160,285 Commits over 4,566 Days - 1.46cph!

18 Days Ago
scrap king - updated colliders
18 Days Ago
Small Cleanups
18 Days Ago
Merge from render_pipeline_testing
18 Days Ago
Moved the projection reset for the jitter code to happen before culling as it caused an issue where it would reset the physical camera projection matrix incorrectly
18 Days Ago
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18 Days Ago
Stop most server projectiles from colliding with the Ragdoll layer. Fixes shooting a rocket near a dead body and it exploding mid air because the collider on the server was in a position the client couldn't see
18 Days Ago
pt_boat_turret_rewrite -> turret_viewmodels
18 Days Ago
Revert CodeGen
18 Days Ago
CodeGen
18 Days Ago
Merge from terrain_config_load
18 Days Ago
Compile fix
18 Days Ago
pt_boat_turret_rewrite -> main
18 Days Ago
Fixed animal footstep sounds not playing until its first idle animation finished
18 Days Ago
merge setflags_fix
18 Days Ago
enable for triangle frames and foundations as well
18 Days Ago
Merge from render_pipeline_testing
18 Days Ago
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18 Days Ago
simplified 3-triangle closest point test to a single triangle for XZ and then clamping Y to the prismatic extents, more accurate and cheaper
18 Days Ago
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18 Days Ago
Fixed PT boat turrets not being able to be reloaded after rewrite
18 Days Ago
10 year old bug: Call OnFlagsChanged if SetFlagLocal gets called from CLIENT only ifdefs, it already gets called in editor with CLIENT && SERVER which is causing bugs to only show up when the server code is missing.
18 Days Ago
Merge from terrain_config_load
18 Days Ago
Terrain config swap state debugging
18 Days Ago
main -> pt_boat_turret_rewrite
18 Days Ago
storage box - fix component storage box bounds causing block by wall
18 Days Ago
Merge from batch_renderer_group
18 Days Ago
Fixed boars bulls cows and wolves having 4 left foot
18 Days Ago
merge from console_autocomplete_improvements
18 Days Ago
Ignore actively animated building block entities when calculating headroom for player movement - fixes awkward autocrouch when overlapping on a closing door
18 Days Ago
Fix console autocomplete match scoring, now suggests shortest / exact match first
18 Days Ago
merge from animated_entity_headroom
18 Days Ago
merge from main
18 Days Ago
electronic chessboard - model updates - texture updates - prefab updates
18 Days Ago
Rename ai.seed convar to ai.debug_seed so it doesnt clash with server.seed
18 Days Ago
merge from Livestock_animals
18 Days Ago
merge from main
18 Days Ago
merge from automated_testing/client
18 Days Ago
Compile fix
18 Days Ago
Fix command autocomplete realm sometimes being wrong
18 Days Ago
merge from automated_testing/client
18 Days Ago
Updated new tests
18 Days Ago
merge from main
18 Days Ago
merge from main
18 Days Ago
renamed skull wall light folder to skull wall lamp, rebuilt manifest, updated engine.json for spooky decor bundle, added temporary store icons
18 Days Ago
Merge from livestock_potential
18 Days Ago
Fixed failing tests
18 Days Ago
Merge from light_fixes
18 Days Ago
Fix prefabID on c
18 Days Ago
merge from ghostshiptodlighting
18 Days Ago
Reapply the stomped test testlist