141,100 Commits over 4,505 Days - 1.31cph!

22 Days Ago
Update: clean up spawned players before unloading BaseRaidBenchmark scene Helps deal with breadcrumb logs for zombie players in the list, but there's still an NRE from Client.LateUpdate - not confident to much with it just yet. Tests: ran entire benchmark suite
22 Days Ago
Ensure ladders do not appear on powerlines which have no IO box due to being in the no building zone of a monument Rotate the ladder visual so it does not clip with the cable that extends from the IO box
22 Days Ago
Fixed `projectile_protection 0` skipping checks but also not applying damage. Now skips checks and still applies damage. This only ever affected community servers that wanted to disable antihack
22 Days Ago
Timing changes on gas pumping fades
22 Days Ago
Reduce the post-impact trail duration from 45 seconds to 10
22 Days Ago
merge from sculptures
22 Days Ago
clamped rotate option takes the larger rotation axis and clamps to that one, both on duck input
22 Days Ago
Merge from main
22 Days Ago
slab tool to cut out a full rectangular slab out of the sculpture
22 Days Ago
Updating blockouts before branch switch
22 Days Ago
Update: add a null check to FoliageGrid It depends on terrain, but some scenes might not have terrain available (FireworkBenchmark) Tests: ran the scene
22 Days Ago
Updating crossbows and bows to hide arrows correctly
22 Days Ago
game_room_dlc -> main
22 Days Ago
new_pool_ui -> game_room_dlc
22 Days Ago
codegen
22 Days Ago
add a show tooltips convar and set it to default
22 Days Ago
Fix striped balls having weird shades
22 Days Ago
Add new power bar Add Cue ball that gets enabled for the player whos turn it is
22 Days Ago
rotate on plane option in sculpting gui bound to duck while rotating
22 Days Ago
Fixed comfort setup on 23 prefabs. In all cases, the minComfortRange was greater than the triggerSize (radius) which is not how the TriggerComfort script is intended to be used. Swapped minComfortRange and triggerSize values. Affected prefabs: 1. Charity_plushie_01\CharityPlushie_01_deployed 2. Charity_Plushie_02\CharityPlushie_02_deployed 3. Charity_Plushie_03\CharityPlushie_03_deployed 4. Charity_Plushie_04\CharityPlushie_04_deployed 5. Charity_Plushie_05\CharityPlushie_05_deployed 6. Discord Plush\DiscordPlushie_deployed 7. Discord Trophy\discordtrophy_deployed 8. HazmatPlushy\HazmatPlushy_deployed 9. HeavyScientistPlushie\HeavyScientistPlushie_deployed 10. ScientistPlushie\ScientistPlushie_deployed 11. Youtooz_Figurines\Hazmat_Youtooz.deployed 12. Youtooz_Figurines\HeavyScientist_Youtooz.deployed 13. Trophy\trophy.deployed 14. trophy_2023\trophy_2023.deployed 15. birthday_balloons_2025\circle_balloon.deployed 16. birthday_balloons_2025\heart_balloon.deployed 17. birthday_balloons_2025\latex_balloon.deployed 18. birthday_balloons_2025\latexclump_balloon.deployed 19. birthday_balloons_2025\mixedclump_balloon.deployed 20. birthday_balloons_2025\speechbubble_balloon.deployed 21. birthday_balloons_2025\star_balloon.deployed 22. Rug\rug.deployed 23. modding\volumes_and_triggers\comfort_volume
22 Days Ago
Bugfix: add missing initialization to BaseRaidBenchmarkScene - Initialize ProjectileCache (no idea where that has gone) - Initialize admin overlay component Tests: BaseRaidBenchmark runs without exceptions
22 Days Ago
Cherrypick 159664
22 Days Ago
Merge from playermaintainedmonuments
22 Days Ago
S2P launch site
22 Days Ago
Merge from satellite_crash
22 Days Ago
S2P harbor 1, harbor 2, sat dish, ferry terminal, trainyard, military tunnels, radtown, sewer branch
22 Days Ago
Revert accidental mount position override on static version of computer - butt in chair.
22 Days Ago
merge from fix_cliff_gaps
22 Days Ago
made gibs read write and set deploy and gib sound to wood
22 Days Ago
Tightened anchor setup for rock_formation_small_a
22 Days Ago
Merge from satellite_crash
22 Days Ago
Update: assign CraggyIsland terrain data in MonumentBenchmark Was causing an NRE when trying to run that benchmark from bootstrap Tests: benchmark MonumentBenchmark
22 Days Ago
Hooked up gas pumping sounds
22 Days Ago
Code gen
22 Days Ago
merge from PlayerMaintainedMonuments
22 Days Ago
More recycler fixes
22 Days Ago
Tightened anchor setup for cliff_hills_mid_c
22 Days Ago
Merge from gas_pump_sounds :fuelpump:
22 Days Ago
Soundclass audio changes
22 Days Ago
Audio file settings change
22 Days Ago
Merge from satellite_crash
22 Days Ago
Enforce more distance between rivers so they block less space for monuments
22 Days Ago
Move the kill radius from the prefab and split into two separate convars (it was doing two jobs before). Bump search clear radius.
22 Days Ago
rename_test_warning -> main
22 Days Ago
Show an minor inspector warning if an item has been renamed recently
22 Days Ago
Time the search in the debug commands too
22 Days Ago
Codegen
22 Days Ago
Merge from PlayerMaintainedMonuments
22 Days Ago
merge from game_room_dlc to main
22 Days Ago
Merge from satellite_crash