198,679 Commits over 4,140 Days - 2.00cph!

4 Months Ago
bread heal over time instead of instant heal
4 Months Ago
softened a crease in canyon_c terrain
4 Months Ago
updated cliff rock position at WTP
4 Months Ago
Merge from softcore_update
4 Months Ago
Merge from bag_changes
4 Months Ago
Made the new corpses immortal
4 Months Ago
Merge from softcore_update
4 Months Ago
Merge from bag_changes
4 Months Ago
4 Months Ago
Merge from parent
4 Months Ago
Parent merge
4 Months Ago
Bed corpse setup
4 Months Ago
Merge from main
4 Months Ago
Fix buffer clearing compute dispatch count, array disposal, add scale world to object matrix, restore old functionality for comparisons
4 Months Ago
Added icons to sleeping bag corpses on the map and respawn screens Pass whether a bag is a corpse in the respawn option data
4 Months Ago
Copy deployer id and bag name to destroyed version Hook up towel corpse
4 Months Ago
Hooked up dirt layer component on sleeping bag corpse, works with skins
4 Months Ago
Merge from clear_bushes_radius
4 Months Ago
Unsaved
4 Months Ago
Attack VFX (Not using IK script for now because script bug.)
4 Months Ago
merge from softcore_update -> aux2
4 Months Ago
merge from respawn_changes -> softcore_update
4 Months Ago
When respawning and trying to reclaim items, drop extra items in a dropped bag Switch dropped bag from white -> corpse bag when dropping extra reclaim loot
4 Months Ago
Parent merge
4 Months Ago
Merge from main
4 Months Ago
Merge from jungle_update
4 Months Ago
Merge from clear_bushes_radius
4 Months Ago
Clientside clear_bushes will now also remove foliage with "fern" in it's path. Fixes a few lingering arid ferns not getting deleted when using the command
4 Months Ago
Merge from main
4 Months Ago
Possible NRE fixes for RustEmojiLibrary.Shutdown
4 Months Ago
Fixed TSSAA getting turned off during normal res screenshots Ensure the screenshot process always returns to the old AA setting regardless of what happens
4 Months Ago
Don't respawn with items in softcore if you die inside building privilege - convar `reclaim_building_auth` controls it
4 Months Ago
merge from softcore_update -> respawn_changes
4 Months Ago
merge from softcore_update -> aux2
4 Months Ago
merge from tc_changes -> softcore_update
4 Months Ago
Fix codelocks spawning as locked but with no code after a deployable corpse is repaired if the lock was unlocked when the deployable was destroyed
4 Months Ago
added turntable prefabs for easter and abyss items but they need transform tweaks once the store is set up
4 Months Ago
fixed chicken suit world and worn prefab randomisers, and gave prefab groups more sensible names
4 Months Ago
fixed randomiser on horse costume, set up world model outline script on both horse and chicken costume, tweaked lod distances
4 Months Ago
merge from softcore_update
4 Months Ago
merge from softcore_update
4 Months Ago
merge from main
4 Months Ago
merge from 117533 horse costume world model
4 Months Ago
removed old horsecostume model and set outline script on chicken costume
4 Months Ago
merge from softcore_update/deployable_corpse
4 Months Ago
changed ui sounds to cloth and burlap sack
4 Months Ago
Updated bounds of all container corpses
4 Months Ago
Fixed some rail / road / river intersection issues
4 Months Ago
LR300 - Fixed dust cover looking black/broken mesh normals in viewmodel. (Fixed model and rebuilt prefab from scratch)
4 Months Ago
- add biome overrides for river material parameters (blends to different parameters as river travels through biomes) - expose subsurface parameters on all water types (instead of sharing with ocean)