240,125 Commits over 3,837 Days - 2.61cph!

4 Years Ago
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4 Years Ago
Add details popover for vending machine markers
4 Years Ago
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4 Years Ago
merge from my kitchen branch
4 Years Ago
merge from main
4 Years Ago
Fix outOfStock flag being inverted
4 Years Ago
Regenerate protobufs because I apparently reordered fields I was adding and forgot to generate after
4 Years Ago
Fixed oil refinery excessive bounds Fixed oil refinery placement issues in small spaces Fixed oil refinery socket mismatches Oil refinery can now be repaired
4 Years Ago
adding mixing table source file
4 Years Ago
adding table gibs
4 Years Ago
Updated Wolf model/textures/prefabs Moved wolf animation fbx's to their own folder
4 Years Ago
Fixes for metal & wood impacts. Manifest & scene.
4 Years Ago
Unsaved
4 Years Ago
New better bullet impact effects for concrete, flesh, glass, metal, metalore, rock, sandbag, wood
4 Years Ago
Scene backup
4 Years Ago
Fusebox fixes
4 Years Ago
skin approval
4 Years Ago
Revamped shore ice Tweaked ice sheet prefabs and materials New world_setup rules for spawning ice sheet along the coastline Various other tweaks to ice sheets
4 Years Ago
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4 Years Ago
[D11][#4048] Fix for flashlight casting no ambient light. Additional 25k-lumen spot light added for ambient light (outer radius 120). The internal spot light radius reduced to 45.
4 Years Ago
Torch fixes 1/2
4 Years Ago
Merge from parent
4 Years Ago
Updated Stag model/textures/prefabs Moved animation fbx's to their own folder
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Equipment item description word wrap height fix Added hover / click sounds to buttons on workshop page Added defaults to StyledRectButtonAnimator Fixed buttons to view item workshop pages Better navigation highlight for workshop column headers Fixed column sort icon alignment Fixed scroll table actions / highlight being visible while loading Fixed scroll table navigation after sorting
4 Years Ago
[D11] [UI] Fixed lost sprite icon references from previous submit.
4 Years Ago
[D11][UI] Fixed Leaderboard and implemented new methods
4 Years Ago
merge from main
4 Years Ago
merge from main
4 Years Ago
[D11][UI][#4023] Fixed ordering issues with gabling loot panel [#4027] Changed Defualt server filtering to all [#3946] Fixed been able to access server filters on connected screen
4 Years Ago
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4 Years Ago
Added toolgun .worldmodel prefab & set .item to use it
4 Years Ago
[D11] [UI] Memory Optimisations
4 Years Ago
[D11] - Bug 4050 - Applied correct Mask Map to Tarp Mat. Checked in game.
4 Years Ago
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4 Years Ago
Reduced default voice chat gain/multiplication from 10x to 2x to decrease gain artifacts
4 Years Ago
[D11] - Bug 4042 - Red Toolbox Scale Fix
4 Years Ago
Addon custom spawnlists, Game props and Addon props lists are now read only
4 Years Ago
[D11] - Texture map crunching. Checked in game.
4 Years Ago
Merge from main
4 Years Ago
Update protobufs for vending machine info
4 Years Ago
Add all the item info and icons (these are auto generated)
4 Years Ago
Add an editor script to export all the items (with icons) for the app
4 Years Ago
Added updated boar model Added updated boar textures
4 Years Ago
Fixed standalone build error Merge remote-tracking branch 'origin/master'
4 Years Ago
[D11] [UI] Removed unused UI textures.
4 Years Ago
Add all the vending machine sell order info to the app marker data
4 Years Ago
[D11] Enabling the profiler for all debug server builds.