reporust_rebootcancel

141,855 Commits over 4,413 Days - 1.34cph!

2 Days Ago
Fixed deep sea sulfur ore fields respawning metal
2 Days Ago
merge from main
2 Days Ago
First pass of a raiding test recorder
2 Days Ago
Added Salvaged Cleaver sounds
2 Days Ago
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2 Days Ago
Merge from Main
2 Days Ago
merge from main
2 Days Ago
merge from computer_station_IO
2 Days Ago
remove debug log
2 Days Ago
computer station only draws power from batteries when in use.
2 Days Ago
merge from main
2 Days Ago
Merge from 3p_spectator_improvements
2 Days Ago
Fix fucked up local playermodel if respawning after having changed to third person view whilst the local player is dead
2 Days Ago
Merge from main
2 Days Ago
Vending name max limit = 32
2 Days Ago
merge from main
2 Days Ago
Set character limit of 4 for all vending admin/purchase input boxes
2 Days Ago
fix workshop emission intensity getting/setting
2 Days Ago
- Remove sell order play animation when adding/removing - Change increase/decrease price indicator saturation
3 Days Ago
Updated bdu, vest, leg armour and helmet prefabs and fbx files (added female versions of the different assets). Setup new prefabs for the female versions of the different assets. Added viewmodel model and prefab for the BDU shirt
3 Days Ago
undo 150488
3 Days Ago
Added degree indicator
3 Days Ago
Added vehicle damage to the fragmentation mortar shell (50 to match the F1 grenade)
3 Days Ago
Merge from workbench_upgrades
3 Days Ago
Reinforced upgrade can now specify health bonus values per workbench level/type. Set initial values to maintain existing health boosts (effectively 150% of bench health)
3 Days Ago
Salvaged Cleaver audio tweaks
3 Days Ago
Improved HUD contrast. Removed the old disabled UI from the prefab.
3 Days Ago
exported edited 3p zipline anims
3 Days Ago
6.3 fix
3 Days Ago
Fix existing sell order NRE
3 Days Ago
Fixing stray verts skinning for garage door
3 Days Ago
RRP viewmodel camera
3 Days Ago
Removed editor code that's no longer needed
3 Days Ago
first pass on leaderboard, still WIP
3 Days Ago
Improve mortar deployment around players
3 Days Ago
Initial commit Basic setup and boilerplate stuff to turn on powerplant using new fuse like item, feeds power into a global powergrid which can be plugged into at IO access points. ✨𝘴𝘶𝘣𝘫𝘦𝘤𝘵 𝘵𝘰 𝘤𝘩𝘢𝘯𝘨𝘦™✨
3 Days Ago
tick rate and visual tweaks
3 Days Ago
Tiny tweak on the monitor display to make it reflect better.
3 Days Ago
Player seed updates
3 Days Ago
binocuar_fixes_2 -> main
3 Days Ago
Ensure binoculars are hidden when relogging in
3 Days Ago
Course changes
3 Days Ago
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3 Days Ago
Source updates
3 Days Ago
codegen
3 Days Ago
More wip UI
3 Days Ago
Military vendor animation content
3 Days Ago
Updating skinning for female skin
3 Days Ago
more set dressing progress in streets
3 Days Ago
Updated directional floorpaper textures, updated icons and relinked them, added descriptions