130,327 Commits over 4,201 Days - 1.29cph!

7 Months Ago
Merge from parent
7 Months Ago
merge from tc_changes -> softcore_update
7 Months Ago
Add comment
7 Months Ago
Move flag that blocks all building when TC is destroyed to `CanBuild()` method inside BuildingPrividge - move all building checks from IsAuthed() -> CanBuild() - ensures all other TC auth checks don't get messed up by prevent building flag
7 Months Ago
▊▍▊▅▄▄▉ ▌▍▋▋█▆▉▇▅▌ ▉▆▆▌ █▊▉▄▄▊ ▉▍▆▋▌▆▋▊ ▉▋▆▄▆█ ▉▍▋▉ ▄▅▍▇ ▉▋ ▌▊▄ ▌▆▆ ▅▄▄█▍▌▋▍▌▅ █▌▌▇ ▊█▍ ▌▇█▍▍ ▍▍▊▅▇▉▍▅ ▅▌█▆ ▊▅▄▌ █▊ ▆▋▊▌
7 Months Ago
- Setup more IK settings in code - Add missing IK error
7 Months Ago
merge from softcore_update -> tc_changes
7 Months Ago
Fix keylock not spawning locked when corpse is repaired
7 Months Ago
- Move FastIK away from Unity update methods - Setup profiling and our own init and update methods
7 Months Ago
fixed 3p revolver remaining open if weapon is swapped during reload
7 Months Ago
Implement list pooling into FastIK
7 Months Ago
merge from softcore_update/deployable_corpse
7 Months Ago
Tweaked corpse decay durations
7 Months Ago
Smaller fridge corpse
7 Months Ago
Corspes do not spawn from decay damage
7 Months Ago
Fast IK code cleanup + namespace change
7 Months Ago
- Implement our own fork of FastIK - Add support for inverting Resolved rotation - Correctly implement on top of our vines
7 Months Ago
ContentIcon.Copy also copies the tooltip Fixed some small memory leaks in dedicated server workshop
7 Months Ago
Legacy furnace corpse
7 Months Ago
Merge: from parallel_validatemove - fixing one of validation checks silently passing Tests: none, trivial change
7 Months Ago
Bugfix: one of validation checks was doing nothing Tests: none, trivial change
7 Months Ago
Merge: from parallel_validatemove Tests: none, no conflicts
7 Months Ago
Container corpse creator can use any BaseCombatEntity prefab
7 Months Ago
Fridge corpse Fixed fridge gibs not using skins
7 Months Ago
Clean: Lenght -> Length Tests: compiles in editor
7 Months Ago
ContentIcon.Copy also copies the tooltip Fixed some small memory leaks in dedicated server workshop
7 Months Ago
squeaky boi viewmodel and world model / LODs / Material and Textures prefab setup + sounds - will need checking over
7 Months Ago
Merge: from parallel_validatemove - Removing extra logging Tests: built server locally
7 Months Ago
Clean: removing BasePlayer OnDisable/-Destroy logs for UsePlayerUpdateJobs Got confirmation that it's not Unity nuking the objects, so something else must be afoot. Tests: built server locally
7 Months Ago
Merge: from main Tests: none, no conflicts
7 Months Ago
Update: fix TickInterpolatorCache tests and update it's API - No longer tracks player count - Made API focus on Expand -> Replace(index) flow - makes it easy to work with PlayerCache Tests: ran unit tests
7 Months Ago
Added newly baked AO to long tshirt
7 Months Ago
▋▆▊▊▍ ▄▉▋▄ ▄▆▅▋▋▇_▅▄▋▅▋▉▉▍▉_▅▆▆▋▍▄▄▇_▅▋▊▋▊▍▅_▉▊█
7 Months Ago
▊▊▆▆▄▇ ▊▋ ▌▆▋ ▊▇▊▍▌ ▆█▄▄▆, ▅▉▌ ▍▍█ :▉
7 Months Ago
merge from main
7 Months Ago
Enable network protocol breaking changes Bump versions Reapply bone manipulate level transition fix Removed some more test entities that should've never been shipped
7 Months Ago
Update: PlayerCache now guarantees spatial stability - Updated it's direct tests (will update rest next) Updated interface, although compatible with existing code, will lead to breakages, so I'm slowly updating the relevant code Tests: ran unit tests
7 Months Ago
▄▉▇▋▍▆ ▉▆ ▍▊▊▅ ▉▄▄▉▇▅▌ ▆▇▇▇▇▆██ ▅█ ▌▋▍▉▉▉ ▇▅▌▊█▋▍▍ ▅▋▍█▆▉▅ (▄▋▄ ▅▄▊▅▍██▋▇ ▋▅▍▊▊▄█▊ ▇███▉██▆▊▇ ▄▆▉▇▋▍▌█ █▍ ▅▆▇ ▆▋█▅▌▅) - ▄▆█ ▋▌▌▊▇▊ ▉▊▅ ▍▇▅▇ █ ▋█▇▄ ▌▆ ▉▉█▅▄▆▋▅▇▊▄ '▊▄▊▉▊▉▅▉▆' (▌▋▋▅▌▆▌▆▊ ▊█ ▅▆▄▌▅▇▊▉▄▌█▇█▍▊::▄▊▍▄▍▅█▉▇▌▌▇▆▋▇██▊▅▍█▍▌ ▇▇ ▌▊▉█) - ▇█▆▆▆▆▅ ▆▉▊ ▇▊▊▊▄▇▄ █▋▋▇ ▄▊▇▄▅▄▌▉▋ ▅▉▍▅▄▇▉ ▄▍ ▉▅▆▍▄▌▆▋▆▌▄ ▆▇ ▌▋▄▇ ▌▍ ▅▄▅ ▇▊▋█▋▊ ▉▊▊▌▄▉ ▆▊▅▄▉█ ▌█▋▄▉▉▌▊▅ ▅▋▉▉▍▍
7 Months Ago
main -> vines
7 Months Ago
merge from softcore_update/deployable_corpse
7 Months Ago
Fixed beds and bags not running the right checks on repositioning Disabled show health info on bed and bag corpses
7 Months Ago
range_volumes -> main
7 Months Ago
Readjusted HBHF sensor visual size
7 Months Ago
Fix deploy guide renderer NREs
7 Months Ago
Fixed LookatHealth RPC spam when looking at a corpse you don't own
7 Months Ago
- Slightly increased HBHF visuals - Fixed weird offset detction position (only by .03 units, wasn't really affecting gameplay)
7 Months Ago
Fixed tesla coil visualisation
7 Months Ago
Try spawning range volumes on enabe rather than start - should fix issues with volume ranges breaking on relog
7 Months Ago
Update store icon
7 Months Ago
merge from softcore_update