125,570 Commits over 4,171 Days - 1.25cph!
torch has slightly more durability when hitting things (8 hits instead of 5)
fixed some errors on the bone club
bone club resource harvesting balance
added landmine
added minor grass displacement to traps
traps no longer show health
protocol++
Disabled smooth LOD transitions on certain close-range decor
Fixed roadside, riverside and powerline objects not applying their terrain modifiers and anchors
Added palms to warm beaches
Reduced powerline topology radius
Slightly less dynamic decor
added new icons for bone club and riot helmet
increased grass displacement on traps
decreased bone club impact sound
Heightmap detail noise fade-in starts earlier, leading to nice cliffs along some beaches
reduced shotgun headshot sound volume
added landmine icon
increased shotgun aim sway
slightly reduced shotgun slug damage
fixed keypad LOD errors & can now *really* see it from farther away
bone club condition reduced
Higher forest density in the arid biome to be more in line with the other biomes
Increased max number of attempts to place mountain prefabs
Merge from procgen9.1
Game manifest
Network++
Save++
Updated camera in TestLevel
Tweaked sun and moon brightness
disabled some stuff for now
Distant gunshots are a bit quieter but can be heard from farther away
added crouched turn-in-place animations for bow / unarmed / pistol
added a crouched gesture for doing things on the ground
tweaked salvaged icepick viewmodel anims
▉▉▆▇▌▄▉▍ ▋█▆▉▅▊▄▆▄ ▍▄▅▉▆▇▉ ▅▊▍▍▅
! ▇▆▌▋▌▌▌▄ ▊▋▄▆▌█▊▊▊▊▌ ▍▇▆█▊▇▄▇▅▋▆▆▄
! ▉▌█▅▇▌▆▋ ▅▆▇▆▍▌▋▌▊ ▍█▍▅▄▋▄ ▌▆▇▌▉▋ ▇██▍▊▄▍▉▇
▄▆▉▄█▅▅█ ▊▄█▋ █▅▇▊▊▆▄▋█▍ ▅▆▄▍▅ (▇'▌ ▉ ▍▊▇▋▉, ▌▆▍▉██ ▉▌▉▅▋ ▇▌▌▅▅▄ ▍▅▌▄ - ▄▇▄█▄ ▋▊▅ ▅▌█ ▊▊ ██▊ ▋▉▆▌ ▅▊▅)
First person models of the 6 new melee weapons ready for an animation pass.
▍█▇▌▋▍██ ▍▌▄ ▄▆▄ ▅▍▅▉▌▇▊▉▅▅
▇▊▆▅▇▇▄▍ ▉▋▌▋▆█ ▄▄▌
!▋▋▆▆ ▋▊▄▅▅▇▋▇▆▊▆
▋▋▅▉▄ ▋▋█ ▅▊▊█ ▅▍▍▅▉▌▊▄ - ▌▄▅▄▌▆▌ ▍▉▌█ █▉█▇▇▆▌█ ▊▆▆▍▅
▉▋▆█▉▍▆█ ▍▍▆▉▆▋▍ & ▍▇▊█▅▉▉█