239,822 Commits over 3,837 Days - 2.60cph!

9 Years Ago
Fixed server info.
9 Years Ago
- Unfuck part 1
9 Years Ago
Cleaning
9 Years Ago
Icons
9 Years Ago
- Branched to remove PHOTON and all the shitty startup code
9 Years Ago
Refresh canvas sort order after showing or hiding loading screen UI
9 Years Ago
Tweaked player preview brightness
9 Years Ago
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9 Years Ago
Ragdoll fixes
9 Years Ago
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9 Years Ago
- Mission manager is now responsible for spawning the exit portal
9 Years Ago
Test 2 for paroxum
9 Years Ago
Error fix.
9 Years Ago
Test for paroxum
9 Years Ago
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9 Years Ago
Fixed servers not showing in server browser.
9 Years Ago
Added player wounded in chest source
9 Years Ago
Updating the oil barrel prefab and performing some voodoo dance
9 Years Ago
- An exit portal is now spawned at a randomly chosen location when a mission is completed
bot
9 Years Ago
Windows Build
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9 Years Ago
OSX Build
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9 Years Ago
Windows Build
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9 Years Ago
OSX Build
bot
9 Years Ago
OSX Build
bot
9 Years Ago
Windows Build
bot
9 Years Ago
OSX Build
bot
9 Years Ago
OSX Build
bot
9 Years Ago
Windows Build
bot
9 Years Ago
OSX Build
bot
9 Years Ago
Windows Build
bot
9 Years Ago
OSX Build
9 Years Ago
Rearranged Steamworks.
9 Years Ago
Don't bother trying to send network updates during loads Fixed warning
9 Years Ago
Fixed server compile error in ParticleEmitFromParentObject
9 Years Ago
Allow block rotation for 10 mins after upgrade
9 Years Ago
Fixed entities sometimes sending network updates before they're spawned
9 Years Ago
New plant picking sound
9 Years Ago
Horse footsteps don't sound like a guy with two halves of a coconut anymore
9 Years Ago
Fixed DX11 black terrain happening on 10.0 class hw Fixed potential DX11 hang during pvt toggle and/or terrain initialization; compression related Fixed DX9 compilation issue water normal fold shader
9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
added a new wounded animation for when the player gets shot in the arm fixed a bug with the flinch animations looking terrible added the standing beartrap animation made the relax gestures use the entire body (it looks more natural now with the pelvis and legs animating now)
9 Years Ago
Merge from main.
9 Years Ago
Pre-lut env prefabs. Tundra tree group fix.
9 Years Ago
Workshop update Warning if entity broadcasting when it shouldn't
9 Years Ago
Added boonie, balaclava, jacket, snowjacket
9 Years Ago
fixed a bug with the player's hands drifting off weapon when player looked up/down during the relax gestures improved the "getting up from wounded state" animation
9 Years Ago
Deleted shatter toolkit (seemingly unused, naming conflicts)
9 Years Ago
tweaks