242,914 Commits over 3,867 Days - 2.62cph!

3 Months Ago
Remove unused variable
3 Months Ago
merge from tincan_alarm
3 Months Ago
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3 Months Ago
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3 Months Ago
Minor code change on the wire deployment following the construction errors refacto
3 Months Ago
v_spaghellim4: added fire animation & hooked up dry fire
3 Months Ago
merge from main
3 Months Ago
merge from buildingerrors_improvements
3 Months Ago
"Blocked by ore" when placing on ores
3 Months Ago
Added Search to Library Manager. Allows you to filter through both installed or available Libraries. https://files.facepunch.com/CarsonKompon/2024/August/06_16-43-MiserlyCockerspaniel.mp4
3 Months Ago
"Blocked by debris" when placing on debris
3 Months Ago
Renamed HAB repair dummy item name to display "Blocked by Hot Air Balloon" error messages
3 Months Ago
Fixed various NRE when deploying items on non-entity world prefabs
3 Months Ago
Jeep drives, stick it in cq_oman for quick testing
3 Months Ago
merge from main
3 Months Ago
Wire deploy error fixes
3 Months Ago
Proper toggle setup for playing music
3 Months Ago
Shader adjustments
3 Months Ago
spraynet camo updates
3 Months Ago
camo lookdev update
3 Months Ago
Code cleanup
3 Months Ago
Populate the DLC tab and get popups working Fix FlexTransition breaking if SwitchState is called before Awake is actually called
3 Months Ago
Add "Browse" button to env_spritetrail in Hammer Fixed Rollermine visuals when it is hacked Error handle invalid spawnlist data Fixed crashes when trying to draw sprite textures Fixed TEXTUREFLAGS_POINTSAMPLE not respecting TEXTUREFLAGS_NOMIP
3 Months Ago
Render cq_oman minimap
3 Months Ago
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3 Months Ago
Detail pass
3 Months Ago
dogshit water material
3 Months Ago
reset scale variance on wood log pile
3 Months Ago
Initial jeep vehicle (won't drive properly yet)
3 Months Ago
Removing "RECYCLER IN SAFE ZONE" spam at server startup
3 Months Ago
Added detailed error messages when failing to deploy the tin can alarm wire
3 Months Ago
Add cq_oman map with associated terrain and a bunch of terrain materials Update terrain
3 Months Ago
Fixed tin can alarm wire deployable on terrain holes
3 Months Ago
weapon came lookdev scene
3 Months Ago
Reduce min limit
3 Months Ago
Merge from hot_reload_unity -> main
3 Months Ago
more spraynet camo adjustments
3 Months Ago
Commit package-lock
3 Months Ago
merge from main
3 Months Ago
Merge from hot_reload_unity -> main
3 Months Ago
Add hotreload package manually since specifying the package link requires a git client on PC
3 Months Ago
merge from main
3 Months Ago
spraynet color update + RGB mask
3 Months Ago
Rough initial model - lift and drag calculated from arbitrary control surface definitions, needs splitting up more - still requires some fudge factors for proper lift within desirable rust speeds
3 Months Ago
Update v_m4a1.vmdl
3 Months Ago
spraynet camo
3 Months Ago
Fixed IO hose grey material fuckery again
3 Months Ago
Merge from main -> monument_scenes
3 Months Ago
Merge from hot_reload_unity -> main
3 Months Ago
weapon camo folder cleanup