197,738 Commits over 4,140 Days - 1.99cph!

36 Days Ago
merge from main -> biome_visuals_2
36 Days Ago
missing .mat file
36 Days Ago
added coconut bucket blockout added textured versison of arrow buckets (a and b) with lods and colision removed unsused files
36 Days Ago
swapped red and yellow asbestos tiles around for default, removed green and blue plaster swirls, white painted ceiling, green metal
36 Days Ago
merge from main
36 Days Ago
Finally displaying server listings. Tags working correctly.
36 Days Ago
Added Cardboard and Paper Shooting Target Props Created Cardboard and Paper Shooting Target Matieral Setup Prefabs, Colliders and LODS
36 Days Ago
Merge from graphics_settings_size_fix
36 Days Ago
Remove the two options removed in 117065 from the preset value arrays so that the option counts match again, restoring settings.
36 Days Ago
Fixed an issue with the editor reflection probe's position changing to the main camera's position when clicking on windows other than the game view or scene view
36 Days Ago
Wallpaper roof prefabs Stone and adobe setup
36 Days Ago
Added tools to easily create wallpaper conditional models (because roofs have a billion conditional models)
36 Days Ago
Additional cleanup
36 Days Ago
Gun display rack extra files that were missed on the previous upload
36 Days Ago
Use coarse heightmap for better height placements, replace cell invalidation step with more robust coordinate tracking, and prune no longer needed graphics buffer flags
36 Days Ago
Gun display racks
36 Days Ago
Set initial buoyancy forces. Enable buoyancy scaling by mass. Initial experimenting with setting mass and thrust at build complete time, based on number of boat blocks.
36 Days Ago
Closer to a working browser. Basic tag setup. Use correct page for browser (keep it isolated)
36 Days Ago
hooked up correct wallpaper prefab to retro TC deployed prefab
36 Days Ago
Added the DeferredIndirectLighting pass to the CCTVRemoveCamera prefab
36 Days Ago
retro tc wallpaper conditional mesh and prefab. rotated wallpaper roof meshes to correct pivot and included full roof
Rin
36 Days Ago
Adjusted colliders
36 Days Ago
main -> new_menu
36 Days Ago
main -> syncvars
37 Days Ago
changed defaults on flooring to red instead of green. first pass on roof wallpaper conditional meshes
37 Days Ago
Optimised SyncAttribute searching on patching step
37 Days Ago
Roof wallpaper line of sight pos
37 Days Ago
Forgot to tick the Sled and Blueprint prefabs last week whoops
37 Days Ago
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37 Days Ago
Wallpaper floor & ceiling pack - rotated metal sheet ceiling to align with guide mesh
37 Days Ago
Fixed wallpaper not appearing on jungle half and low walls
37 Days Ago
Roof wallpaper baseline
37 Days Ago
More retro tc stuff I didnt save
37 Days Ago
Bug Fix: Forward rendered transparent view model objects now use the correct world space position when calculating occlusion and environment volume coverage
37 Days Ago
37 Days Ago
Wallpaper floor & ceiling pack - updated metal sheet ceiling values, removed green lines from subway ceiling pattern
37 Days Ago
merge from wallpaper/floor
37 Days Ago
Fixed retro TC NRE when adding wallpaper tool in its inventory
37 Days Ago
Merge from spoil_fruit_veg
37 Days Ago
Apply spoiling to black raspberries
37 Days Ago
Merge from parent
37 Days Ago
Merge from main
37 Days Ago
merge from jungle_tree_fixes
37 Days Ago
merge from rock_formation_jungle_fixes
37 Days Ago
merge from mixing_table_progression
37 Days Ago
Cooking workbench moved to T2, mixing table remains T1 Updated techtrees
37 Days Ago
Merge from report_cheater_default
37 Days Ago
F7 now opens the cheater report panel Can now switch from report bug to report cheater
37 Days Ago
Merge from spoil_fruit_veg
37 Days Ago
Apply spoiling to blueberries