126,208 Commits over 4,171 Days - 1.26cph!

58 Days Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
58 Days Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
58 Days Ago
main_menu -> main
58 Days Ago
Set client entities internal value instead of resetting the hidden value itself
58 Days Ago
Vis/parent checks for auth wip
58 Days Ago
Fix notifications for ultrawide
58 Days Ago
Potential fix for footstep NRE
58 Days Ago
Update Abyss Pack and Industrial
58 Days Ago
renamed pilot hazmat skin asset name to pilot pack
58 Days Ago
Fixed rare scale issue when opening skin modal
58 Days Ago
fix build
58 Days Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
58 Days Ago
update lumberjack and wallpaper pack with new media
58 Days Ago
Updated backpack textures
58 Days Ago
Loading Screen and Bootstrap views ultrawide fixing
58 Days Ago
Fixed skin viewer settle rotation not being consistent accross all framerates
58 Days Ago
Clamp skin viewer mouse pos on parallax, fixes models spinning while your mouse is on another screen Also inverted parralax Y axis, feels better
58 Days Ago
Added a warning when the steam overlay failed on checkout
58 Days Ago
modding_prefabs_july -> main
58 Days Ago
Updated moddeding wolf and tiger spawners, no longer spawn metal ore
58 Days Ago
merge from new_menu
58 Days Ago
merge from main
58 Days Ago
merge from main
58 Days Ago
merge from Locker_Collider
58 Days Ago
merge from fix_camera_jump
58 Days Ago
merge from fix_flashlight
58 Days Ago
merge from pilot_hazmat_dlc
58 Days Ago
Play menu tab box and headers
58 Days Ago
Fixed graphical artifact on bodies of water
58 Days Ago
Check for double priv. Save file update.
58 Days Ago
baked LODs of trawler ghost ship, updated prefabs
58 Days Ago
changed collision surface to metal
58 Days Ago
Merge from fog_save
58 Days Ago
Merge from hardcore_refresh
58 Days Ago
Merge from hardcore_refresh
58 Days Ago
Updated upkeep costs to 2x bracket_0_costfraction is now 0.2 (0.1 vanilla) bracket_1_costfraction is now 0.3 (0.15 vanilla) bracket_2_costfraction is now 0.4 (0.2 vanilla) bracket_3_costfraction is now 0.66 (0.33 vanilla)
58 Days Ago
Bring the sleeping bag clusters above the fog of war when a cluster is opened
58 Days Ago
Render foliage in editor option, reset foliage terrain when leaving tutorial
58 Days Ago
Remove some baked grass left over
58 Days Ago
Merge from hardcore_refresh
58 Days Ago
Show the players location on the map if they have a compass in their belt bar
58 Days Ago
Merge from main
58 Days Ago
Merge from parent
58 Days Ago
Adjust map fade logic to prevent a few edge cases where the map under the fog was visible for a few frames
59 Days Ago
Can now craft an eoka in hardcore
59 Days Ago
Codegen, protobuf
59 Days Ago
Merge from main
59 Days Ago
Merge from decor_lighting_dlc/clothing_mannequin
59 Days Ago
Fill fog images in the state before sending to client
59 Days Ago
Fully destroy the fog grid when disconnecting/reconnecting