241,336 Commits over 3,867 Days - 2.60cph!

5 Years Ago
Fixed tentacle core offset Started work on workshop campaign UI
5 Years Ago
manifest
5 Years Ago
manifest
5 Years Ago
Spark material fixes
5 Years Ago
Spark material fixes
5 Years Ago
Scene to prefab fixes for compound
5 Years Ago
Scene to prefab fixes for compound
5 Years Ago
2019.3 - no IL2CPP option yet ( ! )
5 Years Ago
2019.3 - no IL2CPP option yet ( ! )
5 Years Ago
More caching for ragdoll stuff. Player ragdolls work with skeleton now.
5 Years Ago
More caching for ragdoll stuff. Player ragdolls work with skeleton now.
5 Years Ago
ConsoleSystem generated
5 Years Ago
ConsoleSystem generated
5 Years Ago
Contains SERVER;CLIENT instead of equals
5 Years Ago
Contains SERVER;CLIENT instead of equals
5 Years Ago
[D11][UI] Renew Server flow, Report owned server implementation
5 Years Ago
[D11][UI] Renew Server flow, Report owned server implementation
5 Years Ago
Compile fixes
5 Years Ago
Compile fixes
5 Years Ago
Update GA.dll
5 Years Ago
Update GA.dll
5 Years Ago
old meta files
5 Years Ago
old meta files
5 Years Ago
Dlls for 2019.3
5 Years Ago
alt to walk in default config (#1559)
5 Years Ago
Moved GM:PlayerShouldTakeDamage to serverside file (#1600) * PlayerShouldTakeDamage is server-side only It doesn't belong in the shared file... * PlayerShouldTakeDamage is server-side only Moved `PlayerShouldTakeDamage` over to server-side counterpart.
5 Years Ago
Merge from main 😨
5 Years Ago
Merge from main 😨
5 Years Ago
[D11] [UI] WIP Server Stats implementation (starting to hook up to Rustworks). Fixed Lantern Time being incorrect.
5 Years Ago
[D11] [UI] WIP Server Stats implementation (starting to hook up to Rustworks). Fixed Lantern Time being incorrect.
5 Years Ago
Removed globals from derma code (#1598) * removed unused vars * removed global creation
5 Years Ago
GM:ShowTeam doesn't return any value (#1603) Remove the lingering falsy boolean return value.
5 Years Ago
Removed a similar condition (#1606)
5 Years Ago
Allow a weapon's new table type value if the BaseClass variable is not a table (#1586) Allow a weapon's BaseClass to have non-table values by using the defining weapon's new table type value instead of erroring and breaking weapons
5 Years Ago
Rebuild vfx
5 Years Ago
Rebuild vfx
5 Years Ago
Made some improvements to SceneToPrefab and took a pass over all the monuments to make sure they are being decomposed properly
5 Years Ago
Made some improvements to SceneToPrefab and took a pass over all the monuments to make sure they are being decomposed properly
5 Years Ago
radtown_small_3 setup
5 Years Ago
radtown_small_3 setup
5 Years Ago
Delete CH47FlightTest (embeds the old camera and has a ton of missing scripts, assuming HelkTest (c))
5 Years Ago
Delete CH47FlightTest (embeds the old camera and has a ton of missing scripts, assuming HelkTest (c))
5 Years Ago
Disable shadow casting on particle effects
5 Years Ago
Disable shadow casting on particle effects
5 Years Ago
[D11] Fixes Merge with main issues & potential threading issue in delayed entity code
5 Years Ago
[D11] Fixes Merge with main issues & potential threading issue in delayed entity code
5 Years Ago
server fix
5 Years Ago
server fix