241,404 Commits over 3,867 Days - 2.60cph!

5 Years Ago
Temp interaction solution for mounting without having to point down at the chassis base. Will solve this properly later. +class rename
5 Years Ago
Mount/dismount points set for chassis types
5 Years Ago
Added NintendoSwitchSDK / InControl Switch packages
5 Years Ago
helicopter fuel distance bugfixes helicopter damage effects code refactor for PlayerOpenLoot
5 Years Ago
Can now load/play a level without errors on Switch!
5 Years Ago
Hull traces against brush entities will fill the SurfaceProps field, fixes shotgun decals, etc
5 Years Ago
missing material
5 Years Ago
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5 Years Ago
Fixed Combine Balls not seeking NPCs lile they do Players
5 Years Ago
Bail in DynamicMouseCursor LateUpdate() if cursor isn't visible.
5 Years Ago
load sound manifest after mounting games
5 Years Ago
[D11][UI][#2648] Fixed issues with auto equip. Added controls option to ingame options
5 Years Ago
Subtracting terrain instancing. Not worth it, breaks for some people. Will possibly re add it defaulted to off at a later date.
5 Years Ago
whoops
5 Years Ago
Shelving cursor optimisation
5 Years Ago
[D11] More WIP to MyGames. Removed Team Invites button from Options.
5 Years Ago
[D11][UI] More Disabled icon work. Icons graying out fully and removed from radial menu. Disabeld icon when drinking
5 Years Ago
Subtracting 38611 (still causes super slow builds for some reason, even with enough RAM)
5 Years Ago
[D11] [UI] Server Filtering starting to be implemented. WIP 3/7 filters working (Region, Full Games, and Password).
5 Years Ago
[D11][UI] Added flag to base oven to keep track of weather it has fuel or not.
5 Years Ago
Debug camera improvements: - R reset camera - Q/E move vertically - Z/Y/C and +/- control zoom - Arrow keys control roll - Disabled inventory and crafting menus when in debug camera - Added debugcamera_save and debugcamera_load console commands
5 Years Ago
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5 Years Ago
MT, Oilrigs, Powerplant, Sewerbranch, Trainyard, WTP electric wires work backup
5 Years Ago
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5 Years Ago
wip merging splashable, ignitable, burning stuff into one system. Moved splashable to BaseCombatEntity.
5 Years Ago
[D11][DTLS] Managed interface to API for requesting resend of a specific fragment of a sequenced message, plus missing native send call.
5 Years Ago
[D11] [Audio] Drops PS4 audio ringbuffer down to 256 from 2048, also fixes missing sfx on client prefab
5 Years Ago
[D11] [Audio] Fix client prefab
5 Years Ago
[D11] [Audio] Drops PS4 audio ringbuffer down to 256 from 2048
5 Years Ago
ignore hl2.exe
5 Years Ago
[D11] WIP Update to MyGames. Removed some redundant overrides from the Frontend scene. Fixed a navbar issue when renting a server and transitioning to MyGames.
5 Years Ago
del awesomium framework
5 Years Ago
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5 Years Ago
Enabled full IL2CPP optimizations on Mac client build again
5 Years Ago
[D11] More Disabled icon options implmented
5 Years Ago
5 Years Ago
Network++
5 Years Ago
Subtracting 38554, 38565, 38567, 38568, 38570, 38585, 38606
5 Years Ago
Mil. Tunnel electric wires work backup
5 Years Ago
[D11] [UI] Leaderboard page optimisation tweaks.
5 Years Ago
Merge terrain instancing.
5 Years Ago
[D11] Fix for going from MyGames to CreateNewGame referencing an old page we removed
5 Years Ago
Added terrain.instancing convar. Instancing is set in TerrainQuality.
5 Years Ago
[D11] [Audio] Tidy up boat sfx
5 Years Ago
[D11] [Audio] Tidy up boat sfx
5 Years Ago
[D11] [UI] Removed "Cycle Tabs" input from navigation bar on My Stats page.
5 Years Ago
[D11][DTLS] API for requesting resend of a specific fragment of a sequenced message.
5 Years Ago
[D11][DTLS] Bumped log priority of failed send to catch in server logs again by default.
5 Years Ago
[D11] [UI] Fixed unused variable error.
5 Years Ago
[D11] [UI] Unlocked "My Stats" button on main menu in Frontend. Added WIP Global Stats page and code. Removed unused stats scene file.