223,526 Commits over 3,684 Days - 2.53cph!

7 Years Ago
Fixed text chat not showing up
7 Years Ago
Fixed text chat not showing up
7 Years Ago
Re-integrate pawn shop UI changes from main
7 Years Ago
Backup
7 Years Ago
textures updated
7 Years Ago
Fixed merge script errors.
7 Years Ago
merged with main. door changes nuked ui changed nuken :(
7 Years Ago
Cleaner list replication
7 Years Ago
Door
7 Years Ago
Fixed several interactions missing their command generators, was causing incorrect interactions to appear in radial menu
7 Years Ago
Adjust door LODs again
7 Years Ago
Adjust door LODs
7 Years Ago
Sorting & tooltip stuff
7 Years Ago
Fix door LODs
7 Years Ago
Decal entity. Added DepthFadeDistance to ParticleLit.
7 Years Ago
Revert to 2017.1.0f3 to fix issues with particle systems and UI.
7 Years Ago
Button stuff
7 Years Ago
added some editor files
7 Years Ago
deleted png
7 Years Ago
adding PXC 25 folder and EditorFiles folder containing howie's editor/source/anim files
7 Years Ago
Supermarket floor and wall damage
7 Years Ago
changed max size to 512 cleanup
7 Years Ago
Merged from main
7 Years Ago
More work on improving navmesh links.
7 Years Ago
Fixed wall rotation issue
7 Years Ago
Setting up doors to work with new system.
7 Years Ago
Supermarket shelves prefab / supermarket dressing and scene setup
7 Years Ago
Generate materials for static meshes when no metadata exists
7 Years Ago
merge from main
7 Years Ago
new layer for vehicle movement vehicle speed zones
7 Years Ago
RenderInfo debug tool no longer duplicates materials when called
7 Years Ago
Add CookContent.bat Merge branch 'master' of github.com:Facepunch/SandboxGame
7 Years Ago
Disabled PlanterBox, EmissionToggle, LaserBea, FlashlightBeam and VendingMachineScreen material adjustments since they were all leaking materials / memory
7 Years Ago
Removed TransformEx.FindChildren since it's super inefficient and now unused
7 Years Ago
Fixed material / memory leak from mining quarries
7 Years Ago
Eliminated GC allocs from MaterialColorLerp.RefreshRenderers Eliminated GC allocs from PlantEntity.UpdateSkinParameters (called from PostNetworkUpdate)
7 Years Ago
Console enhancements Only show hurt info on local player (not when shooting bots)
7 Years Ago
Merged from main
7 Years Ago
Navmesh Link improvements
7 Years Ago
Packed train track and wagon material set (8 materials)
7 Years Ago
Leaderboard entry scrolling with mousewheel
7 Years Ago
Fixed case where material packer ignores maps that match perfectly Fixed ignoring non-opaque materials for texture usage report
7 Years Ago
Undo wall move
7 Years Ago
Re-enabled dynamic batching (too many changes on staging this week, let's compare again next week)
7 Years Ago
Profiling
7 Years Ago
Profiling
7 Years Ago
Eliminated needless group creation when trying to destroy an empty network group on the client
7 Years Ago
Eliminated GC allocs from BaseNetworkable.NetworkDestroy
7 Years Ago
Removed DX9 Switched roof tops to use own layer Building collision now generates from lowest point Fixed roof height Fixed NRE in edit mode
7 Years Ago
Packed high external wall LOD material