241,419 Commits over 3,867 Days - 2.60cph!

5 Years Ago
fuck it, don't auth clients, see if that works
5 Years Ago
Try installing SteamUser events on server
5 Years Ago
comment out SteamNetworkingSockets.InstallEvents(true);
5 Years Ago
init steam client on dedicated
5 Years Ago
Revert "Revert "Fixed server not being listed on master server"" This reverts commit ac8983ee949501dec4a241e3494a57fa7cc61de3.
5 Years Ago
Revert "Fixed server not being listed on master server" This reverts commit c69b817d62fe90e17e748e190d055b7ee511ff20.
5 Years Ago
Deployed fb1b5720 with MkDocs version: 1.0.4
5 Years Ago
more rename writing on tutorial pages
5 Years Ago
Added decay detector
5 Years Ago
Unsaved
5 Years Ago
More
5 Years Ago
Use the generic IOEntity fields for potentiometer save/load instead
5 Years Ago
Backup
5 Years Ago
protocol++ again
5 Years Ago
Fixed PositionLerp bug
5 Years Ago
merge into main
5 Years Ago
merge from main
5 Years Ago
transport heli work and polish protocol++
5 Years Ago
Overengineered vitals WIP
5 Years Ago
Subtracting 38426, 38430, 38442 (All optimisation merges until we get a proper baseline)
5 Years Ago
merge from main
5 Years Ago
Improvements to non instanced material tool.
5 Years Ago
merge from optimisations
5 Years Ago
Merge positionlerp
5 Years Ago
Fixed first person spectator weapon effects for Gravity Gun, Physics Gun, Stunstick and Bullet tracers Player.SelectWeapon() can now accept Weapon entities directly Fixed Suit Chargers being forced to 30 energy by hl2mp game rules Fixed stunstick effect existing on other weapons once picked up Fixed Gravity Gun progns not resetting when switching away in multiplayer
5 Years Ago
Handling team change broadcast, fix issues with team UI not rebuilding
5 Years Ago
Send an immediate update to clients whenever the team changes
5 Years Ago
[D11][UI] Removed elements of stats page
5 Years Ago
HUD assets & scene
5 Years Ago
Updated Facepunch.ExpressionStrings More IL2CPP fixes
5 Years Ago
Fixed nested type name serialization Added workaround for constant expressions
5 Years Ago
merge from main
5 Years Ago
baseline
5 Years Ago
Send benchmark result as regular form data (!)
5 Years Ago
Revert "Simplyfying" This reverts commit de7491706dbd513bd7dbaaa34df13ed8f09e4d27. Revert "Benchmark is passed as multipart" This reverts commit 2efa77471147ce40aa4f7c7414e20916a78ac88b.
5 Years Ago
Simplyfying
5 Years Ago
Benchmark is passed as multipart
5 Years Ago
[D11] [UI] Removed comments.
5 Years Ago
[D11] [UI] Condition Degradation now displayed correctly on item icon slots.
5 Years Ago
[D11] Server Reporting function
5 Years Ago
Fixed BenchmarkInfo text update rate
5 Years Ago
Precache antlion and zombie blood particles with the nornal blood particles
5 Years Ago
Fixed build error
5 Years Ago
[D11] Add Rustworks request to retrieve server ban list
5 Years Ago
Wait for benchmark result upload before exiting
5 Years Ago
[D11] [UI] Added missing OSK functions.
5 Years Ago
merge from optimisations.
5 Years Ago
remaining monuments
5 Years Ago
merge from main
5 Years Ago
[D11][DTLS] Reduced socket timeout expiry time, to kill orphaned connections quicker.