201,026 Commits over 4,171 Days - 2.01cph!

9 Years Ago
Salvaged cleaver optimisation
9 Years Ago
Fixed shaders after merge + parity with main
9 Years Ago
Shader parity with prerelease + deferred mesh decal instancing
9 Years Ago
Building stuff
9 Years Ago
apparently I didn't commit the mixer.
9 Years Ago
Fixed potential NRE in playerModel applyVisibility + compilation warning
8 Years Ago
wolf sfx
8 Years Ago
Nomenclature changes to grass shader Added foliage shader
8 Years Ago
Added server convar to pause time while loading (defaults to false)
8 Years Ago
Junkpiles overgrowth details
8 Years Ago
scene backup
8 Years Ago
ui
8 Years Ago
merge
8 Years Ago
Beancan grenade optimisation
8 Years Ago
Switched up some units
8 Years Ago
cutting in much better slope system
8 Years Ago
tests
8 Years Ago
ak mesh entity changes ( lod 2 was not displaying properly)
8 Years Ago
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8 Years Ago
Unclamped structural values for building upgrades Fixed building view init order issues causing NRE in the building editor tool
8 Years Ago
Building stuff
8 Years Ago
Zeroes.
8 Years Ago
Moved audio source prefabs into the prefabs folder
8 Years Ago
Pile stuff.
8 Years Ago
fixed the shells not ejecting / mag not dropping on the ak47 worldmodel
8 Years Ago
More shader parity with prerelease + removed parallax mapping (for now) Removed redundant shader tag
8 Years Ago
Trees and bushes custom normals pass for volume
8 Years Ago
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8 Years Ago
Merged shader changes from main
8 Years Ago
attempting to fix an error message
8 Years Ago
Smash big rock has its own interaction, held item condition to prevent it being performed when held Replaced all small rock meshes with slightly higher poly versions, scales might be a bit off
8 Years Ago
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8 Years Ago
Added group collection support condition, tweaked groups data and herd AI module
8 Years Ago
Fixed NRE in collections debug gizmos
8 Years Ago
FIxed (?) rabbit anims
8 Years Ago
double armored door hatch functional smoother movement on hatch open/close phrases
8 Years Ago
fixed the material on the 3rd person shell casings
8 Years Ago
test
8 Years Ago
Removed forward passes from grass shader
8 Years Ago
fixed ak47 holdtype
8 Years Ago
cherry picking 18817
8 Years Ago
Tunes.
8 Years Ago
Updated foliage shader with barebones down version of Standard (wip)
8 Years Ago
cherry picking 18836
8 Years Ago
merge from main
8 Years Ago
merge from main
8 Years Ago
Nav obstacle on vehicles
8 Years Ago
max concept art scenes
8 Years Ago
Added concrete_h texture
8 Years Ago
Custom collisions for L&R armored double doors - can shoot your face through