240,638 Commits over 3,867 Days - 2.59cph!

5 Years Ago
update gitignore
5 Years Ago
wrestling android
5 Years Ago
trying to fix android
5 Years Ago
remove absolute and use flex
5 Years Ago
[D11] Reconverts roboto to 512 with HINTED and Kerning Pairs
5 Years Ago
[D11] Reconverts roboto to 512 with HINTED and Kerning Pairs
5 Years Ago
Updated procedural map decor placement filters to work with plain topology
5 Years Ago
Fixed plain topology terrain paint selection name
5 Years Ago
Ring road uses 8 anchor points instead of 4 (yields better shape on large maps, remains to be tested on small maps so I might fall back to 4 on those) Slightly reduced ring road iteration step size (again, better for larger maps)
5 Years Ago
padding on input
5 Years Ago
Road meshes use their path normal instead of a smoothed normal Increased tessellation of road and river meshes
5 Years Ago
Added a Trace test to Capsule
5 Years Ago
+ Changes to the water shader, Hopefully it will work on PS4, Adam Please try
5 Years Ago
player marker opacity Merge branch 'master' of rust_companion_react Chatinput button position
5 Years Ago
Fix keyboard avoider for android
5 Years Ago
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5 Years Ago
[D11] re-export roboto sdf fonts
5 Years Ago
[D11] re-export roboto sdf fonts
5 Years Ago
Bunch of WIP clutter
5 Years Ago
fix for _export fix which i unfixed in my last fix
5 Years Ago
[D11] Moves and retags fonts for asset bundle
5 Years Ago
[D11] Re-adds fonts in new location
5 Years Ago
[D11] deletes fonts from resources.
5 Years Ago
[D11] Fixed up age restriction content to reflect age restrictions
5 Years Ago
fixes for a couple of prefabs to improve monument decomposition
5 Years Ago
Fix for scene to prefab not converting objects
5 Years Ago
more
5 Years Ago
removing old textures (old runway/trail path textures and materials)
5 Years Ago
removing old textures
5 Years Ago
road_b textures and material tweaks road_a redo
5 Years Ago
removing old textures
5 Years Ago
road_b textures and material tweaks road_a redo
5 Years Ago
Forgotten file
5 Years Ago
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5 Years Ago
Renamed wasteland topology to plain (doesn't imply biome / vegetation)
5 Years Ago
Another fix for the ring road on large maps
5 Years Ago
[D11] [UI] Fixed broken cyrillic "A" in translation file (supposed to use English "A").
5 Years Ago
[D11] [UI] Fixed "\r" tag appearing in localisation files whenever a new-line was needed.
5 Years Ago
[D11] [3317] fixed an issue with collision on the scrap ceiling light
5 Years Ago
[D11] Merge with main
5 Years Ago
ringroad textures and material
5 Years Ago
deleting temporary road_b textures
5 Years Ago
[D11] Collectables layers fixed
5 Years Ago
Team View spacing bugs, changing player list platfrm specific spacing for KeyboardVerticalOffset
5 Years Ago
Merge from skeleton optimizations
5 Years Ago
Merge from main
5 Years Ago
[D11] [UI] Decreased Roboto fonts size to 512x512 (down from 2048x2048). Decreased NotoSans font size to 1024x1024 (down from 2048x2048).
5 Years Ago
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5 Years Ago
More fixes/improvements to scene to prefab
5 Years Ago
[D11] Rendertarget optiimsations stage 1