255,405 Commits over 3,990 Days - 2.67cph!

13 Days Ago
Added a "Branch Name" description to the Config UI along with a new token so it can be translated
13 Days Ago
Skin update
13 Days Ago
added parallax plane to break stuff even more
13 Days Ago
break everything
13 Days Ago
Update: ServerProfiler - emit working set as KB instead of Bytes - Also pre-allocate extra size in string builder to account for the memory counters. KB are easier to spot on the graph changing(not really on perfetto's Values view, better on delta view) Tests: exported in editor on Craggy
13 Days Ago
Holding alt when clicking an item in the F1 item menu will debug log the item definition filename, clicking that message selects the item definition in the project.
13 Days Ago
3rd person pie animation fix
13 Days Ago
merge from Hazmat Plushy
13 Days Ago
Merge from triangle_planter (and latest main)
13 Days Ago
Icon
13 Days Ago
Merge from main
13 Days Ago
Merge from rotation_parent_fix_2
13 Days Ago
phrases
13 Days Ago
merge from backpacks_wr
13 Days Ago
merge from dismount_player_rotation_fix
13 Days Ago
merge from demo_button_fix
13 Days Ago
merge from supplydrop_flyhack_fix
13 Days Ago
merge from shield_info_fix
13 Days Ago
merge from horse_double_ragdoll_fix
13 Days Ago
Implemented visibility system for chickens (taken from recent horse implementation)
13 Days Ago
Setup new material and foliage asset, improve grass blade shape, change instance data to use bezier curves.
13 Days Ago
Fix leaderboard being case sensitive
13 Days Ago
Update forum when posting Refresh forum list on new post Send pubsub message last on reply/thread Discreet link to forum
13 Days Ago
Move need updates into a budgeted work queue
13 Days Ago
Leaderboard backup, run #17549
13 Days Ago
merge from main -> hackweek_modding_improvements
13 Days Ago
merge from custom_url_tag -> hackweek_modding_Improvements
13 Days Ago
Include level url in tags so you can get the custom map by querying server
13 Days Ago
merge from custom_vitals -> hackweek_modding_improvements
13 Days Ago
Fix compile error
13 Days Ago
Add ability for the icon to be changed - use textureId just like CUI
13 Days Ago
Merge from modding_prefabs
13 Days Ago
More rocket splash test scenarios Improved the gizmos, refactoring
13 Days Ago
Berry bush static prefabs (all colour variants)
13 Days Ago
Medieval metal door static prefabs (single & double)
13 Days Ago
Static variants of food cache prefabs (001-005)
13 Days Ago
Merge from hopper
13 Days Ago
Adjusted build volumes to rule out some clipping hopper placement scenarios
13 Days Ago
Merge from main
13 Days Ago
Fixed players harvested by the hopper not getting the proper skull player assignment
13 Days Ago
Add `test_custom_vitals` command to test modding vitals works
13 Days Ago
Add code to create custom vitals when the CustomVitals RPC is sent to the client
13 Days Ago
Add CustomVital template to GameUI.Hud.Vitals.prefab
13 Days Ago
Added hopper socket to medieval box
13 Days Ago
Chef kiss gesture - animation + setup. Added icons for all 4 gestures.
13 Days Ago
Add protobuf for custom vitals message
13 Days Ago
Generate manifest
13 Days Ago
Add ClientModdingEntity to handle RPC for custom vitals
13 Days Ago
Fixed repair/pickup
13 Days Ago
Fix unreliable rigidbody transforming with position editor tool