248,619 Commits over 3,928 Days - 2.64cph!

21 Days Ago
Networked pickup
21 Days Ago
Modular kit improvements to ruin wall kit (still WIP)
21 Days Ago
Remove extra fluff Card pickups logic
21 Days Ago
Commented out any quality settings we probably don't want the client to be able to control. Added a SetMandatoryDefaults() function to set any stuff we definitely want set as default, across any quality levels.
21 Days Ago
Name on hud
21 Days Ago
Hud Changes
21 Days Ago
Bindless shader API class
21 Days Ago
Imrpove nav link visualization https://files.facepunch.com/lolleko/1b0511b1/sbox-dev_NU9m49nbd2.jpg
21 Days Ago
Negative cards + balance These
21 Days Ago
Don't show a few card props in the editor
21 Days Ago
handling serverside collision with a coarse collider, this disallows shooting through holes made in the sculpture
21 Days Ago
fix snowmobile error in code rather than prefab
21 Days Ago
Fix minor typo Added Multiedit support to TagSets. Resolves Facepunch/sbox-issues#6882 https://files.facepunch.com/CarsonKompon/2024/December/05_10-10-LividGallowaycow.mp4 Rename TagSetControlWidget file name to match class name
21 Days Ago
Balance card rates
21 Days Ago
Fix all the store pages UI scaling and snow mobile error message
21 Days Ago
Should have solved issue with winning state
21 Days Ago
Shader functions can specify storage class (static) and specify inline without erroring now
21 Days Ago
▄▊▇▇▇▇: ▅▉▋▄▊▄ ▆▌▊▉▍ ▆▄▌▆ ▉▌▉▄▉ ▆▄▄▆ ▌▌▌▌▅▊█▊ ▆▍ ▄▄▌▆██▄ ▅▍▆▄▋▍ - ▌▍█▋ ▌▆▋▄▅ ▉█▆▌▅▇▊▄▄ ▇▍ ▅▌▆▋▉▅▉▉ ▅▅▌▅▅▍▄, ▍▊ ▌▉ ▇█▌▌▉▇ ▄▉▇▊█▌▅▊▋ ▌▍▊▋ ▅▊▋▆▍▄ ▊▆▅ ▌▄█▍▆▉▄ ▉▆▍, ▋▇ ▉ ▉▆▌▊▆, ▊▉▇ ▅▄▆▍▊▍ ▊▆▍▌▌ ▅▍▋▆▆█ ▉▊▊▆▉▄▍▇▊▅ █▇▆ ▋▄▋▋ ▋▄▅▄▉▊ █▆ ▇▅▌▆▊▌, ▄▊▆ ▊▍▌ ▅▉'▄ ▇▉▄▋ ▅▌ ▋▄▋▇▅ ▍▆▅█ ▄▄▅▍▆▍ ▄▅▄ ▇█▋▍▄▄▌▊▆▍(▌▉▉, ▌▆█▊▄▄▌▉▌▋) ▉▌▊▍▊: ▅▇▅▆, ▇▄█▋▅▋▄ ▋▉█▋▆▆▌
21 Days Ago
add Player.HasCard( name )
21 Days Ago
Fixed NRE for PlayerCorpse
21 Days Ago
Arena 3
21 Days Ago
Make stat type strictly typed instead of string, add CardModifier that can just add as many stats as you desire https://files.facepunch.com/tony/1b0511b1/sbox-dev_MIE6WdkSTq.png
21 Days Ago
Fixes
21 Days Ago
Updated rig to V4 with updated names
21 Days Ago
GpuBuffer obsoletes ComputeBuffer to prevent confusion that it's compute exclusive, non templated variant added, additional flags can be combined, debug names, error checking added GpuBuffer CodeUpgrader Fix Terrain materials buffer overflowing its gpu buffer
21 Days Ago
removed old unused ice textures now we have the composite texture
21 Days Ago
Modular kit improvements to ruin wall kit (still WIP)
21 Days Ago
▌▊▇▅▌: ▉▊▉ █▇▇ ▅▇▊▊ ▆▋▄▋▍▍ ▅▅▄▄▅▊▌▇▆▅ - ▆▌▊▊ ▅▅▋▉▆▇▆▅▅▅ ▊▊▍▍▍ ▌▆▊▋▍▋ ▉▇▅▋▍▌▆▆▆ ▄▇▋▍ ▉▅▍▉▉▊▊▄ ▄▍█▉▋▌▇ ▇▍▉ ▄▋▍▊▌▊▌▇ - █▍▌▍▄▇▌ ▄█▌▍, ▋▅▅▆ ▊▉█▋▅ ▆▍▌▍▇ - ▉▆▄▄ ▌▇▇▊▆ ▅▊▅▅▌▅▊ ▋█▉▇▅█▍█ ▆▅▇▍▊▄▉▅▌▉.▉▄▌▄▉█▉▄▍▍▉ ▉▇▉▊▉, ▉█▇▉▅▄▇▉ ▋▋▍█▄▅▊▉▆▉▇▄▋▊ ▍▄▌▅ █▍ ▍▋ ▋▌ ▇▅▉▄▌▇ ██▊▆▆: ▌▉▅▄▌▇ ▍▆▌▆▉▋▌▉▆▋▄▊█ ▊▄ ▍▄▄▍▉▊ ▋▍▄▌▇▉, █▄▉ ▊▄▊▉▍ █▍▊▋▇▋ █▊▉ █▌▆▊ ▆▍█▄▅, ▆▋▆▇ ▋▇▅▆▇▉▊▅ ▍▍▌▊▊▄█▇▉ ▋▅▅ ▇▊▄▅ ▌ ▆▅▄▉▌▇▌ ▋▄▅▆▊ ▄▇▍▍██▌ - █▍▉▌▄▋▉█▉ ▄▍▄▇ ▄▇▅ ▇▉▊▅▉▍
