

7 Years Ago
Powerlines
7 Years Ago
[D11] [UI] Set default state of staff credits page to disabled.
7 Years Ago
[D11] [UI] Fixed staff credits collapsing on themselves.
7 Years Ago
[D11][#2643] Re-added consume event to largemedkit
7 Years Ago
Updated prefab list
7 Years Ago
[D11] [UI] Fixed visual issues with Pie Radial Menus. Removed obsolete building context animators/animation data.
7 Years Ago
Merge transform.SetPositionAndRotation changes.
7 Years Ago
Adjusted overbright swamp atmosphere volumes during night time
7 Years Ago
[D11][#1729] Fixed crash when forced back to the splash screen
7 Years Ago
[D11] Compensate for non-default parent scale when spawning an object from PrefabList.
7 Years Ago
[D11] [UI] Find/Join server fixes for favouriting/loss of focus selection when switching tabs.
7 Years Ago
Fixed Process.Start IL2CPP crashes (replaced with Application.OpenURL and CreateProcess)
7 Years Ago
Remove monuments from "Monument" node to reduce hierarchy size (to reduce cost of TransformChangeDispatch)
7 Years Ago
[D11][#1328] Fixed issue where language would not be saved after leaving the options screen [#2105] Disabled MADE WITH UNTIY SPLASH screen
7 Years Ago
cliff meta settings
7 Years Ago
procedural cliffs v3 backup
7 Years Ago
[D11] [UI] Changed remaining Rust Credits strings to Rust Coins.
7 Years Ago
Refined/layered vitals.
7 Years Ago
Change test vehicle to a prefab variant
7 Years Ago
Merge from Main->Vehicles
7 Years Ago
Module management, script changes on modules
7 Years Ago
More
7 Years Ago
Backup
7 Years Ago
Vehicle module item test
7 Years Ago
Terrain instancing support test.
7 Years Ago
compile fix
7 Years Ago
Minor module icon image edits
7 Years Ago
Icon meta extras
7 Years Ago
bugfix
7 Years Ago
merge from 38506 (Set fog/smoke overlay to ignore parent canvas group so that disabling the hud doesn't let you see through smoke.)
7 Years Ago
PositionLerp fix. Also cleaning up EntityRealm in OnClientDisconnected.
7 Years Ago
merge from injured_map_fixes
7 Years Ago
Set fog/smoke overlay to ignore parent canvas group so that disabling the hud doesn't let you see through smoke.
7 Years Ago
missing files
7 Years Ago
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7 Years Ago
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7 Years Ago
[D11] [UI] Fixed error on XB1.
7 Years Ago
[D11] [UI] Fixed leaderboard header icons being incorrect in certain places.
7 Years Ago
minicopter - removed tail mesh from main body
7 Years Ago
Subtracting.
7 Years Ago
Player map position updates correctly when injured. Focus the map on the player position when they're injured and unable to interact with the map.
7 Years Ago
[D11] [UI] Fixed wrapping issue on Quick Craft Radial Menu. Fixed small text on Quick Chat Radial Menu.
7 Years Ago
7 Years Ago
[D11] [UI] Increased Vital Notices widths to match Vital Bars. Increased Icon image sizes.
7 Years Ago
Small rock formations
7 Years Ago
[D11][UI] Hooked up official server icon
7 Years Ago
[D11] Boat mount bug in standalone scene... bug DOES NOT occur in this scenario.
7 Years Ago
can now repair scrap transport fixed mounting positions for pilot/copilot copilot able to use weapons fixed weird noclip/parenting issues added servergibs for scrap transport
7 Years Ago
Cherrypicking PositionLerp