244,575 Commits over 3,898 Days - 2.61cph!

6 Months Ago
Snip leftovers
6 Months Ago
pushcarts default tint = red
6 Months Ago
material tweaks added corrugated sheets to the masterhouse awning for roof
6 Months Ago
Use Invis tag for teamless/spectate body hiding
6 Months Ago
some extra breeze block piles for set dressing
6 Months Ago
Fix a few NREs
6 Months Ago
Merge from paint_stroke_fix
6 Months Ago
merge from save251 - Staging wipe
6 Months Ago
merge from f1_grenade_skin_fix
6 Months Ago
merge from samsite_togglemode
6 Months Ago
merge from store-fixes
6 Months Ago
merge from fix_item_split_slider_reset
6 Months Ago
merge from menu_respawn
6 Months Ago
merge from chainsaw_ray_fix
6 Months Ago
Reduced no build volume at train tunnel underground entrance
6 Months Ago
merge from meshlod converter
6 Months Ago
- Reduced no build volume at desert military base and arctic research base - Increased no build volume slightly at launch site and sphere tank
6 Months Ago
Don't render sky in minimap capture + styling
6 Months Ago
Fix UI NRE
6 Months Ago
Small monument no build volume increased, switched to sphere collider - Lighthouse 100m - Mining Outpost 70m - Super Market 100m - Gas station 100m - Warehouse 100m
6 Months Ago
dead player icon bigger
6 Months Ago
Increase use distance
6 Months Ago
Minimap show buyzone, team players, bomb site
6 Months Ago
radtown S2P
6 Months Ago
quick rubble dressing pass around damaged brick walls to test out new models
6 Months Ago
rubble pile scrap models, textures, prefabs
6 Months Ago
Remove a bunch of debug
6 Months Ago
Added an unlock minigame progress bar
6 Months Ago
Rough weapon balance pass
6 Months Ago
network++ save++
6 Months Ago
Refactor spectate system
6 Months Ago
Add headshot damage multiplier if we hit a hitbox with head tag
6 Months Ago
Snip unneeded body hide
6 Months Ago
Fix spectate binds
6 Months Ago
Prevent ragdoll on spectate join
6 Months Ago
More minimap set up
6 Months Ago
merge from meshlod_converter
6 Months Ago
Extremely basic player outfitter (https://files.facepunch.com/tony/1b3011b1/UcqVcxCTRX.png)
6 Months Ago
Add dev button to fill a game
6 Months Ago
Remove double door broadcast, prefabify doors
6 Months Ago
oildrum_dev quick fix
6 Months Ago
Revert "Fixed door/usables not networking" This reverts commit c2dc6e6fe0a20469fb8f019b864abed7adcea5a6. Restore Sol's commit that was lost to the void
6 Months Ago
Fixed door/usables not networking
6 Months Ago
Network sync doors
6 Months Ago
Fixed typo Fixed a fuckup with possession (hopefully)
6 Months Ago
Name bots bots (not the host's name)
6 Months Ago
Don't collide with dropped weapons, overlapping with weapon will try to pick it up
6 Months Ago
Only trigger hit marker if we caused the damage
6 Months Ago
Removed debug log
6 Months Ago
Merge from main