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134,708 Commits over 4,324 Days - 1.30cph!

2 Years Ago
Ensured diving tank is treated as the same as parachute/backpack backpack but still takes up torso back slot
2 Years Ago
player update. exported/set up binoculars animation set and populated its holdtype controller with the new anims
2 Years Ago
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2 Years Ago
Performantly unsets old set icon
2 Years Ago
Fixed some bugs with colour setting
2 Years Ago
Prevented client from attempting serverside equipment moves.
2 Years Ago
'keep out' and road debris decals
2 Years Ago
Set dressing harbor2 progress
2 Years Ago
player update. bota bag holdtype override controller updated with new bota bag anim set
2 Years Ago
player update. added unarmed idle pose to camera and instant camera holdtype overridecontroller
2 Years Ago
Reordered the code to call from icons to player inventory. First working version - still needs polish
2 Years Ago
Reverted bandana albedo texture to normal quality due to a bug in HQ compression
2 Years Ago
player update. exported/set up bota bag animations
2 Years Ago
Merge from main
2 Years Ago
Disable sync position on MDS.
2 Years Ago
moved zipline platforms assets over from compound branch - not a merge
2 Years Ago
level backup - moved turret up a balcony
2 Years Ago
merge from TryGetAimingModule_nre
2 Years Ago
merge from GetFacingLiquidContainer_nre
2 Years Ago
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2 Years Ago
merge from shelter_marker_sort_order
2 Years Ago
merge from hostile_countdown_tooltip
2 Years Ago
Increase size of tutorial loot box, seems to fix intermittent interaction issues
2 Years Ago
Apply same fix to scientist at end of tutorial screen
2 Years Ago
Fixed bear prefab info not populating properly on death screen
2 Years Ago
Added a mission stage to pick up items from a player corpse
2 Years Ago
Added a new mission stage that makes the player respawn (between cooking and bear hunting)
2 Years Ago
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2 Years Ago
player update. edited construction holdtype override controller
2 Years Ago
Wear item check now returns item it replaced Can fetch PlayerInventory class through player Item icon set methods
2 Years Ago
More physicsmats & related files.
2 Years Ago
Set dressing harbor2 progress materials decal layer #
2 Years Ago
Merge main
2 Years Ago
Added base
2 Years Ago
merge from main
2 Years Ago
player update. edited building plan anims and set planner to use rprop bone instead of rhand bone
2 Years Ago
Reposed hide shoes to match updated player rig
2 Years Ago
Set dressing harbor2 progress materials decal layer #
2 Years Ago
Set dressing harbor2 progress
2 Years Ago
shifted a bunch of materials' decal layer to #3
2 Years Ago
mossy ground decal
2 Years Ago
Glass & rock impacts
2 Years Ago
merge from metal_detector
2 Years Ago
HQM ore will no longer drop from nodes in the tutorial Updated some help prompts Fully hide workbench tech tree button, don't just make it non-interactable
2 Years Ago
Add extra bit of dialogue to the first conversation so it's clear that it's a multiple choice Fixed broken kayak prefab after merge Added a big invisible collider under the jetty to stop kayaks getting stuck after placing them
2 Years Ago
Codegen
2 Years Ago
Merge from main
2 Years Ago
Change item store item prefab to fully use flex layout so it handles the changing column widths Update Facepunch.Flexbox (dynamic column width, aspect ratio)
2 Years Ago
Server compile fix
2 Years Ago
Another autospin fix