197,368 Commits over 4,110 Days - 2.00cph!

8 Years Ago
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8 Years Ago
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8 Years Ago
Fixed some missing materials on old workshop skins
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
Rocket factory building backup
8 Years Ago
Islands now generate districts
8 Years Ago
removing cars temporary art from Habor_2, Military_tunnel_1
8 Years Ago
heavy plate helmet slightly higher protection than facemask
8 Years Ago
fixed bug where riot helmet was using bucket helmet protections by accident, Wow.
8 Years Ago
whoops
8 Years Ago
autoturret think fix (again) mailbox deployment tightened up
8 Years Ago
Rocket factory progress
8 Years Ago
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8 Years Ago
Force workshop skin assets to textures.content
8 Years Ago
rocket progress wip
8 Years Ago
Biome mat lib splat sync validation
8 Years Ago
Rock/stone mat consistency
8 Years Ago
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8 Years Ago
Prefabs
8 Years Ago
UI save
8 Years Ago
Merge build info and other performance metrics into Before.UI.PerformanceWidget
8 Years Ago
Windows build scripts use VS2017 Community if its available
8 Years Ago
merged to main
8 Years Ago
vector camera motion thing
8 Years Ago
GPS works on both large and small maps
8 Years Ago
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8 Years Ago
...also BillboardRenderer
8 Years Ago
decal motion vectors fix
8 Years Ago
...and ParticleSystemRenderer as well
8 Years Ago
Skip particle renderers when finding missing materials (they're weird)
8 Years Ago
Added Tools/Find/Missing Materials
8 Years Ago
Updated Manfest
8 Years Ago
Don't attempt to batch stuff when their material is null
8 Years Ago
Facepunch base project stuff
8 Years Ago
remove debris when clearing boardview
8 Years Ago
Added background
8 Years Ago
Map icon colour change
8 Years Ago
Jenkins file p4
8 Years Ago
BiomeMaterialObject updates material params in editor
8 Years Ago
NRE fix for CombatChain
8 Years Ago
Can switch map icons
8 Years Ago
Effect destroy
8 Years Ago
explosion debug test now limited to editor
8 Years Ago
Large mode for new map Remove markers on object destroy
8 Years Ago
meta files
8 Years Ago
Bundles
8 Years Ago
Moved ripple/scorch stuff to BoardView Unit death now triggers it
8 Years Ago
Cleanup, tile position fix for multiple ripples