21 Days Ago
Visualize nav link connection state https://files.facepunch.com/lolleko/1b0511b1/sbox-dev_nH8r76TUg2.mp4
21 Days Ago
not completing sculpture physics bake in the main thread and instead deferring completion until before the next physics step - drastically reduces impact of sculpting and loading sculptures on the main thread, the bake is generally finished before the frame is finished
21 Days Ago
Cleanup Improve stats to hold a collection of stat modifiers, recalculate final networked value - support fraction values (isPercent), so we can still do stuff like -25% health, add stat.Priority
21 Days Ago
Shaders
21 Days Ago
Scientist accuracy now depends on what the player is doing not only distance
21 Days Ago
merge from clientserver_entityfinder_tool
21 Days Ago
Fix compile warning
21 Days Ago
▊▇▌█▆: ▊▄▉███▍▌ █▄ ▆█▄▉▌▌ ▅▌▆▆▄▋▌▅▋▆▅ ▊█▌▌ ▉▇▅▊▅▄▉▆ ▍▊▍▌▅▌▍ ▊▌▅▇█▉▉▆ - ▆▌▆█▋▆ ▆▇█▉▆▋▄▍▌▊▌▊▉ ▇▊▄▍ ▋▆▋▉▆█▅ ▇▆▍ ▅▍▌▍▉▌▍▊▆ █▆▌▅▌▋ ▄██▌▍: ▅▉▅▌, ▉▆▍▊▄▌▇ ▆▍▋▍▍▍
21 Days Ago
merge from release - RC (client only)
21 Days Ago
Map meta for upload https://sbox.game/facepunch/c_serverroom
21 Days Ago
Clear cached material override on sceneobject when changing model so it can be set again - Fixes model renderer not applying material override on model change
21 Days Ago
Moving platform Arena One
21 Days Ago
Ragdolls get cleaned up between rounds
21 Days Ago
Clean up burst logic
21 Days Ago
merge from main
21 Days Ago
█▄▆▋▊: ▊▉▉█ █▉▋▇▆█▆▄::▅▇▋▋▆███ ▌▍▍▍▇ ▆▄█▆▄ █▌▌▌▅ ▄▋▍ ▇▋▉▅▋▇▌ ▄▄▄▉▋▆▉ ▋▆▋▊ ▊▊▅▆▉ - ▆▅▆▍ ▇▅▇▅▋▄▆ ▅▋▍▊▆▉▄ ▆▆▍▍▉▋▍▅ ▉▄██ ▅▋ ▄▅ ▆▄█▇█ ▌▋▌▌ ▋▄ █▍▇▅█▄▉ (▌▄▉▇▊█▄▆ ▉▆▋▆ ▌█▄▉ ▊▊▋▅ ▊▇ ▉▅ ▅▋▋▉▅▆▍▍) ▇▉▍▄▊▌█▄▇▅▇█▅ ▉▌▉▇▇▊ - █▋ ▌▍█▉█▆ ▌▊▉ ▄▇▇▋▌▆▉▍ ▍▋▆▊▌█▄▅ ▍▉▍▅▅▋▉█ ▅▉ ▊█▉▆▉ ▉█▋▅, ▍▄▇▊▉▄▇ █▍ ▆▅▄████▋ ▍█▇▆▋▌▊ ▇▊▅█-▊▅▊▆ ▄▇▄ ▄▉▍▇▅▌ ▆▊▆▄█▅ ▍▅ ▌▌▊▍█▌ ▆▅ ▋▆▍▍ - ▍▌▋▉ ▍▍ ▅▇▇▌▋▉▇ ▉▍▅▊ ▉▌█▅. ▆▌▇▄▆: ▊▉▌▌▋▊▇▅ ▌█▍▊▄ ▉▄▊▌▍▄ ▄▉▍ ▌▄▉▅ ▇ ▉▋▋▄█▉▊▇ ▉█▉▄▅ ▆▅▊▉▆▄▉ - ▇▇█ █ ▍▆▍▋▊▋▌▇▉ ▆▋ █▅██▄█▆█ ▆▆▌▍▌▇▆ ▆▌ █▊▄▅ ▇▆▄▆▊▍▊.
21 Days Ago
Remove unsued Update test packages Update cecil Update skia to 3.1
21 Days Ago
More conversion wip
21 Days Ago
ammended sculpture belt switching logic to be less confusing when the sculpture is locked
21 Days Ago
Fix ssr reflections
21 Days Ago
Make sure we're correctly registering a resource or promise from Asset.LoadGameResource, resolves Facepunch/sbox-issues#6952 Tick FileWatchers after compiling all assets on startup, resolves Facepunch/sbox-issues#6635
21 Days Ago
removed material duplicates that are being handled with an mpb in code - only difference is fresnel power being 6.5 instead of 4.5 on one of them, need to check if that's intentional or not