225,767 Commits over 3,714 Days - 2.53cph!

16 Days Ago
Ensure some space is allocated for collisions prior to the death spinout
16 Days Ago
Added convar to disable monument crashing
16 Days Ago
Ensured monuments that have default tier don't slip through the cracks
16 Days Ago
Additional check for monument type
16 Days Ago
Heli will ignore tier 0 monuments: ice lakes, swamps, caves, etc.
16 Days Ago
Fixed wobbly pedal bike wheels, adjusted suspension
16 Days Ago
Don't show suspension visually on the pedal bike. Reduce suspension distance. Adjust bike wheel colliders.
16 Days Ago
Can rotate unicycle with mouse in menu
16 Days Ago
do on update instead work out jitter later
16 Days Ago
Clamp camera rotation
16 Days Ago
Unstuck component Should hopefully fix the unicycle getting stuck on stuff
16 Days Ago
Creeping tree wind test prefab and material
16 Days Ago
Logo + purple colour
16 Days Ago
Update to tree scene
16 Days Ago
Few tweaks, another m4 loadout and non-operable spaghelli
16 Days Ago
Remove achievement log fix object ref
16 Days Ago
Update wheel pos UF Player prefab More Achievement progress
16 Days Ago
fix tiniting issues, more scaffolding pieces, plywood material changes, decals, inflatable materials, fixing more normal issues on scaffolding, code for tutorial stop door
17 Days Ago
Hardcoded hand poses, can be driven from grab points
17 Days Ago
Fix NRE when clicking on the action button for heroes linking to the item store
17 Days Ago
Fixed flyhack violation when climbing harbor_1 crane ladder
17 Days Ago
Changes to 'wind quality'
17 Days Ago
Refactor, can shoot gun, don't use findinphysics, rely on collisions/trigger events only
17 Days Ago
muzzle brake and muzzle boost have a bit less negatives associated with their usage ( less damage reduction/damage falloff )
17 Days Ago
Fix compressed modded tag not being detected due to compressed tags not having a comma
17 Days Ago
merge from main -> fix_compressed_modded_tag
17 Days Ago
Fix incorrect behaviour for handling different ports when checking favorites on the server browser This allows SRV DNS records to be configured with either server.port or server.queryport (preferably use server.port though) Make connecting to servers skip the protocol discovery if a valid protocol was already given Change protocol discovery to work even if server.port was given instead of server.queryport
17 Days Ago
merge from underwater_fog
17 Days Ago
Sorted phrases after main merge
17 Days Ago
holosight missing file
17 Days Ago
custom smg now has a 30 round magazine and slightly higher chance for more center-fire hits
17 Days Ago
▊▊▍▉▉▇▌▋█ ▉▅▍▊▉▆▆ █▌ ▇█▌▄▇▌▍▅▆▉▌▉▆▆
17 Days Ago
fixed holosight reticle being affected by motion blur improved holosight thickness visuals ( less cringe )
17 Days Ago
merge from main
17 Days Ago
fix one more case where audiosource spread could be end up being set incorrectly
17 Days Ago
▉█▅▊▋▌
17 Days Ago
Fix typos and get bindless cookeies on shader, m_lightCookie is just a standard HRenderTexture now
17 Days Ago
Bunch of boilerplate code for weapons/attachment points
17 Days Ago
holosight about 15% thicker and a bit more rounded
17 Days Ago
Add standalone M4 magazine vmdl
17 Days Ago
▇▋▍█▍▉█ ▋▆▌▋▅▌▇▆▄▆ ▊▅▉▉▊
17 Days Ago
merge from main
17 Days Ago
Remove all references to lightcookiemanager, add Texture2D GetLightCookieTexture() to lightbinner
17 Days Ago
Fix wireframe toolbar button not setting checked state
17 Days Ago
Remove all references to lightcookiemanager, add Texture2D GetLightCookieTexture() to lightbinner
17 Days Ago
Fixed FSD-overrun-toy physics mesh & Reduced its size Limit certain old addon whitelist entries to old addons only Added "resource/overviews/*.txt" to BSP whitelist Added sv_npc_full_pvs_checks (Default to 1) Change "Filter" label on console to better represent what it does Make sure CL Lua entities are initialized before processing net messages
17 Days Ago
S2P again
17 Days Ago
Post merge and fixed some speedtree import issues with LODs and wind
17 Days Ago
player update. edited 3p revolver animations naming
17 Days Ago
Remove ilightcookieutils, cookieslice, etc