223,521 Commits over 3,684 Days - 2.53cph!

35 Days Ago
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35 Days Ago
swing bridge updatr
35 Days Ago
merge from harmony2_3 -> aux2
35 Days Ago
Add MonoMod to AppDomain assembly resolver to point to the loaded harmony dll
35 Days Ago
loot balance, slightly more bias towards the cargoship island on Harbor2
35 Days Ago
some peeking and advantage balance across harbor2, also fixed a bypass by one of the walls
35 Days Ago
fixed the last lod of black lorry trailer being white
35 Days Ago
Flagging more IO prefabs as snappable
35 Days Ago
Fixed cargo NRE if theres no harbors in the world
35 Days Ago
Pathing fixes Temp fix for shitty rotation smoothing, need to look at this
35 Days Ago
Add Model.Physics.Surfaces to get all physics surfaces used in a model
35 Days Ago
player update. finished setup of the 2 guitars and bass instruments
35 Days Ago
New Crowdin translations by GitHub Action
35 Days Ago
String comments can include @labels, skip strings with @ignore Update locale sources
35 Days Ago
Adjusted timer deployment restrictions
35 Days Ago
Fixed button being deployable in weird places
35 Days Ago
Fixed smart switch output handle position
35 Days Ago
fixed a flow issue by allowing a jump back onto the defensive wall (harbor2) s2p
35 Days Ago
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35 Days Ago
Resolve sbox-issues/issues/5171 by making dragValue match
35 Days Ago
▅▄▆▌▆ █▅▉▍▉▌▌▋▉▋▌▋▇█▅▄▅▋ ▋▌█▋▍▉ ▆▆▌▄▍▆▅▄█ ▋█▍▉ ▌▇█ ▆▊▉▋▌▊▇▉▋█▍ ▇▉▄ ▋▊▆▄▊▇ ▍▌▌▇▊ ▋▆▊▍▆ █▆ ▇▆ (▉▋▆▆▋▊▌▇ ▇▉▆▌▉▇▍▋▊ ▉▆▄▉█▌▆ ▅▄▇▋ ▉█▍▋▄▆▉▄ █▄▆▄█▊▉▆▅▋▆ ▌▊▅▉ ▍▍▆▋ ▅▍▄▅▋ ▆▅ ▌▌▉ █▋▆▌ ▍▇▊▆▆▊) ▌▌▉▅▇ ▋█▄▇▍ ▄▋▋▉█ (▄█▌▉▋ = !▇▋▋▊▊▄▄▄▋▌▌ && !▊▋▉▌▇█▍▌▍▋▄█▌▉ && !▊▍▋█▍▍▋▋█▇▅▄▌█▆▋█▇▉▄ ▇▍ ▅▊▅▉█▄▉▍▆) ▆▌▅▍▄ ▇▊▌▌▅▍ ▇▆▋▆▊█ ▉▆▇▋▍▌▅▊▋▄ ▆▇█▋▅█▄▌▆▊█ (▆▇▌ ▉▊▍█ ▊▍▍▌▌▄▉▇▊▉▇▄▍▆▆ ▆▇█ █▇▋▌▅▍▄▍▍▇▌█ ▅▇ ▍▊▄▌▅██ █▆ ▌▌▉█▅ ▋▆▍▅▉) ▅▆▉▋▋▋▍ ▌▍ / ▄▅_█▅▇▄▅▇_▆█▅▍▍▍▅▌ ▄▉█▌▆ ▋▇▋▍▄ ▄▇▍▆ ▄▅▉▉▇▄█ ▊▅█ ▄▇▍▉▍▉▅ ▆▇ ▌▊▅▉ ▄▊▇▋ ▊▆▆ ▍▋▇ ▍█▄▇█▊▅█, ██▍ ▋▌ ▋▌▋▇▍▌ ▍▅▊ ▌▊▉▌▄▆▋▇▍ ▉▇▄ ▄▅▍▆▋▉▆▇ ▆▋ ▉▆▌▉ ▍▍▌▇▅▋▅▇ (▉█▌▉▊▍▋▄█ ██▋▋▋ ▌▅▅ ▆▋▋▇▄▄ ▆▄ █▇▌▉▉▇ ▉ ▌▋▉▉▇ ▆▍▇ ▊▅ ▇ ▅▌▄▌▅ ▄▋▅▍▍ █▍▉ ▇▉▉▅▉▍▉▍)
35 Days Ago
New Crowdin translations by GitHub Action
35 Days Ago
Locale source generator tweaks Update locale sources
36 Days Ago
network++
36 Days Ago
Style tweaks ControlWidget doesn't create a struct editor for readonly structs Fix gameobject multi-select editing (blame @kurozael) )(
36 Days Ago
New Crowdin translations by GitHub Action
36 Days Ago
comment test 2
36 Days Ago
subtracting 94255 merge from server_hidden_stashes - client compile issues
36 Days Ago
oilrigs S2P
36 Days Ago
Increased the reach of prevent building volumes in both rigs Fixed missing door in small rig Fixed floor collider in hall preventing going down the tubes Some bounce lighting, basic lighting in small rig Finer environment volumes placement on moonpool prefab
36 Days Ago
New Crowdin translations by GitHub Action
36 Days Ago
comment test
36 Days Ago
merge from optimize_rpc_src_connection_2
36 Days Ago
merge from server_hidden_stashes
36 Days Ago
Disable navmesh obastacle and AI data after all scientists are back on board, so they don't run through the APC on their way to mount it.
36 Days Ago
Move Networking.HostConnection to Connection.Host Whitelist TaskExtensions.Unwrap
36 Days Ago
Merge from main
36 Days Ago
merge from harbor_tweaks_4_cargoship
36 Days Ago
network++
36 Days Ago
Leaderboard backup, run #10324
36 Days Ago
Use 'obj is IList' instead of the earlier, longer version
36 Days Ago
Merge from harbor_tweaks_4_cargoship
36 Days Ago
Compile fixes
36 Days Ago
Spawn containers when the ship docks (temp) Containers don't save (temp) Added a second dynamic crane to harbor_1 so it can reach more of the ship Don't spawn containers if there is already a container there (there will probably be more save/load issues but this should stop the worst of it for initial testing)
36 Days Ago
Remove all my temporary rowboat seat clip debugging. Hopefully rowboat dismounts are now solved
36 Days Ago
Cherrypick copying harmony to build directory
36 Days Ago
Pure reflection approach to load 0Harmony.dll, create Harmony instances & patch methods