115,503 Commits over 3,959 Days - 1.22cph!
updated modules, adding textures/mat
Edit-mode simple and coverage flares
bundle assignments for TG
[D11][UI] Fixed incorrect text on stats and options pages.
PreserveSampleRate (partial commit)
[D11][UI][#3201] Fixed incorrect prompt in user agreement
Ferns / made leaves less palm-like
[D11][UI] Show name of sleeping bag/bed on respawn screen instead of id.
[D11] [UI] Fixed wooden signs appearing in quick craft wheel (quick craft now only shows common blueprints.
[D11][UI] Added missing translation, Removed WIP icons from death screen and removed unneeded game objects
Fix error sent from TeamInfo when their player is null (offline+dead)
Forgot to assign two-lane road material
Two-lane road test material
[D11] [UI] Tutorial Button hidden on main menu.
[D11] Fixed incorrect translations.
Two-lane road test textures
[D11] [UI] Another missing translation string.
[D11] [UI] Added missing translations to json file.
Special appid for hero url
[D11] Few texture size tweaks in props and tweaked a few in Deployables, NPC, tools and resources
[D11] Decal Folder Texture Resizing
[D11] [UI] Fixed text component in leaderboards prefab flagged to use localisation when it doesn't need to. Adjusted method to scan for missing code-based strings (was previously prone to finding sub-strings rather than the full line).
Prevent knees clipping through face when duck jumping
[D11] Vehicles Folder Texture Resizing
[D11] Nature Folder Texture Resizing
Serverside DLC ownership test
Latest Facepunch.Steamworks
[D11][UI] Fixed issue where cause of death would be suicide when using bleed outoption when wounded, Save attacker distance when wounding a player for display when bleeding out.
[D11] Leaderboard fix + DTLS memory improvements
[D11] Fix for server not updating time of day
unflagged Acoustic Guitar as requiring DLC
[D11] [#3220] Added collider to joists. [#3100] Fixed fire effects for campfires, flamethrowers, barrels, fireplaces and furnaces.
[D11] Prefabs/Resource texture size tweaks
[D11] Weapon Mod and Nature Prefab Folders, Texture Resizing
[DTLS] Blocking timing + WSA errror handling fix
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Only run DLC check on Client, not Server
Code needs cleanup, but all random-gen vehicles are now enforced as driveable.
Hooked up the rest of the trumpet notes
NoteSFXImporter can now hook up start sounds
Reduce steering assist on modular vehicles from 50% to 25%