reporust_rebootcancel

139,918 Commits over 4,383 Days - 1.33cph!

3 Days Ago
Merge from workbench_upgrades
3 Days Ago
Order fix
3 Days Ago
Wire up a bunch more buttons: offer item icon/ cost item icon/ create sell order
3 Days Ago
- Wired up sell order creator plus/minus buttons - Item search popup scripts - Sell order creator scripts - New Item Search Entry handler
3 Days Ago
merge from split_dump_command
3 Days Ago
improvements to split dump commands - added help text for clientside commands - added debug log after dump with folder for outputs - added text warning to dump and dumprootobjects that it will stall server and may cause crashes.
3 Days Ago
Merge from workbench_upgrades
3 Days Ago
Update: replace all unsafe usage with spans, should throw if I go out of bounds Tests: compiles
3 Days Ago
- item search bar setup - sell order creator setup
3 Days Ago
Rollback the rollback
3 Days Ago
Merge from main
3 Days Ago
Merge from cleanup
3 Days Ago
Convert some of the apartments furniture into entities
3 Days Ago
Use flag to determine if room is rented so client doesn't need list of authed users - modify furniture code to use the flag
3 Days Ago
Commands for `rentroom {room}` and `checkoutroom`
3 Days Ago
merge from mortar
3 Days Ago
Merge: from main
3 Days Ago
Subtract: roll back 148302 - merge from usepalyerupdatejobs_purge Release servers are crashing (but debug not). Will chase up next week
3 Days Ago
Continued
3 Days Ago
merge from main
3 Days Ago
merge from fix_privaddfriend_vis
3 Days Ago
add vis priv fix to turrets as well
3 Days Ago
merge from main
3 Days Ago
Rework item exclusion handling for efficiency upgrade. Item list instead of hardcoded. Hooked up excluded items.
3 Days Ago
3 Days Ago
salvaged axe refresh deploy anim updated
3 Days Ago
Move all the upgrade item mods to a dedicated folder.
3 Days Ago
Vital icons pass
3 Days Ago
- Virtual Icon setup - Renames - Spacers
3 Days Ago
Workbench.Upgrades pass
3 Days Ago
3 Days Ago
Bunch of small, misc cleanup
3 Days Ago
Merge from parent
3 Days Ago
exported updated crossbow bowless vm anims
3 Days Ago
Added new inventory sounds for the bone knife and rework/polish the salvaged axe sounds
3 Days Ago
Merge: from useplayerupdatejobs_purge - Clean: Removal of UsePlayerUpdateJobs 0 and 1 code - Optim: RelationshipManager now uses cached server occlusion results instead of running new ones Tests: unit tests + ran around on craggy, used heli, zipline, swam
3 Days Ago
Merge: from main
3 Days Ago
Terrain holes prototyping with SDF style shape components to render new static terrain holes locally for improved resolution
3 Days Ago
same again
3 Days Ago
removed unnecessary files
3 Days Ago
updated upgrade visuals for reinforced - added new ones for tier 2 and 3
3 Days Ago
efficency and surplus gibs
3 Days Ago
Clean: remove dead using statements Tests: none, trivial change
3 Days Ago
Update(tests): adding TickInterpolatorCache tests - added overloads to accept index directly instead of entire baseplayer Tests: ran unit tests
3 Days Ago
- Add a 'remove all' button to clear up all the sell orders - Fix phrases again
3 Days Ago
Clean: nuke TickInterpolator We lose consistency unit test, so i'll add a couple basic ones in next change Tests: ran AH unit tests
3 Days Ago
Replaced neon sign meshes with prefabs in rentable shops
3 Days Ago
Mortar animation updates
3 Days Ago
Fix squished sell order icons
3 Days Ago
Follow style guidelines a bit better. More blockout work. Better colours