240,580 Commits over 3,867 Days - 2.59cph!

5 Years Ago
Disable firecrackers
5 Years Ago
[D11][UI] Send translation keys for kick and ban messages for translation
5 Years Ago
Initial commit Wiki source
5 Years Ago
Better capsule DDraw
5 Years Ago
[D11] Cliff texture resize
5 Years Ago
[D11][#3295] Halved campfire particle emission rate for smoke and fire to improve performance, also enabled low resolution transparency.
5 Years Ago
[D11] Fixed Incorrect Boat Material
5 Years Ago
[D11] Update hair to new shaders.
5 Years Ago
Remove SLOD outer renderer during prefab preprocess, added -Z bias for SLOD shader to improve Z-fighting
5 Years Ago
[D11] [UI] Removed triple underscores from en-US language file for keys: "light_campfire", "light_campfire_desc".
5 Years Ago
Added PlanterBox ui to crosshair hud, shows current/max water ml levels when hovering a planterbox.
5 Years Ago
claw minefield polish Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity tweaked player gun recoil and slowmo effect sfx type can be flagged as unique to limit to one at a time
5 Years Ago
Let cars actually go to sleep properly 😴. Also added IsStationary() and IsMoving()
5 Years Ago
Position vehicle lift
5 Years Ago
Fix NRE
5 Years Ago
Minor UI formatting edit
5 Years Ago
Added labels to LOD utility window
5 Years Ago
LOD Group null check
5 Years Ago
Updated LOD settings on all chassis and modules to Thai's 40/15/1
5 Years Ago
Prefab variants don't pass through LOD group settings properly. Added new Window>Tools>Set LOD Group Thresholds editor to allow easy multi-selection LOD level updating.
5 Years Ago
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5 Years Ago
Stage leaderboard metadata, started on replay downloading Replays work!!!
5 Years Ago
Fix MarkerRoot never updating the position, add crate, explosion, and cargo ship (wip) markers
5 Years Ago
Fix sending incorrect player positions when a player is parented to something
5 Years Ago
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5 Years Ago
update LOD setting/ models
5 Years Ago
Fix map coordinates missing a letter on the right side (for big maps)
5 Years Ago
Merge from main
5 Years Ago
updated vehicle source file
5 Years Ago
Fix cockpit LOD assignments
5 Years Ago
merge the fix
5 Years Ago
Apply "Addon too new to use old API" only for new addons
5 Years Ago
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5 Years Ago
+ Fixed the water being 70% alpha at the distance so water is getting there
5 Years Ago
Options saving on switch Re-enable replays menu on switch Made replay archiving thread safe Replay uploading on switch Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
updating vehicle source
5 Years Ago
more claw movement changes claw movement form 1 startEndCollision property for AffectTouchingBullets bullet clampToBounds
5 Years Ago
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5 Years Ago
Creosote bush progress Decor v3 changes
5 Years Ago
Vehicle Lift LOD Tweaked module panel stuff, collider, mesh
5 Years Ago
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5 Years Ago
5 Years Ago
Added Capsule DDraw shape, a few bug fixes and improvements.
5 Years Ago
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5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
merge from Lunar_2020_new
5 Years Ago
Change prop_effects FX on hover
5 Years Ago
Sandbox's prop_effect will now change its color if the player is looking at it, indicating which/if prop_effect will be pick up via physgun/toolgun Hopefully improved Z-fighting issues with prop_effect's rings, when multiple are in proximity