199,168 Commits over 4,140 Days - 2.00cph!

8 Years Ago
zebra
8 Years Ago
shit zebra
8 Years Ago
Merge from art. Various changes.
8 Years Ago
Moved attack tile highlighting logic out of AttackState and into a function of TileHighlighter that takes a Unit param
8 Years Ago
Added a new greyed out version of the normal-mode cursor, switch to greyed out cursor during opponent's turns
8 Years Ago
sabertooth view model
8 Years Ago
merge from main
8 Years Ago
Searching for an online game now auto starts an AI match if there's no one else queueing. Added checkbox to menu screen, to disable this, but defaults to ticked,
8 Years Ago
Added collapsed cliffs to levels
8 Years Ago
cliff_collapsed_01 files & prefab
8 Years Ago
Save
8 Years Ago
another NRE fix
8 Years Ago
EntityViewUtility NRE fix
8 Years Ago
Made snow specular more noisy
8 Years Ago
Roads spawn prefabs
8 Years Ago
More cleanup
8 Years Ago
Iterative cleanup
8 Years Ago
Steering work
8 Years Ago
sabertooth
8 Years Ago
sabertooth polish
8 Years Ago
sabertooth
8 Years Ago
Ice lakes / further clutter spawning fixes
8 Years Ago
added a feedback button to global UI that brings up the F7 feedback form
8 Years Ago
Ice lakes / extended decor and clutter maps to prevent bushes spawning too close
8 Years Ago
Merge from main
8 Years Ago
Added missing wheel file
8 Years Ago
test
8 Years Ago
test
8 Years Ago
Fixed Island_01 and NoSpawns having out of date/missing navmeshes Deleted an orphaned(?) navmesh on island_01 Fixed an NRE in GroupPersonalities when a non-human in a group dies Fixed TakeAllItems mode in TakeFromDispenser actions breaking after dispensing the first item
8 Years Ago
Merged the merge to main.
8 Years Ago
8 Years Ago
Various refactoring
8 Years Ago
Experimenting with Character interfaces
8 Years Ago
another test
8 Years Ago
8 Years Ago
build test
8 Years Ago
...and now on the proper branch
8 Years Ago
fixed squad editor
8 Years Ago
Stop flashlight from showing up in item console.
8 Years Ago
Equipping items affect your stats again.
8 Years Ago
8 Years Ago
Crafting cost resources again
8 Years Ago
adding missing stuff
8 Years Ago
Remove deprecated BugReport from UIScene.
8 Years Ago
Backup
8 Years Ago
TalentIcon no longer throws the "Animator does not have an AnimatorController" warning on Refresh.
8 Years Ago
Talent ui now show again. Updated to latest EAC from Rust (and cleaned out old deprecated EAC stuff). Renamed Rust.exe to Moss.exe in EAC (we can't build our own version anymore, need an EAC Moss account for that). SkinnedMeshCollision only logs warning about missing SkinnedMeshCollider once. Cleaned up performance prefab.
8 Years Ago
more fix
8 Years Ago
updating rtext mesh pro and UI extentions fixing all the bug that came with that...
8 Years Ago
Misc fixes