reporust_rebootcancel

129,072 Commits over 4,232 Days - 1.27cph!

1 Year Ago
Change howl audio sound types from small to medium as it was not audible unless a few meters away (but then the wolf would cancel the howl and charge), fix new growl sound not playing
1 Year Ago
Made miner hat shadows more forgiving for weapon viewmodels and some of our looser shadow proxies.
1 Year Ago
Fixes and tweaks to flashlight settings.
1 Year Ago
▆▊▌▍▆▇▍▋▊ ▍▇ ▆▅▅█▍▌▊▆ ▇▋▇▉▇ ▊▌█▍▌▍▅▋▆ ▊▉ ▋▊▌▉▉▆ ▊▅▌▉▅▅▆▊█ ▇▉▄▍▆▍▅ - ▉▇▇▍▄▍▋ ▌▉▄ █▉▋▆▍ ▅▋▄▅▆ ▊▌▉▋ ▅▆▇▉▉'▊ ▆▇▊▉▅█ ▅▉▆▋▇▄▍▅ ▊▊▌▅▇█▇▍▅▊ - █▊▌▊▋ ▋▉▅▆▍▋▅▍▅ ▅▉ ▄▅▌▇▌ ▊▌▇▄▉ ▇▆▆▅▇▇ ▆▄▅█▊█▌█▅▆ ▋▄ ▇▉▋▋ - ▍▌█▆▄ ▋▌ ▋▋█▊▆█ ▇▍▅▉▇▌▌▄▋ ▌▉▆▇▆▉▌ (▌▍█▋▊▆▇▋ ▅▇█▅, ▇▊▅▌▊ ▄▋▆▊█▄▊ ▌) - ▊▆▍▌ ▍▊█▆▍▍ █▅█▋▅▉█ █▄▇▋▊ ▄▋▊▊▇ ▉▇▆█▍ ▌▍▍▍█▌▆▊ ▄▌█▋▊▋▅▆ ▉ ▊▅▄, ▍▆▄▄▆▆ ▆▆▇▍▍▊▉▉ ▆█▌▆▅ ▊▆█▇▌▅▇▄ ▌█ ▄▍▊ ▄█▍▉▌ ▌▋▅▉▍ - ▆▄▍▋▆ ▅█ ▋█ ▆▉▉▋▉▍ ▆▌▌ ▆▇▋▆▍ ▆▊▄▉▋▊▍▉▍
1 Year Ago
t1 smg sounds
1 Year Ago
Fixed tutorial placement snapping not working
1 Year Ago
Merge from t1smg
1 Year Ago
▅█▄▅█ ▌▅▋▅ █▇▅▇▄▊█▅▅▅▋▆▇▌_▍▆▆▍█▊▊▊▊▊
1 Year Ago
Holster and backpack offsets
1 Year Ago
Fix NRE when ADS shooting with a silencer equipped
1 Year Ago
▊▊▍▉▄▆▋ ▆ << ▋▇ ▅▌ ▇▉▉▉▌▇▄▉▌▊.▇▍▍▇▇ ▉▌▆ ▉▌██▅▇ ▌▄▇▉▌▋▅▄ ▌▍▋ ▅ ▍▉▉█▍▉▌ ▍▆▄▉▋▌▆▇▉ ▌▆ ▇▌ ▇▅▋▌▄▉ ▋▅▉ ▆▄▍▉▆▉▇ ▋▅▍▍ ▊▅ ▅▋▉▊▋▊▇▊▆▉-▊▍▋▌
1 Year Ago
merge from main
1 Year Ago
Battering ram back door opening/closing
1 Year Ago
merge from fix_npc_death_icon -> main
1 Year Ago
Reapply references from loadouts -> NPCs so the death icons work - got missed by plasticscm somehow
1 Year Ago
Merge from main -> fix_npc_death_icon
1 Year Ago
merge from fix_map_zoom_numbers -> main
1 Year Ago
Fix map grid text labels not rendering properly depending on zoom & map size - this changes map grids to be slightly different sizes depending on map size (146.3 target, 152m on 3500, 150m on 4500) - however the grid is now is correctly centered on the map - number of grids = Floor(MapSize * 7 / 1024) - size per grid = MapSize / number of grids This also fixes teleport2grid not working on certain map sizes (like 3500) - this was due to the map rendering 24 grids (breaking at different zoom levels too) instead of 23 grids (3500 map size = 23.92 grids)
1 Year Ago
Battering ram cabin detailed colliders
1 Year Ago
Tweaked terrain blend settings on small arctic rock formations
1 Year Ago
Add debug convar for fire melee, fix some events being dropped
1 Year Ago
wolf sound updates
1 Year Ago
Fix error caused by adding already present key to dictionary, fix distance check being inverted
1 Year Ago
Restored battering ram placeholder animations Steering wheel IK Better colliders
1 Year Ago
Fix NRE caused by dictionary trying to add an already present key
1 Year Ago
Fix wolf circling corpse for a long time sometimes when moving to eat
1 Year Ago
Prevent wolf walking underwater, it'll give up thechase if the player starts swimming
1 Year Ago
Reduce odds of wolf attacking animal when it's likely it'll lose
1 Year Ago
Fixed LOD issues in rock_formation_huge_e
1 Year Ago
Merge from fix_get_building_priv -> main
1 Year Ago
Fixed paddling pool water being invisible inside canyons
1 Year Ago
updated attachment targets, also turned viewmodel renderer back on
1 Year Ago
Raised steering wheel for animation test
1 Year Ago
Shader fixes
1 Year Ago
Meta files
1 Year Ago
Fixed pivots on driver cabin items
1 Year Ago
Script auto updates / compile fixes
1 Year Ago
Separated assets for placeholder animation
1 Year Ago
Moved battering ram hardware out of placeholder folder
1 Year Ago
sks balance + setup
1 Year Ago
Added battering ram hardware to entity, updated models and materials
1 Year Ago
Battering ram door wip settings
1 Year Ago
- Siege tower raising now works, but not as clean as i'd like it to be yet - Code cleanup
1 Year Ago
- Added raise command when siege tower has flipped onto the ground - Fixed bugs with IsTipping not being registered properly
1 Year Ago
backpack skin icon fix
1 Year Ago
merge from t1smg
1 Year Ago
manifest
1 Year Ago
manifest.json and packages-lock.json
1 Year Ago
▊▆▊▉▅ ▉▍▅▉ ▌▆▄█
1 Year Ago
TMP_ script changes