194,000 Commits over 4,079 Days - 1.98cph!

8 Years Ago
No damage anymore from shooting (or punching) members of your own gang
8 Years Ago
Reverted to previous icesheet density but with more accurate coliders and fixed uvs
8 Years Ago
Chat nearly hooked up.
8 Years Ago
Fixed icesheet UVs Icesheet material tweaks
8 Years Ago
Made icesheets more dense to allow for smoother traversal Made icesheet colliders more accurate
8 Years Ago
Functional trees again.
8 Years Ago
Tree server files. Cleanup.
8 Years Ago
fixed people being stuck holding two branches for the fire
8 Years Ago
Freeing up hands only happens when near the target
8 Years Ago
Colliders for new trees.
8 Years Ago
Making chat great again.
8 Years Ago
Keep Desire now also checks if an item dispenser dispenses anything required by a MachineProcessActionDesire before fulfilling
8 Years Ago
Scene to prefab
8 Years Ago
Made icesheet debris smaller Made iceberg coliders more accurate
8 Years Ago
Savas map marker tweaks SavasKoth added map markers
8 Years Ago
Iceberg/icesheet increased lod distances
8 Years Ago
(Changes from 13230) Exposed evaluation target dropdown for condition and consideration wrappers, now possible to choose Self, Target or BlackboardEntity Removed the EvaluationTargetType field from conditions and considerations
8 Years Ago
8 Years Ago
improvements to fire gathering AI
8 Years Ago
Iceberg/icesheet scene2prefab
8 Years Ago
Deleted old iceberg mats
8 Years Ago
Icesheet/Iceberg renderlod distances
8 Years Ago
Another round of improvements to Murderer AI.
8 Years Ago
Touched up on Murderer ai.
8 Years Ago
iceberg_1 col mesh
8 Years Ago
Iceberg 1 LOD/COL / Prefab layer settings
8 Years Ago
update UI
8 Years Ago
TargetFilterCondition should now properly copy and write back all blackboard data consistently
8 Years Ago
Forgot this
8 Years Ago
Optimized NavMesh Links. Fixed bug in NPC Player NavMesh Link traversal.
8 Years Ago
made campfire gathering filter condition not shit
8 Years Ago
NRE fix for decisions with no Goal Plan
8 Years Ago
Target Filter as selector for making fire WIP
8 Years Ago
Iceberg 2 LOD/COL
8 Years Ago
Changed TargetFilterCondition to not require target and be of selector type
8 Years Ago
Fixed lso convar warning
8 Years Ago
data save
8 Years Ago
Editir NRE fixes
8 Years Ago
Misc
8 Years Ago
TargetFilterConditionEditor
8 Years Ago
Compile fix
8 Years Ago
Nuked large scale occlusion
8 Years Ago
Added TargetFilterCondition
8 Years Ago
Merge from main
8 Years Ago
Fixed player tribe spawners adding territory at 0,0. tweaks to corpse picking up and dropping AI.
8 Years Ago
Merged from main
8 Years Ago
NPC wip
8 Years Ago
Hapis Removed phantom ladder trigger at Refinery Hapis fixed falling through terrain at west coast cave Hapis fixed falling through terrain mtnside cave entrance Hapis added building block to desert cave entrance Hapis fixed duplicate lighthouse map markers Hapis APC prep
8 Years Ago
rename gmhtml -> gmhtml-old
8 Years Ago
- AutoDestroy now destroys NetworkEntites correctly - Added AutoDestroyEmptyContainer, and empty loot containers now auto-destruct early - If a player is interacting with the loot container that gets destroyed, the UI for it is now closed correctly