249,340 Commits over 3,959 Days - 2.62cph!

41 Days Ago
Do it properly
41 Days Ago
Update: disable client-side sound pooling - Gives us time to track down the missing bad-pooling scenario Tests: on Craggy ran around, rode the zipline, hunted animals. Also left it to stew for a bit - no exceptions
41 Days Ago
Add RpcAttribute, RpcMode Remove codegen from AuthorityAttribute Instanced rpcs Expose transmission Rename NetTransmission to NetFlags, hide RpcMode Update NetFlags descriptions and names Obsolete NetPermission, BroadcastAttribute, AuthorityAttribute Rename Unbuffered to SendImmediate Add upgraders
41 Days Ago
Take my shit out of async, fixed not being able to reload gun if we have modifiers
41 Days Ago
Set initial eye angles
41 Days Ago
Improve played card groupings
41 Days Ago
▌▊▊▌█ ▄▆▅▇ ▆█▋_▄▋▇▅▋
41 Days Ago
Automatic upgrades
41 Days Ago
merge from main
41 Days Ago
merge from main
41 Days Ago
▋▉▌▄▊▉ █▅▌▋▉▊▇ + ▋▉▊▅▍
41 Days Ago
Add upgraders
41 Days Ago
Arena 2 update
41 Days Ago
Convert NetPermission flags too
41 Days Ago
CommandManager takes CancellationToken, not source
41 Days Ago
Try to fix linux compile
41 Days Ago
Add navigation obstacle scene and examples
41 Days Ago
Was accidentally using DateTime.UtcNow instead of DateTime.Now Change the time check to prevent the extremely rare edgecase of the server attempting to restart twice Use the global cancellation token in the CommandManager, don't make a new one
41 Days Ago
Update: Adding a wait statement - Using it to help debug issues with procedural world not running world generation. Tests: ran LoadProcTest - it waited
41 Days Ago
Menu improvements. Additional RPC checks. Some refactoring.
41 Days Ago
Explicitly pull in updated System.Formats.Asn1
41 Days Ago
Show PanelComponent source location in UI Panels heirarchy UI Panels: fix deselection not clearing selected panel UI Panels: fix element nodes not updating when changed Optimise comically slow processing logic when pasting into TextEntry (several seconds -> low ms), Facepunch/sbox-issues#6938
41 Days Ago
merge from fix_monument_scenes_osx -> main
41 Days Ago
█▇▄▄▇▇ `▅▅▄▊_▆▋▋█▋▍▆▇_▅▉▆▉▊█▉_▄▉▇▍▉`'▅ ▆▌▅▅▅▅▉▋ `▊▇▍▍▌▍▉▇▍▉` ▊▌▅ ▇▆ `▇▌▋▉▉.▇▋▌▅▉█▍▍▉▆▊▋▊▉▉▅▇▉▌▉()` ▍▋▊▋ ▆▊ `▍▍▊▋▇.█▉▄█▌▉▋█▇▍▊()` ▋▊ ▍▍▆▊▌ ▄▄▆▍ ▄▉▊▅▄ ▌▍▉▄▇▋▌▆▅ ▊▅▊▊ ▉▅█▊▇▍▍ ▌▇█ ▇▅▉▋▅█▉. █▌▋█▌█▌▍▇ ▍▋▋ ▋▉█▅█▉▄ ██▅ ▊▅▆ ▉█ ▅▍▋▄▋. `▋▉▅▇▍▆▊▊▊▋.▄▍▅▄▉▌▌▍` ▅▅▄▄ ▅▇▅ ▊▅▇▄▊▍▉ ▍▄▄ ▅█▅▅▆▌█ ▌▊ ▅▋▍ ▅▄▊▆▍▊▌▋▋█ ▋▅ ▇▄▇▊▍▋ █▄▅▄ ▇█▋▋▍▇▉ ▅█▆ █▊▍▇▇▇▄ ▍▄ ▆▇▋▊ ▍▌ ▅ ▉▋▍▍▊▊▋ ▅▊▅▉▅▊▉▅ ▉▍▉▋▊▄▍▆ ▉▋▉▍▍▋▉▋▌ (▍▋▋▌▅▉▉▋▍▌). ▊▅▌▌▆█▄▋▌ ▄▅▅ ▄▉▉▇▆▅▋ ▌▇ ▅█▊ ▆▌ ▌▇▇█▄ ▄▋ ▆▇▄▊▌▆▉▌▄ ▋▊▊▋▋ ▅ ▆▌▇█▄▅█ ▉▋▆▊▇, ▉▋▇▇▄▅█▌▆ █▊▇▌ ▅▍▇▇▋▍█▅▋▄.
41 Days Ago
Use new MoveMode API for climbing
41 Days Ago
Move PlayerController.Animation behaviour to MoveMode (#1716)
41 Days Ago
fixed lod1 uv1 for emissive broken
41 Days Ago
ballista - rigged base model export
41 Days Ago
Clean tests Documentation
41 Days Ago
colour picker fixes/cleanup - added support for multiple renderers - using MaterialPropertyBlock rather than Material - deleted per-colour materials other than on/off variants
41 Days Ago
Implemented new ballista placeholder anims
41 Days Ago
Bugfix: use the right token for some async ops
41 Days Ago
Update: limit how much time upload routine can take - also add extra logging around processGuard semaphore Tests: tested the entire flow by triggering 5 snapshots
41 Days Ago
Fix monument scenes not working on osx because the scene's path was using windows line endings
41 Days Ago
merge from main -> fix_monument_scenes_osx
41 Days Ago
impact_water prefab adjustment removed some bits
41 Days Ago
hoover files + plastic_hose cable material + plastic blend mat adjustments
41 Days Ago
Fix hull navmesh area bounds using z up instead of y up.
41 Days Ago
Restored horse stamina Compile fix
41 Days Ago
Bugfix: respect the cancellation token when fetching a response of request
41 Days Ago
ballista - added rigged mesh and anims
41 Days Ago
mini crossbow viewmodel animations edited
41 Days Ago
Add Authority upgrader
41 Days Ago
set up emissives and diffrent light colours + materials
41 Days Ago
Move PlayerController.Animation behaviour to MoveMode
41 Days Ago
Include Sandbox.CodeUpgrader.dll as an Analyzer Refactor upgraders with nicer syntax
41 Days Ago
Main Menu form
41 Days Ago
qol_vendorlist_virtualitemicon -> main
41 Days Ago
added IO artwork and light to ice pedestal, added emissive on UV2, added to gibs, set up IO positions and test emissive materials
41 Days Ago
Phrases rebuild