reporust_rebootcancel

123,981 Commits over 4,171 Days - 1.24cph!

2 Years Ago
Fixed inverted turnLeft calculation
2 Years Ago
Can now ping while holding the binoculars, no need to zoom in
2 Years Ago
One more tweak
2 Years Ago
Minor Bradley obstacle avoidance tweaks
2 Years Ago
General Bradley obstacle avoidance improvements
2 Years Ago
Pings now fade out when they run out of time
2 Years Ago
Testing using two rays for Bradley obstacle avoidance. In the end, not really an improvement.
2 Years Ago
Improved how Bradley reverses out of being stuck on an obstacle
2 Years Ago
Increased length of text on map markers on the compass to 4 characters
2 Years Ago
Added LOD4 to the quarry deployable
2 Years Ago
Decrease opacity of background behind map marker text, should improve visibility on text markers on top of snow
2 Years Ago
Merge from main
2 Years Ago
merge from recycler_animated_v2
2 Years Ago
merge from stash_deploy_fix
2 Years Ago
merge from nuclear_missile_silo
2 Years Ago
merge from nms
2 Years Ago
fixed double loot spawn fixed elite/diesel/keycard spawns
2 Years Ago
Quarry deployable prefab changes
2 Years Ago
Added LODs for the quarry deployable
2 Years Ago
Merge from main
2 Years Ago
Add explicit linking of corpses to their spawn groups
2 Years Ago
Don't use RequireComponent on QuadDecal - server doesn't like it as it wants to remove the DecalRecycle component
2 Years Ago
▋▍▋▍▄ ▍▆▌▇ ▄▋▍▋█▋▋▄█_▉▌▋▌▋_▉▍▅▆▅▉▉▉ - ▊▇▅▆▆▍▌ ▅▍▇
2 Years Ago
merge from BRZone
2 Years Ago
thatched floor gibs read/write fix
2 Years Ago
merge from PlayerInventoryPropertiesBeltFix
2 Years Ago
Fixed some lod scaling issues
2 Years Ago
BRZone files
2 Years Ago
2 Years Ago
Tweaked NMS height map to fix floating props near one of the gates on certain seeds
2 Years Ago
██▇▇▊ █▌▌▌▊▍▉ ▉▅▇▆▄▍▆▅▅ ▍▋▇▋▇▍ ▋▆▍▄▉, ▉▌▄▋▄ ▊▄▅▅▆▍ █▊ ▇▅▍▆
2 Years Ago
2 Years Ago
Passing all vertex attributes
2 Years Ago
Fix stashes spawning visually buried into the ground (pooling issue)
2 Years Ago
Mark loot in train tunnels as 'tunnel' or 'tunnel_stop'
2 Years Ago
World space UV and camera near fade on parameter.
2 Years Ago
subtracting 81642
2 Years Ago
merge from cctv_crosshairs
2 Years Ago
fixed Adobe typo - double "a"
2 Years Ago
█▆▊▌▅▄█ ▇▆▌█▅▄ ▆▊▅▆ ▍▋ ▄▇▋▅▄▊▌▌ ▊█▄▇▍▅▆▋ ▌▊▇▉▅▄█ ▍▄▊▌▍▉▆▍ ▋▊ █ ▄▆▋▄▊▆▆ & ▆▋▌'▆ ▉█▄▋ ▉▌▉▌█▉▄ ▍▌▅ ▇▌▍▆█ ▉ ▆▋█▄▍▍▋ (▄▅▆▍▆▉▊'▉ ▅▌ ▅▄█▇▍▅▍▄ ▇▌ ▍▆▇▇▍ ▇▇▍▌▍▍▌ ▉▄ ▉▊▆▉▌▇▅▊ ▆▄▋▆▄▅▇)
2 Years Ago
set up the recycler with an intro and outro animation
2 Years Ago
Fix general crosshair not showing up
2 Years Ago
World scale stuff WIP
2 Years Ago
▇▍▄▅▉ ▅▌▇▆ ▍▉▌▉ -> ▄▄▅▌▍_█▍▇▌▌▆▌_▋▍▋▆▉▇▌▍_▄▍█
2 Years Ago
merge from authradius_cmd_2
2 Years Ago
Include "quitting" tag when errors are logged while rust is quitting
2 Years Ago
Manifest rebuild - removed "Brick Skin Window Bars" from WorkbenchTier_1 lootspawn gen. Brick Skin Window Bars are in private bundles (not shipped), causing "SubCategoryIntoContainer: This should never happen!" but it happened.
2 Years Ago
Added entity name (if found) to SpawnIntoContainer warning message
2 Years Ago
merge from esp_improvements
2 Years Ago
phrases