223,523 Commits over 3,684 Days - 2.53cph!

22 Days Ago
Distribute power evenly across all splitter outputs - add any remaining power to the earliest outputs, ensuring no power loss
22 Days Ago
LocalPosAnim for screen signal distort.
22 Days Ago
Shifted login screen to the monitor with the sticky note, because funnier. Other fixes.
22 Days Ago
If door is cracked open, pressing E will open it all the way
22 Days Ago
Reapply 95063 w/ compile fix
22 Days Ago
Add SoundHandle.SampleRate
22 Days Ago
CSS box shader - D_BORDER_IMAGE combo should be range 0..2 Fixes sbox-issues/issues/4874
22 Days Ago
Merge from main
22 Days Ago
22 Days Ago
Various screen related.
22 Days Ago
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22 Days Ago
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22 Days Ago
Removing shape from body will only remove contacts associated with the shape, not all contacts of the body
22 Days Ago
subtracting 95063 - compile issue
23 Days Ago
3p minigun - shortened fire anim to be more responsive
23 Days Ago
Fixed bug in orbitting causing radians to be converted to radians - this was causing inaccurate calculations on points Ensured fixed orbit works the same as the old orbit Bunch of debug stuff Fixed entry into orbit strafe
23 Days Ago
updated level 2
23 Days Ago
Fix NRE in Performance Logging Try catch & log error rather than throwing exception Prevent NRE in EventRecord.AddObject() incase null objects are ever passed in
23 Days Ago
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23 Days Ago
Fix reloading Unused Item tooltips show cooldown timer on ability Test item 3 Correct calculation Prefab and scene
23 Days Ago
added plywood_light_trim_02 bunch of asset updates to bring it in line with concepts
23 Days Ago
pillow clean variant
23 Days Ago
3p minigun fire animation shortened from 30 to 15 frames
23 Days Ago
book scale fix extinguisher mesh update and mount
23 Days Ago
updated sks mesh
23 Days Ago
Fixed MaterialSetup not working inside monuments (prop / environment volume spawn order issue)
23 Days Ago
updated 4k textures for cinematics
23 Days Ago
added decal_stars mattress_a1 + cover adjustments
23 Days Ago
added camera animation to deploy and admire anims
23 Days Ago
postit note
23 Days Ago
Use "unknown" key instead of "any" key I was using in testing
23 Days Ago
Smoothed out harbor_1 terrain in an attempt to prevent players from getting stuck
23 Days Ago
sks texture updates
23 Days Ago
Fixed visualize texel density shader error + now works in edit-mode
23 Days Ago
Skip driver version check if running under proton
23 Days Ago
Liam Toy Chest
23 Days Ago
Revert "HotloadManager disposes Hotload instance, was stopping assembly unloading" This reverts commit 1d83455903d1b9995c5680c933c49738ce22f149. Revert "LoadContext.Unload also unloads all it's IsolatedAssemblyContext" This reverts commit 672aabaadd48f649bf3c38068d4efe2e2c55780e.
23 Days Ago
subtracting 95037 pie_menu_phrases - fixes greastures NRE and collectible pickups
23 Days Ago
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23 Days Ago
merge from save248
23 Days Ago
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23 Days Ago
edited minigun view model deploy and admire animations
23 Days Ago
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23 Days Ago
space outfit texture fixes
23 Days Ago
OrbitStrafe state now attempts to flow nicely from a strafe state when swapping
23 Days Ago
added bins
23 Days Ago
HotloadManager disposes Hotload instance, was stopping assembly unloading Warn for older AMD GPU drivers too, 2.0.283 has a driver crash when child processes are opened
23 Days Ago
Input glyphs
23 Days Ago
Hook back Preferences.ControllerLook(Yaw/Pitch)Speed for Input.AnalogLook when using a controller
23 Days Ago
Restored Unity version to 2021.3.35f1