161,029 Commits over 2,771 Days - 2.42cph!

53 Days Ago
Increased ZFar
53 Days Ago
Fixed invisible buildings
53 Days Ago
More western inland WIP
53 Days Ago
Extremely basic placeholder setup screen to ready up and select your team group. Now it's very easy to start playing and testing 1v1s or 2v2s or even 3v1s. Whatever.
53 Days Ago
Client join download progress for map/game/loose files & proper cancels
53 Days Ago
Make possible to update loading screen subtitle only
53 Days Ago
Interaction tests
53 Days Ago
Delete PanelInput rename Input in BuildInput to inputBuilder so people are less likely to use the global Input Don't show cursors if panel requesting is a world panel Remove debug in RunEvent Panel.RayToLocalPosition WorldInput.Update - need to think this over though Merge branch 'master' of sbox
53 Days Ago
WorldPanel implements RayToLocalPosition Merge branch 'master' of sbox-game
53 Days Ago
Blog styling, and DLC About sections
53 Days Ago
Don't tiebreak input files if there's only one, fixes sounds not recompiling (the issue is probably in ResolveAssetPathList though) Support compile sound with looping enabled/disabled on MP3 sounds
53 Days Ago
Flash the game window when server is joined if not focused
53 Days Ago
Fix possible NRE in nametags
53 Days Ago
Optimized Flocker by passing in a fixed 8 length agent buffer. Optimized search for agent neighbours. Added a slight acceleration force to units when steering to make it smoother. Halved unit turn speed (movement only). Tweaked unit agent radius scale values. Fixed various issues with non-pathfinder based units flocking.
53 Days Ago
Add assets for Instruments page Conditional Footer on DLC pages Responsive footer style
53 Days Ago
Delete CitizenAnimationHelper.cs
53 Days Ago
Entity panels
53 Days Ago
Tweaked how RootPanel's layout rect is calculated to be compatible with negative vars etc Don't clip root panel PanelSceneObject set WorldMat so it uses the right coord system, is scaled down to world units Merge branch 'master' of sbox
53 Days Ago
Create CitizenAnimationHelper.cs WorldPanel proper bounds WorldPanel defaults Added WorldMat to Worldpanel Shaders Don't update avatar when not visible Create rebuild_all.bat Merge branch 'master' of sbox-game
53 Days Ago
rename blur transition and update pages using it Add turntables for VoiceProps
53 Days Ago
Can now reference SourcePlayer in ECS bullets
53 Days Ago
mdlimport: misc crashes
53 Days Ago
Cancelling server creation properly stops all downloads Download progress for Games/Maps on loading screen
53 Days Ago
Code for Game/Map download progress on loading screen
Sam
53 Days Ago
Fix blank lightcookie slice data not being set Fix text overlays not displaying correctly in VR
53 Days Ago
Initial
53 Days Ago
Fixed possible exception in ClearGeneratedBulletArchetypes
53 Days Ago
Add in turntables and hasSkins on dlc pages
53 Days Ago
First pass of avoiding drawing whole scene in background of pause screen
53 Days Ago
TTT: Updated language files (Community Contribution)
53 Days Ago
disabled Caustics Projector on small moonpools
53 Days Ago
.editmode-link get links turned off when editing Section styles tests Fixed studio blog editing Section styles tweaks
53 Days Ago
merge from /save216
53 Days Ago
merge from main
53 Days Ago
removed card spawner in module_1500x1800_2way_ladder
53 Days Ago
Disable the oxygen overlay effect for now, until we can get the weighting to have an effect on the blur and vignette
53 Days Ago
Better control of oxygen overlay. Fix missing overlay components. Still has a sudden jump in due to a problem with the effect itself.
53 Days Ago
Improve lungs icon position
53 Days Ago
Possible fix for GetAnimInt when param is an enum
53 Days Ago
Updated the ScreenshotCamera, and made it a prefab variant
53 Days Ago
Simplify oxygen overlay
53 Days Ago
Convert vtx header to new version when converting mdl, should fix most crashes
53 Days Ago
Merge from save216
53 Days Ago
merge from ai
53 Days Ago
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53 Days Ago
merge from main
53 Days Ago
Fix possible crash in CQEntityReportDlgUI::OnSelectionChanged
53 Days Ago
Fix possible crash in CMapEntity::ShouldOverrideChildSelection
53 Days Ago
Fix possible crash in CMapDotaTileGrid::BakeLayer
53 Days Ago
Fix possible crash in CMapEntityIONode::TargetNameMatches