240,405 Commits over 3,867 Days - 2.59cph!

5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
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5 Years Ago
▉█▌▆▍▆▅█ ▇▉▉▅▋█▇▆ ▌▉▇▊▄▍▋ ▉▍█▇/▅▌▇▅ ▇█▌'▇ ▍▅▊ █▆▌▊ ▇▍▌ ▄█▉▋ █▉▇▋ ▄▌▊ ▊▇ ▇▉ ▍▍▊▄▇▆ ▋▍▅▇ ▄▅▅▅▌█▊▋▊▍ ▄▋█▇▋▌ ▊▇▄ ▊▇▌▇/▍▇▌▄ ▇▉▊▆ ▉▇█ ▇▇▆▉▅ ▇▍▌▊▇
5 Years Ago
Chassis visuals performance further improvement
5 Years Ago
Client performance: Don't animate chassis visuals if it's behind the camera
5 Years Ago
Client performance: ModularCarAudio
5 Years Ago
Fixed a regression with gradients New loading screen background, text alignment
5 Years Ago
Fix demos failing to load after disconnecting from a server because World.Transfer was enabled
5 Years Ago
Fix missing speed parameter on windmill animation controller
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
▌▅▅ ▍▄▊▆▍▍██▉▅ ▋▊█▆▋ ▄█▊▆▌▋▍ ▇▌▇▋█▅█▄▉ █▉▄▅▉ ▍▇▉▄▋▄▇▋▇▊▄ ▆█ ▋▌▊▉▆█▄
5 Years Ago
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5 Years Ago
Fixed regression when watching co-op replays Gradients can have more than 2 colors Started work on new loading UI
5 Years Ago
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5 Years Ago
Stack trace for "[ParticleEmitter:Add] Material Handle is invalid!" Added CLuaParticle.Set/GetMaterial Added File.EndOfFile Added Entity.RemoveInternalConstraint( num = -1 )
5 Years Ago
wip seed info UI update
5 Years Ago
[D11] 3D asset optimisations
5 Years Ago
Vehicle.SetVehicleParams doesn't unexpectedly change maxSpeed, boostMaxSpeed and maxRevSpeed when not given new values for those fields
5 Years Ago
[D11] + SLOD Distance redone on Bandit Camp (Wasn't working for some people) + cloth_c LOD group adjusted
5 Years Ago
Fixed stepLeftSound and stepRightSound missiing from util.GetSurfaceData
5 Years Ago
merge from benchmark
5 Years Ago
Removed TerrainPath.RingRoad reference
5 Years Ago
[D11] + Overhauled all the awning_900's in the game, should now work correctly
5 Years Ago
Fixed foliage being black in build.
5 Years Ago
Composter icon
5 Years Ago
Update issue templates
5 Years Ago
Delete ISSUE_TEMPLATE.md
5 Years Ago
Update ISSUE_TEMPLATE.md
5 Years Ago
Merge from cast_usage_optimizations
5 Years Ago
Merge from main
5 Years Ago
Subtracting 43422 (crash fix test)
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Merge from particle_system_ik_job
5 Years Ago
Path mesh LOD support
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Trying burst
5 Years Ago
Fixed riverflow direction in materials
5 Years Ago
Monuments HDRP upgrade (powerplant, satdish, sewer branch(wip))
5 Years Ago
[D11] Fix for z fighting on train tracks + Lowered polycount of Launch Site Floodlights
5 Years Ago
Reduced plant water intake levels, increased sprinkler output to 10ml every 10 secs.
5 Years Ago
Output bundle item info as useful json
5 Years Ago
fluid_splitter material improvements
5 Years Ago
Merge from main
5 Years Ago
Overall quality is now calculated correctly when lighting is toggled (not just lighting quality)