reporust_rebootcancel

137,273 Commits over 4,352 Days - 1.31cph!

6 Hours Ago
Rustige Egg H - Updated textures, updated model with LODs, updated icon (wip), general prefab setup
6 Hours Ago
▄ ▊▊▊█ ▊▍▌ ▅▅▍▍ ▊▆ ▇▍▋ ▉▆▍▉▊▆▋▌ ▆▄▍▍▄▄ ▆▊▋ ▇▅▉ ▋▅▋▍▍▄▆▍▇ ▊▊▉▅▅ ▋▋▊ ▅▇▇▍▋▅▉ ▍▍▅▅▋▇▌▍ ▆▇▄▇█ ▄▉▊ ▄▋▉▊▇ █▌▌▆▉▍▊ ▍▋▉ ▍ ▄▆▍▄▍▅▆▍▋▋▆ ▋▅█▇▊ ▉▊▇▆
Today
Initial boilerplate setup, empty test radial menu, new radial menu type, keybind, etc.
Today
Prepare refactor to have multiple navmeshes in same world * new namespace for all new nav stuff to avoid confusion with old * separate global methods * navmesh instance methods * C++ wrapper methods * path helper methods * geometry helper methods
Today
Added support for multi-draw mesh motion vectors within the indirect instancing system
Initial work on a command list page so we can see all commands natively in game (convars etc)
Today
Prepare work on moving navmesh
Fix odd history inputs + odd history loading
Today
Update(tests): added consistency test for BasePlayer.UpdateSubscriptions - fixed a bug with stepping players who's timestamp is not due yet - Refactored serial code slightly to keep the structure consistent Tests: ran unit test
Today
more folder cleanup
Today
tidied up charms folde a little, added new sequential steam ids
Today
Bugfix(tests): when setting up a dummy server, ensure heighmap is also initialized Needed to accomodate recent changes with tunnel net groups Tests: perf test for snapshot deps now runs
Today
Apartment lights - updated textures
Today
Prevented indirect instancing from ignoring motion vectors for a draw call when its world bounds was set to have a center of zero
Today
add packet ref, tweaked array pool size
Today
merge from new_console-ui/copypaste
Today
Last fixes and tweaks
Today
▇ ▆▇▌▍▊▉ ▌▆▇ ▇▍▊▊▍▍▇▋▇▉ ▇▌▌▉ ▋▊▉▄▅▆ ▆▌▋▍▅ ▋▄▍ ▊▊▇▄ ▋▊▅ ▅▋▅▇▍ █▇█ ▅▋█▇▋▅▆▅ █▋▍▅▉▆ ▊█▆▍▇▄▋▅▆▅ ▆█▊ ▍▇▋▆▌ ▍▇▊ ▆▊▇▆▌██▍▇ ▌▉▉▍▄▊▅▄▄▇▋ ▍▉▇▅▇ ▉▇▋▋
Today
updated apartment light textures
Today
Ascending/descending sorting for the list view Hovering the line shows the thumbnail Styling and layout tweaks, fixes
Today
▄▋▍▆▉▅▅ ▌▋▍▉▉
Today
missing glass from kiosk F + set dressing
Today
▍▍▋▍▌▍▉▌▍ ▋▅▍▆ ▆▇▋ ▋▉▌▊▍█▌▆▍ ▄▄▍▅▋▊▄ ▉▉▌▍▅▊ ▊▇▉▄█ ▉▊ ▆▉▍▊▉ ▇▆ █ █▅█▅▉▄▋▌ ▉▊ ▅▅▄█ ▋██▉ ▄▍█▄▌ ▍▆ ▊▊█▅▇▊█▇▊▄▇▇▌ ▊▊▌ ▉▄█▆█▉▌▌ █▅▍▆▇▍
Today
Update rust native lib for all platforms to contains the new recast code
Today
Merge from main
Today
List and grid view mode toggle Sorting buttons Polish
Today
set dressing kiosk D
Today
▋▍█▊▆▅█▊ ▅▊▋▅▊▇▅▉▊▍▉▍ ▌▌ ▇▋▄▅▉▋█▅▅ ▇▋▆▉▆▇▄▌█▍ ▋▅█▊▋▇
Today
Include VehicleLarge layer in growable entity sun raycast
Today
bulky sofa greybox
Today
Re populating skeleton skin bone array for frontier hazmat
Today
floorpaper icon, renaming, engine file
Today
set dressing rentable shop A
Today
Updated apartment light textures
Today
▄ ▄▇▌█▋ ▉▄▉▌ ▅▄▊▉▄█▅▍▅▌▅▊▅▆▌▋
Today
Merge from main
Today
Fix height sampling on some terrain sizes, add tooltips to convars, fix server compile errors, set terrain prefab to craggy, set default global lod scale to 2
Today
fixed static vehicle paint masks import options, added some detail maps to materials to increase paint TD
Today
Add ConVar to use MeshColliders for terrain cells, add editor buttons to create mesh colliders, clean up unused code, and put debug info behind flags.
Today
Better approach, only allow one device per index be connected at once
Today
Gibs, colliders
Today
Clean up editor, fix LOD extent validation, fix editor defaults causing 0 LOD extents, and set new defaults
Today
reduce biome fogging when looking through a camera
Today
exclude renderers with negative scale from instancing and warn about them
Today
First pass regular armoured hatch setup
Today
Date file and entity count are store in the data file Old files entity count is filled when pasted Added a way to retake screenshots when holding CTRL and clicking
Today
merge from new_console-ui
Yesterday
Can paste and delete files from the copy paste tab Added search bar and refresh button Added copypaste.setscreenshot to set the thumbnail of an old copypaste file
Yesterday
added missing metas for camping cooker normals and kitchen furniture, removed obsolete files
Yesterday
first pass mat application shop A