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111,918 Commits over 3,928 Days - 1.19cph!

3 Days Ago
Fix vddraw never showing scientist aim
3 Days Ago
Fix scientists being able to shoot a last bullet upeon dying
3 Days Ago
Allow scientists to retreat after close range scuffle lasted long enough
3 Days Ago
Small changes to jungle ruin beam
3 Days Ago
Have scientists try to predict which angle the player will pop from and wait, to prevent scientists flanking too agressively to acquire a direct LoS
3 Days Ago
Update: DemoServer - adding full server demo reader - Also renamed some files, as DemoServer.ServerDemo is a bit silly - Also add timetamp to server demos packets (need to update other deps) - Added a utility method to ProtocolParser (need to update the standalone lib) Tests: untested, will check in next update
3 Days Ago
Add `enforce_era_restrictions` command to delete all restricted items that sneak past the existing restrictions
3 Days Ago
Fix scientists taking too many risks when repositionning
3 Days Ago
Added jungle beams to asset gym. Replaced custom beam col with box prims. More polish and bug fixes to floor kits.
3 Days Ago
Merge from main
3 Days Ago
Compile fix
3 Days Ago
merge from hero_ui_textsize
3 Days Ago
Restored main menu hero text size
3 Days Ago
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3 Days Ago
Horse occlusion culling: shutdown legs animator, animator and all skinned renderers when occlusion cullled + some server optimisations
3 Days Ago
exported reload anims 20 percent faster for 3p minicrossbow
3 Days Ago
Lead armor insert
3 Days Ago
Added support for No Sunlight type environment volumes
3 Days Ago
cherrypicking 110699 - fixed lumberjack hoodie skinning issue - rebuilt prefab
3 Days Ago
merge from lunar_new_year_2025 (DLC) - Wallpapers - Wall dividers - Snake Mask - WIP
3 Days Ago
med assault rifle skin folder setup and material/texture tests - gemstone tests
Rin
3 Days Ago
Reapplied improved Medieval Barricade deployment
3 Days Ago
LNY divider naming updated LNY divider can now be picked up LNY divider protection changes LNY divider updated placement sfx
3 Days Ago
fixed bad triangulation on wall_frame_02 collision
3 Days Ago
wall divider gameplay pass
3 Days Ago
Add reaction time to scientists to avoid unreactable peeks
3 Days Ago
Fix heli targeting scientists
3 Days Ago
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3 Days Ago
Various ammo & impact related.
3 Days Ago
Merge from main
3 Days Ago
Added a button to disable any other prop renderers in the scene when selecting a prop renderer
3 Days Ago
Scene backup
3 Days Ago
Exposed all of the right click context menu options on the PropRenderer component as actual buttons
3 Days Ago
Fixed wellipets hat missing interaction highlight
3 Days Ago
Merge from primitive
3 Days Ago
Parent merge
3 Days Ago
Parent merge
3 Days Ago
LODStripper should now work with the Undo system
3 Days Ago
Updated anims to use actor's global avatars
3 Days Ago
Remove a debug toggle shield option that was accidentally left in
3 Days Ago
Fix NRE if no mask is applied to PoseTools window
3 Days Ago
Merge from demo_shot_improvements
3 Days Ago
Restore camrea control if shot recording is cancelled early Don't reset folder input field to default on escape
3 Days Ago
Parent merge
3 Days Ago
Avatar backups
3 Days Ago
Anim & timeline backups
3 Days Ago
Perfab updates/backup
3 Days Ago
Codegen
3 Days Ago
Parent merge
3 Days Ago
Merge from primitive