191,101 Commits over 4,049 Days - 1.97cph!

7 Years Ago
Some item preview files Saved the preview_editor scene because it has male and female for clothes rendering
7 Years Ago
Added Needs Tool activity (but didn't hook it up to goal failure)
7 Years Ago
Hopefully fixed bad research icons
7 Years Ago
Fixed issue with safe emptying
7 Years Ago
Default item quality = average
7 Years Ago
Various harvesting AI changes
7 Years Ago
Removed settlement level 3 upgrade addon for now
7 Years Ago
Interaction in car error fix
7 Years Ago
Preview scene, RT fix
7 Years Ago
Fucked off player controller get root entity as we already collate smartobjects
7 Years Ago
UnitInspector Icons
7 Years Ago
Context menu fixes, command sound hookup
7 Years Ago
Only generate settlement level activity after level 1
7 Years Ago
NRE fix
7 Years Ago
Command designation icons position above ground, not entity bounds
7 Years Ago
NRE fix
7 Years Ago
Updated hightlighter plugin
7 Years Ago
Network++
7 Years Ago
Fixed indirect command cancel not working (escape/RMB)
7 Years Ago
Paperdoll shadow fix.
7 Years Ago
12 icon support on the unit inspector widget. spacings and stuff on the settlement inspector.
7 Years Ago
added coach cap, coach headset, coach whistle, coach whistle effect, army cap, propeller cap and fixed icon renders for existing hats, built undersides to existing hats that didn't have any, set up prefabs and data sets
7 Years Ago
PlayerCommandWidget fix
7 Years Ago
Don't none the indirect command after a command
7 Years Ago
made first spit upgrade visually build
7 Years Ago
More indirect command progress Added general harvest cmd
7 Years Ago
NRE fix
7 Years Ago
Indirect interaction cleanup
7 Years Ago
NRE fix
7 Years Ago
Fixed un assigned tweener causing NRE
7 Years Ago
StatBar sorting potential fix
7 Years Ago
UI NRE fix
7 Years Ago
Fix errors when second player connects. AddClientNetworkUser needs to be called before OnClientInitialize
7 Years Ago
Resource command types data
7 Years Ago
Placeholder icons on unlocks
7 Years Ago
Player indirect commands widget
7 Years Ago
UnitWidget SettlementinfoWidget Art files.
7 Years Ago
Resources can define a job required to harvest them. Filtering by flagged will exclude flagged resources for which the unit doens't have the correct job.
7 Years Ago
adding avatar body materials/textures
7 Years Ago
Added jobs to UnitInspector SelectedUnit layout tweak UI files Attribute color mods
7 Years Ago
People will now only gather items when getting materials for building or fire
7 Years Ago
Dispensed items now flagged for player command if the dispenser is. AI data for filtering by flagged.
7 Years Ago
Entities can be flagged for player command/interaction
7 Years Ago
Added required stone and wood per group member fields for supplies scoring
7 Years Ago
Unit inspector tweaks Crafting widget Context menu
7 Years Ago
Added wood supply consideration to woodcutter module and made it actually consider wood and not stone
7 Years Ago
Fix the build
7 Years Ago
Fix the build
7 Years Ago
Players labels now based on the more generic IsAlly instead of just on gang affiliation
7 Years Ago
Close any open doors at end of round