241,312 Commits over 3,867 Days - 2.60cph!

5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Merge back to Vehicles
5 Years Ago
Merge back to Vehicles
5 Years Ago
Better solution: Modules now use changes in parenting to automatically add/remove on both client and server. Sync no longer necessary. Handles destruction also as destroyed entities automatically de-parent. Since child entities are automatically parented on start, it also handles vehicles that start with modules already attached.
5 Years Ago
Better solution: Modules now use changes in parenting to automatically add/remove on both client and server. Sync no longer necessary. Handles destruction also as destroyed entities automatically de-parent. Since child entities are automatically parented on start, it also handles vehicles that start with modules already attached.
5 Years Ago
Getting somewhere now
5 Years Ago
Post-merge shader fix + re-added dilate filter
5 Years Ago
Post-merge shader fix + re-added dilate filter
5 Years Ago
wip
5 Years Ago
wip
5 Years Ago
Subtracted 39442, 39446, 39447 (needs work)
5 Years Ago
Subtracted 39442, 39446, 39447 (needs work)
5 Years Ago
Replace everything with reanimated's ImagePreview example
5 Years Ago
what am i even doing
5 Years Ago
Hook up drum kit materials
5 Years Ago
Hook up drum kit materials
5 Years Ago
Remove change perspective RPC calls, do everything from client side perspective mountable callbacks
5 Years Ago
Remove change perspective RPC calls, do everything from client side perspective mountable callbacks
5 Years Ago
Merge from d11_hdrp
5 Years Ago
Merge from d11_hdrp
5 Years Ago
Fix merge problems
5 Years Ago
Fix merge problems
5 Years Ago
adding drumkit source files
5 Years Ago
WIP drumkit textures
5 Years Ago
WIP drumkit textures
5 Years Ago
increased Windmill heat protection
5 Years Ago
increased Windmill heat protection
5 Years Ago
[D11] Add extra fields to Rustworks active players list request
5 Years Ago
[D11] Add extra fields to Rustworks active players list request
5 Years Ago
Results table
5 Years Ago
Latest terrain build Terrain config tweaks Foliage, playing with filter cutoff on grass/forests
5 Years Ago
Latest terrain build Terrain config tweaks Foliage, playing with filter cutoff on grass/forests
5 Years Ago
[D11] Replace old active players request with new Rustworks request
5 Years Ago
[D11] Replace old active players request with new Rustworks request
5 Years Ago
Scene backup Prefab shadow optimization
5 Years Ago
Scene backup Prefab shadow optimization
5 Years Ago
Can now play workshop stages through the UI Get rid of header in workshop campaign stage list Fixed workshop stage positioning Reordered main menu
5 Years Ago
add this folder back in until we can purge non-hdrp resources more completely.
5 Years Ago
add this folder back in until we can purge non-hdrp resources more completely.
5 Years Ago
Fixed shaders broken during merge Restored dilate shader Updated all ASE shaders with new template
5 Years Ago
Fixed shaders broken during merge Restored dilate shader Updated all ASE shaders with new template
5 Years Ago
Tiny ASE fix to support hdrp 7.0.1; hdrp template auto-updated
5 Years Ago
Tiny ASE fix to support hdrp 7.0.1; hdrp template auto-updated
5 Years Ago
Update project version
5 Years Ago
Update project version
5 Years Ago
Repair: recently damaged, insufficient resources, not damaged.
5 Years Ago
Repair: recently damaged, insufficient resources, not damaged.
5 Years Ago
Merge from d11_hdrp branch
5 Years Ago
Merge from d11_hdrp branch