241,410 Commits over 3,867 Days - 2.60cph!

5 Years Ago
More
5 Years Ago
Backup
5 Years Ago
Vehicle module item test
5 Years Ago
Terrain instancing support test.
5 Years Ago
compile fix
5 Years Ago
Minor module icon image edits
5 Years Ago
Icon meta extras
5 Years Ago
bugfix
5 Years Ago
merge from 38506 (Set fog/smoke overlay to ignore parent canvas group so that disabling the hud doesn't let you see through smoke.)
5 Years Ago
Properly switch BASS device on device change
5 Years Ago
PositionLerp fix. Also cleaning up EntityRealm in OnClientDisconnected.
5 Years Ago
merge from injured_map_fixes
5 Years Ago
Set fog/smoke overlay to ignore parent canvas group so that disabling the hud doesn't let you see through smoke.
5 Years Ago
missing files
5 Years Ago
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5 Years Ago
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5 Years Ago
[D11] [UI] Fixed error on XB1.
5 Years Ago
[D11] [UI] Fixed leaderboard header icons being incorrect in certain places.
5 Years Ago
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5 Years Ago
Removed extra local variable (#1588) Not needed.
5 Years Ago
minicopter - removed tail mesh from main body
5 Years Ago
PlayerSpawn transition argument Addons Enabled/Disabled only filter Centered pickup history text vertically It was a bit off Fixed Fists not spawning gibs in MP on client https: //github.com/Facepunch/garrysmod-issues/issues/3942 Co-Authored-By: jvs <jvs@users.noreply.github.com>
5 Years Ago
Restored hud_quickinfo, disabled by default, doesnt save Centered text vertically in GMod's default pickup history Disabled certain HL2 pickup history elements still displaying (health/armor kits)
5 Years Ago
Subtracting.
5 Years Ago
Added FsmValue<T> to AotHint
5 Years Ago
Player map position updates correctly when injured. Focus the map on the player position when they're injured and unable to interact with the map.
5 Years Ago
Fixed weapon_fists breaking props in multiplayer not spawning gibs on client
5 Years Ago
[D11] [UI] Fixed wrapping issue on Quick Craft Radial Menu. Fixed small text on Quick Chat Radial Menu.
5 Years Ago
Some minor changes to menu_cleanupgmas to maybe help debug an issue where it "doesnt work sometimes"
5 Years Ago
5 Years Ago
[D11] [UI] Increased Vital Notices widths to match Vital Bars. Increased Icon image sizes.
5 Years Ago
Small rock formations
5 Years Ago
nb_shadow_dist - Changed default value to 3000, from 400 language.Add can now override strings it previously set.
5 Years Ago
[D11][UI] Hooked up official server icon
5 Years Ago
[D11] Boat mount bug in standalone scene... bug DOES NOT occur in this scenario.
5 Years Ago
can now repair scrap transport fixed mounting positions for pilot/copilot copilot able to use weapons fixed weird noclip/parenting issues added servergibs for scrap transport
5 Years Ago
Cherrypicking PositionLerp
5 Years Ago
[D11] [UI] Leaderboards input now allows viewing profile card on XBOX platform.
5 Years Ago
cherrpicking #38476 (ItemModConsume now takes pending health into account when checking < health requirement.)
5 Years Ago
Another IL2CPP fix
5 Years Ago
procedural cliffs v3 backup
5 Years Ago
[D11] [UI] Fixed define error.
5 Years Ago
Cherrypicking 38475 (Call CleanupBonus in DestroyShared for OreResourceEntity, so that the hotspot visual gets cleaned up properly when ent killed)
5 Years Ago
[D11][DTLS] Improved debug logging of client stalls with incoming traffic.
5 Years Ago
[D11] [UI] Increased visibility of Error text on Find/Join server screen.
5 Years Ago
[D11] [UI] Fixed wrapping text on Player Inspect panel.
5 Years Ago
[D11] [UI] Fixed wrong icons for collectible entity inputs "Pickup" and "Pickup And Eat".
5 Years Ago
[D11][#2453] Fixed issue with triangle foundation highlight
5 Years Ago
Coastal cliff test scene backup