reporust_rebootcancel

108,027 Commits over 3,867 Days - 1.16cph!

4 Years Ago
Remove rigidbodies from notify triggers on garage door and external high gates Remove building block check on TriggerNotify (no longer needed since the trigger will no longer pick up the vehicle_world collider on steps now that rigidbodies have been removed)
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
Harbor 1 & 2 fixes. Related materials. Puzzle spotlight prefab fix. Also few unsaved files apparently.
4 Years Ago
Updated roof DirectionProperties parameters
4 Years Ago
Fixed DirectionProperties not working right with a local position offset (i.e. roofs)
4 Years Ago
Skin bundle update
4 Years Ago
check item types
4 Years Ago
merge resource dispenser changes in
4 Years Ago
merge from main
4 Years Ago
item type check prep
4 Years Ago
apply modifier to finish bonuses
4 Years Ago
Calculate artificial light and sunlight on the planter instead of the plant
4 Years Ago
ResourceDispenser rework wip
4 Years Ago
Sprinkler/Growable server side performance improvements Cache ISplashables in range instead of a Vis loop every splash Cache whether a plant can see the sun to avoid a raycast every time we update quality
4 Years Ago
Merge from main
4 Years Ago
Adjusting stuck-in-car damage
4 Years Ago
- Fixed car collisions with horses not always registering (at high speeds, RemoveInvalidEntities was removing them before they had a chance to tick). - Increased car vs. NPC damage by 25%. - Fixed the player-in-car hurt trigger not doing damage if the car wasn't moving.
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
Gas station fixes & related files.
4 Years Ago
Engine internal items now take 50% less damage when inheriting damage to the module itself (i.e. they'll survive twice as long)
4 Years Ago
Node positions
4 Years Ago
Fixed the associated item on the armoured passenger module. Fixes repair not working correctly.
4 Years Ago
Remaining Compound issues. Music stage conversion. Tube light unity change fixes. Related materials.
4 Years Ago
recipe list update
4 Years Ago
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4 Years Ago
Don't show convex roof triangle conditional models if something is attached to the top wall socket of the roof
4 Years Ago
Added "modifier variables" as a clean way of storing and modifying an external value related to a modifier type
4 Years Ago
Updated roof bounds to encompass conditional models
4 Years Ago
Prioritize concave corner conditional models over convex corner conditional models
4 Years Ago
old manual skin approval
4 Years Ago
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4 Years Ago
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4 Years Ago
closing gaps on sheet metal roof corners
4 Years Ago
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4 Years Ago
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4 Years Ago
fishing net texture set
4 Years Ago
wooden_walkway_fishing_nets_a update with new textures
4 Years Ago
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4 Years Ago
Merge from conditional_roof_corners
4 Years Ago
merge from main
4 Years Ago
Merge from building_blocks_2020
4 Years Ago
Merge from main
4 Years Ago
Subtracting 53182 (SimplerBuildingColliders) since it doesn't improve performance and makes things more difficult to work with for artists and less unified
4 Years Ago
Merge from main
4 Years Ago
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