191,035 Commits over 4,049 Days - 1.97cph!

7 Years Ago
Fixed items not overriding the required resilience and ferocity fields Fixed resilience and ferocity labels getting multiplied by 100
7 Years Ago
various weather tweaks
7 Years Ago
Removed crit validation
7 Years Ago
Fixed a couple of broken prefabs for mine pieces under the town
7 Years Ago
fixed particle cols layer being rendered by main cam
7 Years Ago
Fixed multiple effects not being able to modify health/mana/stamina at the same time
7 Years Ago
scene loader
7 Years Ago
Particle cols on town gates, added env volume group to MINE TOWN
7 Years Ago
boats spawn near beaches and lakes boats despawn if left outside for an hour (make a boathouse!) protocol++
7 Years Ago
Xp gain multiplier is networked, drives animator speed on UI
7 Years Ago
Localization UI bug
7 Years Ago
UI save
7 Years Ago
Effect description
7 Years Ago
Attempt to reposition OOB entities
7 Years Ago
Effect add/remove reason strings, editor fuckery Reverted interaction position navmesh disable hack (need a good way of disabling collision on units when sleeping
7 Years Ago
Naming
7 Years Ago
Level indicated on the UI
7 Years Ago
boats now require fuel boat 'righting' slightly more reliable boat engine can be turned on/off moved boat audio code into separate file for alexR phrases/manifest
7 Years Ago
Unit navMeshAgent is disabled while occupying an interaction position
7 Years Ago
Stopped PlayerTribe.HandleSleep from calling timeManager stuff when already skipping to morning
7 Years Ago
Fixed SelectAllCarriedItemsForX selectors suffering from a bad case of copy-pasta-shiteness
7 Years Ago
Removed a log
7 Years Ago
PlayerController.UIInteracble cleanup
7 Years Ago
Fixed NRE in PlayerController.HighlightEntity
7 Years Ago
Fixed RadialIndicator NREs Renamed PlayerController mouse over events to avoid conflict with some built in Unity callbacks
7 Years Ago
Fixed unit indicators not showing hover state/highlight Fixed PlayerController's UIInteractable property not being used due to the tick method being gated by UI raycast
7 Years Ago
Fixed unit indicators not being clicklable
7 Years Ago
Can no longer spawn player controlled animals via debug tools
7 Years Ago
no buoyancy speed boost when unpowered
7 Years Ago
Fixed server lag corrupting lerp timestamps, sometimes permanently
7 Years Ago
A little bit of NPC behaviour touch-up.
7 Years Ago
update WIP logo customisation
7 Years Ago
new weather tweaks
7 Years Ago
weather debug time fix
7 Years Ago
Added EnvironmentVolumeGroup to deal with weather transitions Fixed weather audio transitions lerping to incorrect values resulting in weather type/audio mismatches when moving between env volumes Added foggy, overcast and snow weather types
7 Years Ago
added target type to combat log dont print combat logs for non living targets (still print logs with no target)
7 Years Ago
Curse UI widget. Curses use it. Fullscren overlays aren't so intense.
7 Years Ago
Lookat health UI color
7 Years Ago
Proper loot panels on crates.
7 Years Ago
Actually fixed HudElement warning spam Dont show health bar name text for anything other than npcs and players
7 Years Ago
Debug hit fx. Rye doesn't go crazy in wind. NPC corpses use the right loot panel.
7 Years Ago
assets
7 Years Ago
Added NPC definitions Fixed HudElement warning spam when looting an NPC
7 Years Ago
rep tweak
7 Years Ago
UI inventory save
7 Years Ago
Fixed itemContainer error on startup when giving starting gear PlayerInventory has static slot index to equipment type lookup, removed hellish checks in ItemContainer
7 Years Ago
Missing prefab.
7 Years Ago
Metas
7 Years Ago
Rainbow blood
7 Years Ago
use dismount position closest to seat for vehicles maintain old view angles when dismounting