252,692 Commits over 3,990 Days - 2.64cph!

9 Years Ago
Merge from gunplay3
9 Years Ago
Added server.branch convar to limit client connections to a certain Steam branch (this sucks)
9 Years Ago
- Bugs now have less health. 4->2 - Vacuum launchers fire less frequently - Reduced duration of vacuums - Sine movements now check for owning entity player awareness - Spawn chance and costs adjustments (nerfs) for asteroid tileset
9 Years Ago
Test
9 Years Ago
- Fixed rotation of alarm bot
9 Years Ago
- Reduced health of Alarm Bots to 30 from 40 - Increased spawn budgets of asteroid test rooms
9 Years Ago
better sneak anims maybe
9 Years Ago
Server now checks client beta name on connect (seeing if this works)
9 Years Ago
Re-adding music system code
9 Years Ago
Cherry picking goosey's shit from prerelease
9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
adjusted tech tree buffed eoka buffed stone spear stone spear unlocks earlier nerfed cost of sword/machette gain xp for gutting fish gain xp when cloth/leather is used in a recipie protocol++
9 Years Ago
- Deleted unused enemy packs
9 Years Ago
DERP - (float)
9 Years Ago
forgot to disable dev cheats XD
9 Years Ago
fix for sleepers appearing standing up (until you approach them)
9 Years Ago
xp when crafting ingredients are used halved xp when gathering fixed incendiary rockets not being craftable research table not craftable using a repair bench adds the user as a partial owner fishing traps give xp lots of ownership sharing for various actions (cooking, smelting, etc ) protocol++
9 Years Ago
Put the new threat check condition back into the AI Designer
9 Years Ago
EDITING ALL THE BEHAVIOUR ASSET FILES BY HAND A LIKE A DRUNKEN CUNTWHISTLE TO FIX MY STUPID DATA MIGRATION ERRORS FROM EARLIER THIS EVENING
9 Years Ago
added code for 3rd person aiming/throwing of 1handed / 2handed weapons tweaked throw animations
9 Years Ago
Save
9 Years Ago
3rd person animations for the player aiming and throwing 1hand or 2hand weapons
9 Years Ago
removed tiling
9 Years Ago
remove tiling
9 Years Ago
Added Condition Trigger. Moved Alert and Fleeing checks to Conditions. Added Unit Comparer static class with Hostility check.
9 Years Ago
build new window models
9 Years Ago
TOD fix
9 Years Ago
merge
9 Years Ago
Unity's crying over Destroy, wants DestroyImmediate.
9 Years Ago
merge from dungeon 3 includes airfield rework, garage doors, static doors set, and more..
9 Years Ago
merge from dungeon 3 includes airfield rework, garage doors, static doors set, and more..
9 Years Ago
New XP gain sound. Tweaks to other xp related sounds
9 Years Ago
merge from main
9 Years Ago
office L stair model and collider dungeons scene and prefab update
9 Years Ago
stone pickaxe rotation fix
9 Years Ago
Merged from main
9 Years Ago
▉ █▉▍▄▌█▆▍ ▆▉▅▄▉▋
9 Years Ago
FOR FUCK SAKE asteroid tile model
9 Years Ago
missing files for no xp from harvesting
9 Years Ago
harvesting player bodies no longer gives xp
9 Years Ago
Map updates.
9 Years Ago
standard bows aren't considered hostile by helicopters anymore rock entity attack speed reduced, animation made to match
9 Years Ago
Switched music file compression from Vorbis to ADPCM (test)
9 Years Ago
fixed blendshape bug
9 Years Ago
helicopter xp
9 Years Ago
Save
9 Years Ago
Added DecisionContextScope enum for cleaner management of decision scope and weight/multiplier application Player task animator states, colors and icon swap
9 Years Ago
window frame updated
9 Years Ago
for petur