147,851 Commits over 4,444 Days - 1.39cph!

30 Days Ago
Cherry picking commits from ai_recast_integration
30 Days Ago
reduced physics log level from "verbose" (the default) to "default" (which isn't the default) - also disable OnTriggerStay event generation because we don't use it and shouldn't
30 Days Ago
medium apartment lods
30 Days Ago
Renames
30 Days Ago
Some UI refactor, dedicated prefabs. More cleanup, add convar to toggle free scrap/power up.
30 Days Ago
removed unneeded stuff for FakePlayer
30 Days Ago
Updating ghost sheet to fix burst cloth stuttering
30 Days Ago
exported updated 3p sprint animation and edited dragon launcher backpack holster position
30 Days Ago
Merge from .../batch_renderer_group
30 Days Ago
Added new sounds for the bowless crossbow
30 Days Ago
Manifest
30 Days Ago
Industrial Torch - Updated model, added placeholder textures, redefined material separation and on/off setup, removed old meshes and materials
30 Days Ago
Debug command
30 Days Ago
Russian roulette prototype wip
30 Days Ago
- Show cue - Add line renderer to show where you're aiming
30 Days Ago
fake player improvements
30 Days Ago
Fixed missing transparency in apartment interior trims (for steps)
30 Days Ago
Fixing FPBuild path var in unity tests step in Jenkinsfile
30 Days Ago
penthouse decals cont
30 Days Ago
merge from PlayerRigUpdate2/asset_cleanup
30 Days Ago
Delete old player textures
30 Days Ago
medium apartment collision
30 Days Ago
delete hair cap calibration mats - easier to calibrate in realtime now we can release material blocks
30 Days Ago
Add profiling. Showing approx 0.08ms per table when bodies are moving
30 Days Ago
Updating female skinning and cloth sash
30 Days Ago
Quick refactor
30 Days Ago
Revert some changes to VPC files from x86-64 * I have done it again. Move some DLLs back to garrysmod/bin/ again. Reduce verbosity of the new codesign tool Remove 64bit client launcher from SRCDS package
30 Days Ago
30 Days Ago
merge from version_log_server
30 Days Ago
merge from traintunlightfixes
30 Days Ago
merge from cargoshipfixes
30 Days Ago
merge from terrain_lowering_nms_large_cave
30 Days Ago
deleted duplicated old reference prefabs
30 Days Ago
Slightly expand and shift the CaveNetworkGroupLayerOverride at silo to fix a remaining problematic sight line S2P NMS
30 Days Ago
Deleted old hair assets Deleted old hair sets
30 Days Ago
plugged the holes in apartment complex LOD2's windows inb4 rebaking LOD from multiple sources
30 Days Ago
merge from main
30 Days Ago
Penthouse apartment edge decals and remaining wall textures
30 Days Ago
Subtract navmesh subtraction
30 Days Ago
delete old materials
30 Days Ago
delete old head prefabs
30 Days Ago
Delete old player model fbx and prefab reference duplicates
30 Days Ago
Minor cleanups Check for empty strings when getting sound duration
30 Days Ago
Subtract bad merge
30 Days Ago
Manifest
30 Days Ago
Fix kinematic bodies forcing the pool physics tick to keep simulating because their velocity wasn't being killed
30 Days Ago
delete debug player model prefabs, no longer needed
30 Days Ago
Delete old skinset assets
30 Days Ago
Codegen
30 Days Ago
Bunch of compile fixes