224,965 Commits over 3,714 Days - 2.52cph!

7 Years Ago
fixed nav points so they all link up correctly
7 Years Ago
Added InvokeRandomized (like InvokeRepeating but randomizes the interval on every consecutive call) Replaced Facepunch.Tick with InvokeHandler calls for now (perf, especially when removing)
7 Years Ago
more
7 Years Ago
Touching build icons
7 Years Ago
added nav_points to hex blocks
7 Years Ago
Forcefully refresh terrain collider after setting the height map (fixes raycast issues with terrain)
7 Years Ago
EAC update
7 Years Ago
Network++
7 Years Ago
Manifest
7 Years Ago
Fixed server browser list scrollbar
7 Years Ago
more range/area rework
7 Years Ago
added alleyway buildings and removed (unticked) all now hidden fences and barriers etc
7 Years Ago
Merged from prerelease
7 Years Ago
Merged from prerelease
7 Years Ago
this.this.this.this.this.this.this.
7 Years Ago
Compile fixes
7 Years Ago
Rebuilt plugins
7 Years Ago
Merge fixes pt1
7 Years Ago
Merged from main
7 Years Ago
Improved the unified inventory. Removed the need for the separate PlayableCharacter.IItemRequestReceiver with its own separate system.
7 Years Ago
Push to release
7 Years Ago
backup/progress
7 Years Ago
Made the whole cash register interactable in shops
7 Years Ago
Changed shop system to push state instead of always pulling it. This fixes a bug the shop had where it would update the cash display on the client before the items in your inventory got synced, leaving the price at the old value.
7 Years Ago
pickaxe viewmodel tweaks ( fixed clipping at certain FOVs, improved animation, fixed wrist pose )
7 Years Ago
mp5 viewmodel tweaks ( fixed clipping at certain FOVs, improved animations, fixed ADS alignment )
7 Years Ago
binocular viewmodel tweaks ( fixed the weird wrist pose )
7 Years Ago
semi_auto pistol viewmodel tweaks ( fixed clipping at certain FOVs, improved animations )
7 Years Ago
thompson viewmodel tweaks ( fixed clipping at certain FOVs, improved animations, fixed ADS alignment )
7 Years Ago
rocket launcher viewmodel tweaks ( fixed clipping at certain FOVs, improved animations )
7 Years Ago
lr300 viewmodel tweaks ( fixed clipping at certain FOVs, improved animations )
7 Years Ago
FOR FUCK SAKE more shader work
7 Years Ago
Banned holding drugs while in car. Maybe just because the package clipped through the car all the time.
7 Years Ago
Fixed generic package hold position on proxy player
7 Years Ago
Fixed package viewmodel casting shadow. Removed Debug log.
7 Years Ago
Getting the latest from Trunk.
7 Years Ago
Fixed a bug in CLIENT+SERVER mode
7 Years Ago
Merging in my work now that testing week is over.
7 Years Ago
new test
7 Years Ago
Changed package size Added blocking check for phone Fixed server NRE
7 Years Ago
test
7 Years Ago
dfgdfgd
7 Years Ago
test
7 Years Ago
test
7 Years Ago
est
7 Years Ago
test
7 Years Ago
Added outlines Moved mission marker
7 Years Ago
more rework (broken at the moment)
7 Years Ago
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7 Years Ago
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