159,854 Commits over 4,566 Days - 1.46cph!

15 Days Ago
Fixed a few more S2P apartments, bandit and fishing villages
15 Days Ago
Switch WorldSerialization to use NativeArray - make sure it frees the MapData explicitly as normally the GC is collecting the managed arrays
15 Days Ago
Codegen
15 Days Ago
Switch the MapData protobuf from managed -> NativeArray<byte>
15 Days Ago
Add support for NativeArray<byte> in protobuf codegen - instead of byte[]
15 Days Ago
MeshLOD converter now copies across motion vector settings Converted all of the RendererLODs/LODGroups to MeshLODs on 61 prefabs Notably a lot of seasonal stuff was affected
15 Days Ago
- More RRP support - Really lightened the scene
15 Days Ago
Merge from livestock_shader_review
15 Days Ago
Merge from depth_egg_fix
15 Days Ago
Merge from rrp_ore_marker_fix
15 Days Ago
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15 Days Ago
Add support for clearing Rust+ auth to smart entities from in game
15 Days Ago
merge from animalanimation_optims
15 Days Ago
Fixed AnimalAnimation out of range errors
15 Days Ago
merge from notices_rtl_fix
15 Days Ago
Fixed item dropped and item pickup notices not working with RTL languages
15 Days Ago
Enabled animation compression on squirrel, sheep, frog, cow, sea turtle anims
15 Days Ago
- Dont send back the character proto on character lock, it's pointless - Better splitting and safety nets with 'requested appearence' vs 'accepted appearence'
15 Days Ago
Fixed CraftingNotice allocating every frame when crafting an item Also converted them to RustText so they can display RTL languages
15 Days Ago
Fixed conversation panel reappearing if we exit play mode mid conversation with domain reload disabled
15 Days Ago
Merge from HotbarScrollSaveZone
15 Days Ago
merge from boateffects_optims
15 Days Ago
Optimized MotorRowboat.Update, it has a slow water height check for its effects, around 0.10ms - culled by distance - skipped when stationnary for >3s
15 Days Ago
Fix the server not clearing unused World Serialization maps - saves about 175MB on 4500 map
15 Days Ago
Merge from softcore_first_join_fix
15 Days Ago
Merge from bag_compass_icon_fix
15 Days Ago
Merge from softcore_trainyard_fixes
15 Days Ago
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15 Days Ago
Merge from dome_pump_mt_save_fix
15 Days Ago
Fixed dome pump multi threaded saving issue
15 Days Ago
Fixed AnimalAnimation allocating 80 bytes for each footstep
15 Days Ago
Avoid alloc when cleaning up expired projectiles, fix projectiles leaking when baseplayer is destroyed
15 Days Ago
merge from animalanimation_optims
15 Days Ago
Remove planner linq when looking for sockets
15 Days Ago
- Add RRP support - Fix various texture/icon errors - Minor Cleanup
15 Days Ago
Avoid allocs when ticking hurt triggers
15 Days Ago
Fix linq every frame in cooking visuals
15 Days Ago
Merge from main
15 Days Ago
Reduce memory usage of the server's SpawnDistributions by 750MB (780MB -> 40MB) and make it 3x faster to sample (2.1 us -> 0.7 us) - store in tiles of 16x16 values - 85% of the tiles are all zeros (fun fact) - tiles that are all the same value store as negative tile index so it can avoid looking up the tile (mainly all zeros) - deduplicate the remaining tiles (saves a little more) - palette packing on top for tiles that have mixed values (2 - 4 bits / value) - reduces server startup time from 4s -> 2.5s
15 Days Ago
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15 Days Ago
merge from texturestreaming_texturepropertiescache_fix
15 Days Ago
Fixed TextureStreaming never filling its shader texture property cache, every belt swap was allocating all shader property names (18KB down to 1KB per swap)
15 Days Ago
Make ItemCraftTask properly pooled so its not allocating on every craft
15 Days Ago
Fix broken livestock sleep test
15 Days Ago
merge from lightlod_optims
15 Days Ago
Cache DistanceFlareLOD fading action
15 Days Ago
Fixed shadowlights convar handler stacking up across editor play sessions
15 Days Ago
Fixed LightLOD.Awake and OnDestroy allocating The shadow caching convar callback was subscribed per light, every light spawn and destroy copied the whole handler list (had 1500 lights, 10KB every time)
15 Days Ago
Cache AmbientLightLOD fading action
15 Days Ago
merge from more_pool_attributes