200,155 Commits over 4,140 Days - 2.01cph!

2 Months Ago
Turn off mip streaming on foliage textures
2 Months Ago
Cull first argument in buffer when navigating to a page
2 Months Ago
Possible LootPanelRecycler NRE fix
2 Months Ago
instant_camera_flash -> main
2 Months Ago
main -> new_menu
2 Months Ago
Remove top level domain being injected as an argument
2 Months Ago
Apply ViewmodelCameraAnimationSync component to attack and dryfire on thompson viewmodel, fixes admire camera animation continuing if player cancels admire mid anim
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
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2 Months Ago
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2 Months Ago
Merge from main
2 Months Ago
Switch back to heightmap
2 Months Ago
NPCPlayerNavigator.TargetAimPositionOffset NRE fix
2 Months Ago
Merge from main (stomped local changes on wallpaper.anim.controller and wallpaper.tool.viewmodel)
2 Months Ago
Added store page baseline to the main menu
2 Months Ago
Store pages folders
2 Months Ago
Targeting attachment icon Fixed not being able to dismiss pings that are too far away
2 Months Ago
Settings page query url implementation + some search fixes
2 Months Ago
SyncVars -> main
2 Months Ago
Remove testing sync
2 Months Ago
Issue a warning if sync vars are an unsupported type
2 Months Ago
2 Months Ago
catapult bee bomb sounds
2 Months Ago
syncvars -> main
2 Months Ago
Main menu navigate convar
2 Months Ago
Remove unused train sync stuff
2 Months Ago
main -> syncvars
2 Months Ago
Add exact array pool - only returns arrays that are exact sizes. This is needed for serialisation. I cant have anything too big
2 Months Ago
merge from main/new_silencer_sounds
2 Months Ago
crafted silencer attack layer and break sounds
2 Months Ago
Fixed settings menu toggles initialization
2 Months Ago
merge from blue_industrial_light - ingame store page and steam item file with new media and description including blue light to pack
2 Months Ago
fixed grammer on industrial light store prefab and built phrases
2 Months Ago
merge from main
2 Months Ago
Pressing enter while searching in the settings menu now cycles through all the matches
2 Months Ago
Flash setup
2 Months Ago
Hemp material tweaks
2 Months Ago
Wild hemp variant that should be more visible in the jungle
2 Months Ago
- Lock execution behind `commandblock.commands_enabled` convar, default to off - Show toast to player opening the menu while disabled to let them know - Add `commandblock.use_player` convar option - if enabled, commands will run using the last player who set them, allowing for a wider range of commands to be used
2 Months Ago
Minor cleanups Fixed crashes to do with particle loading There will be a console warning when an invalid particle is loaded. Invalid particles will be ignored. Fixed UTF-8 characters in console cmd name appearing as ? Fixed crashes with point_worldtext
2 Months Ago
Don't highlight text inside rich tags
2 Months Ago
Added a setting to TMP_InputField to prevent losing focus when pressing submit
2 Months Ago
Beach Chairs Prefabs, models, textures, preliminary LODS
2 Months Ago
Fixed OneActiveSibling component yelling when entering playmode with a prefab opened
2 Months Ago
Fixed overlap issues when highlighting a string
2 Months Ago
re-exported all food containers and ammo containers to now have lods and proper materials optimised lods to use mesh lods
2 Months Ago
Settings search now highlight matching letters/words Added HighlightText in RustText, can be useful in other screens
2 Months Ago
fix submarine underwater fog (WaterWindow)
2 Months Ago
removed unused asbestos tile albedo and materials