reporust_rebootcancel

129,742 Commits over 4,232 Days - 1.28cph!

8 Months Ago
Fixed miner hat losing applied skin when turned on/off
8 Months Ago
Fixed vending machine corpse despawning loot once repaired
8 Months Ago
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8 Months Ago
Update: mark a bunch of BasePlayer functions as static Makes it easier to build Burst jobs Tests: editor compiles
8 Months Ago
merge from softcore_update - 117953 Fixed server sending repair blocked errors in english instead of using the client language - 118013 Do not spawn deployable corpse when destroyed by its owner - 118014 Doors block vending machine corpse repairing
8 Months Ago
merge from softcore_update/deployable_corpse
8 Months Ago
Doors block vending machine corpse repairing
8 Months Ago
Do not spawn deployable corpse when destroyed by its owner
8 Months Ago
main -> holstered_arrow_fix
8 Months Ago
Blowpipe and darts icon settings.
8 Months Ago
Delete now unused placeholder venom icon
8 Months Ago
Fix spelling of "Incapacitate" in snake venom item description.
8 Months Ago
manifest
8 Months Ago
Add missing called to base.OnDied in WildlifeHazard
8 Months Ago
Won the battle against the rogue square
8 Months Ago
Updating names
8 Months Ago
merge from main
8 Months Ago
more tuning and correcting velocity adjustment
8 Months Ago
merge from DTrophy
8 Months Ago
updated placement volumes - fixes invalid palcements manifest
8 Months Ago
merge from main
8 Months Ago
discord trophy tweaks to texture sizes and mesh scale
8 Months Ago
set locker max texture size in workshop to 2048 up from 1024
8 Months Ago
discord trophy prefab setup icon, .worldmodel, .item, _deployed prefabs. item description and some scripts will need to be checked
8 Months Ago
merge from 3p revolver fix
8 Months Ago
merge from TwitchRivalsFlag_BoneRename
8 Months Ago
backup for branch hop
8 Months Ago
Subtle hue difference in the eye reflection of a panther vs a tiger.
8 Months Ago
New vine swinging test procedural map Fixed broken tree swinging prefab, move to autospawn folder Removed the population bsaed vine tree spawn process Set up a PlaceDecorUniform pass for jungle swinging trees
8 Months Ago
Protobuf
8 Months Ago
Merge from vines
8 Months Ago
Adding a new field to force a more up to date verison on this branch, merges are getting weird
8 Months Ago
Merge from parent
8 Months Ago
WIP new logic to pick a better vine spawn point based on averaged angle to destinations
8 Months Ago
Hooked up stump mesh
8 Months Ago
Protobuf
8 Months Ago
Merge from main
8 Months Ago
Switched the blowpipe attack effect over to the legacy Particle System IK script, works better with an effect that emits from a single point Texture animation mode doesn't seem to like being run in LateUpdate mode which the newer Particle IK system uses
8 Months Ago
Protobuf update
8 Months Ago
Merge from mipmap_gen_fix
8 Months Ago
Merge from main
8 Months Ago
Added panther to large hunting trophy Snake hunting trophy fixes
8 Months Ago
Merge from mipmap_gen_fix
8 Months Ago
Merge from main
8 Months Ago
Fixed item icon post generation process not applying the icon preset settings properly Should ensure any newly created icons will have mipmaps applied
8 Months Ago
Transferred lods to outbreak sprayer entity
8 Months Ago
d trophy world model/lods, material and textures. intial .worldmodel prefab setup
8 Months Ago
Fixed NRE when attempting to export the obj file of a workshop item without modifying the file name
8 Months Ago
Fixed exception when reskinning snowmobile
8 Months Ago
Transferred backpack lods Deleted some unused files