241,398 Commits over 3,867 Days - 2.60cph!

5 Years Ago
Adam's fog fix. Fixed a sprite that broke on a clean lib.
5 Years Ago
Hitching post and trough can now be placed on construction
5 Years Ago
camera controls enabled for debug build
5 Years Ago
Players are now killed if they touch underneath transport helicopter body (helicopters are heavy)
5 Years Ago
ScrapTransportHelicopter parenting volume tweaks Tweaked some ScrapTransportHelicopter prevent movement volumes
5 Years Ago
Deleted some unused shaders and models
5 Years Ago
merge from main
5 Years Ago
Impostor rendering parity w/ hdrp (perf testing)
5 Years Ago
Deployed cc45f90f with MkDocs version: 1.0.4
5 Years Ago
more edits and links
5 Years Ago
more tutorials
5 Years Ago
Deployed b451ef59 with MkDocs version: 1.0.4
5 Years Ago
Another
5 Years Ago
Backup
5 Years Ago
Make extra sure that replays attach to leaderboard entries Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
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5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
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5 Years Ago
merge into main
5 Years Ago
merge from main
5 Years Ago
autoturrets are now undrainable autoturrets now require electricity ( 10 ) auoturret has output for having a target autoturret has output for low ammo autoturret has output for no ammo protocol++
5 Years Ago
HAB inflation collider is disabled when rigidbody is asleep increased HAB nobuild zone to encompass inflated balloon
5 Years Ago
Removed a few unused textures
5 Years Ago
Fixed palm impostor prefabs and meshes (tighter)
5 Years Ago
Added more textures to streaming pool: nature/ores+treessource
5 Years Ago
Reversed the order resolutions appear in the selector so the left/right arrows make sense
5 Years Ago
tweak macos scrolling
5 Years Ago
merge from main
5 Years Ago
improve macos launch script
5 Years Ago
merge from main
5 Years Ago
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5 Years Ago
[D11] merge with main
5 Years Ago
Added console cmds for viewing/setting screen resolution, fullscreen mode in-game. Added vsync, fullscreen and resolution options to a new "Screen" options panel. (wip)
5 Years Ago
Further improvements with 128+ bone model rendering
5 Years Ago
updated trumpet and bass textures/models
5 Years Ago
[D11][UI] Changed references to text chat to quick chat
5 Years Ago
[D11] merge from d11 main branch again to try to fix network problems (no luck)
5 Years Ago
[D11] merge from d11 main branch: nb: need to fix namespace/class clash in ConvertSceneItems, will do after this commit. Also needs a further incremental update because this merge happened in the midst of some server related issues I think.
5 Years Ago
Tidied up the occlusion culling code and fixed a bug where _ZBufferParams was not being correctly updated.
5 Years Ago
merge from pending_health_fix
5 Years Ago
[D11] [UI] Fixed null integer error in leaderboards page.
5 Years Ago
[D11] [UI] Removed "Teammate" icon from map legend.
5 Years Ago
Clamp health + pending health check so item effects work correctly at full health with pending health.
5 Years Ago
[D11][DTLS] Cut some server log spam while the cause is investigated.
5 Years Ago
[D11] [UI] Fixed "Toggle Crouch" showing as Pause button input.