198,649 Commits over 4,140 Days - 2.00cph!

7 Years Ago
Fixed a NRE due to tutorial controller instance not getting set to null when tutorial finishes, then playing a match afterwards, until completion.
7 Years Ago
UI
7 Years Ago
Jobs boilerplate
7 Years Ago
merge from main
7 Years Ago
Hapis NRE startup fix
7 Years Ago
Fixed edge case browser opening while jumping Options Menu max gibs 2000 because 10000 is a bad idea (can be set higher via console effects.maxgibs)
7 Years Ago
Added Beta5 What's New definition
7 Years Ago
Network++ Merge from hapis_islands
7 Years Ago
merge from main
7 Years Ago
▉▋▋▇▆▄ ▍ ██▄█?
7 Years Ago
Hapis cleanup
7 Years Ago
SettlementMorale classes
7 Years Ago
fixed most of the menu buttons being flagged as editor-only
7 Years Ago
Burner PP
7 Years Ago
progress backup
7 Years Ago
Less checks needed
7 Years Ago
Waiting reason UI for character select screen
7 Years Ago
bugfixes for door removed debug.logs updated puzzletest scene
7 Years Ago
Getters and Setter implementation
7 Years Ago
More
7 Years Ago
(more)
7 Years Ago
More
7 Years Ago
More
7 Years Ago
More
7 Years Ago
UI progress
7 Years Ago
missing files
7 Years Ago
kinetic wheel blast door fixed simple switch art
7 Years Ago
update career create / logo UI
7 Years Ago
update UI career modal windows , resetting the rect transform position to fix the unity bug in the init scripts
7 Years Ago
Swamp splat and heightmap update
7 Years Ago
Swamp splat update
7 Years Ago
Static wooden door
7 Years Ago
Bandit town scene progress Additional walkway variants Additional swamp tree variants Height fog New wooden cabin variants
7 Years Ago
tweak Ui
7 Years Ago
More UI style progress,utility
7 Years Ago
Updated DivingTank, DivingMask and DivingFins art
7 Years Ago
Fixed a potential crash issue with Half Life Source monster_*_dead NPCs Fixed model of monster_hevsuit_dead
7 Years Ago
UI progress UI color component, styles config asset, popout editor util Removed camera filter pack
7 Years Ago
npc_sniper no longer becomes pacifist after one player kill
7 Years Ago
Fix a crash issue with monster_flyer
7 Years Ago
merged back to main
7 Years Ago
trajectories now coloured based on combat interaction type
7 Years Ago
ShowTrajectory now receives the CombatInteactionType for the targetted tile
7 Years Ago
Tile marker now changes colour based on move/attack/heal. Fixed a bunch of tile marker bugs.
7 Years Ago
updates to source
7 Years Ago
name and folder changes
7 Years Ago
more tilemarking wip
7 Years Ago
tilemarker now instantly appears at new locations
7 Years Ago
merge
7 Years Ago
Terrain maps use flat arrays for faster native marshalling (+ easier transition to NativeArray in the future)