125,687 Commits over 4,171 Days - 1.26cph!

3 Years Ago
Foam composite03
3 Years Ago
Fixed all compile errors caused by having neither CLIENT not SERVER defined
3 Years Ago
Merge from watercatcher_perf_improvements
3 Years Ago
Fix static water catchers throwing an exception
3 Years Ago
Merge Main -> Attack Helicopter
3 Years Ago
cobblestone road models greybox
3 Years Ago
cobblestone road textures
3 Years Ago
redesign scene backup
3 Years Ago
Disable debug grid drawing. Additional test save.
3 Years Ago
increase max slots, handle being full and trying to add new item
3 Years Ago
more test changes and some fixes
3 Years Ago
trying out a different placement method
3 Years Ago
Merge from watercatcher_perf_improvements
3 Years Ago
Merge from demo_fixes
3 Years Ago
Merge from cinematic_lod
3 Years Ago
Revert kayak and rowboat to their 78335 version to fix errors
3 Years Ago
First pass on exposing multiple dof sample options
3 Years Ago
Fix storage adaptors, conveyors and pipe LODs being calculated from the wrong position when entering network range
3 Years Ago
Set code lock light materials back to Opaque. Hopefully this fixes them not being visible through glass.
3 Years Ago
Refactor minicopter wheel code. getting ready for attack heli with skis
3 Years Ago
Fixed minicopter and scrap heli wheels not rotating when on the ground. This was mainly a problem with the animator fighting the code. Some more code cleanup. Added speed method to BaseVehicle.
3 Years Ago
Compile out pipe mesh renderer on server
3 Years Ago
Missed one - CH47Helicopter
3 Years Ago
Some general refactor/formatting/cleanup on existing helicopter classes
3 Years Ago
Reduce the minimum distance between industrial pipe points for easier placement (was 0.4, now 0.3)
3 Years Ago
Adjusted LOD levels of industrial entities
3 Years Ago
Merge from industrial
3 Years Ago
Foam composite backup.
3 Years Ago
Revert kayak and rowboat prefabs to match main (even though plastic shows no changes, seems to fix their corruption in unity)
3 Years Ago
Merge from main
3 Years Ago
▅▇▅▌▉▉▌ ▄▉▋▆ ▅▇▍█▅▇▉▌
3 Years Ago
▊▅█▉▅ ▊▇▉█▇ ▉▇ ▊ █▋▉▍
3 Years Ago
Allow doors to be placed on top of deployables (boxes, sleeping bags, etc)
3 Years Ago
Give the attack heli its autocannon model
3 Years Ago
Move some scripts. New AttackHelicopter class
3 Years Ago
Test map edit for heli development
3 Years Ago
Huge wooden sign will deploy on all sides of walls too
3 Years Ago
Merge Main -> Attack Helicopter
3 Years Ago
▆█▇▅▌▊▆ ▉██_▋▌▊▅▉▉▅▍█▆ █▋ ▊ ▉█▆▋▌ ▅▉▉▊▋▋▉ ▇▄▌ ▆█▇█▍█ ▉▆▇▅▉▉▇ ▉▇ ▍▊▉▌▋▊▊ ▍██▌ ▍▅▄▌▊▆▉▇▋▍.▍▍▌▅▍▆▌▊▆▉▆ ▄▆▌▄▍▉ ▆▅▉▉ ▍▄▄▉▇▅█ ▉▇▄▄▋█ ▍▊▋▊▌ █▋▆▅▌▊ ▌▍▆▌▊▊▆▅▅▇. ▄▍▋▊▊ ▄ █▄▍▉▅ ▆▌ ▌▇▆▍█▊▌▆▋ ▆▇▊█ ▍▊ ▍▊ ▌▌▉▄ ▍▋▍▍▅█▇▆ ▅▆ █▊▄▇█▇▋▋█▇▄▆▊ ▇▄▅▄▋▅ .▇▋ ▇▊▋▍ ▊▆▍ ▇▆▉▄▊▄ ▍▄▇ ▉▅▉▍▄▇▆▍ ▊▅▊▍▍ ▇▉▄▌▉▅ ▍▇█ ▌▄▋█▆▌▍▊ ▊█▍▌▉▊▊▇▊ ▍█▋▆ █▊▍▇▍▍▄▋ █▋▄▄▅▇ ▉▆▊▅▇▄.▄▉ ▅▍▅▌▍ █▉ ▌▅█▉ .▅▇▇ ▋▅▇▌▍▍▅ ▊▍▌▇▆▄ ▅▄▌▅▋▆▍█▍ ▅▄▄▊▆ ▊▉▊█▍ ▍▅█▉▌:█▄▄▇█▄▇█▊▇█▌▇▇▌▌█▍▌▍▆▌ ▆▊▉ ▅▆█▇▇▍▊█ ▄▊▊▅▉▍ ▌▋▊█ ▇▌▋▆ ▆▉▅█▆:▊▉▉▊▌█▌▇▋/▍▅▆▇▋█▇▊▅▋/▌▍▍▅▊█▍▌▋▍▄/▌▆▌▋▄▍█▄▌▋▋▊ ▅▌█▅ ▍▄ ▇▌▉█▇▊▆▋ ▇▍▅▌ ▉▄█▋▅▌█▊▊█ ▌▊▇▍▄-▇▋▇▅▇▍▋█ ▄█▇▌▅█▇▉█ ▌▍ ▅▊ ▅▇▊▉▋▇ █▌▍▍▅█▉▍ (▍▄▋▌▍▋ ▊▇▇▋▄▆▅▇ ▍█ ▋▇▋█▅█▊▉ ▉▊▇▉) ▄█ ▆█▊ ▉█▉▊▍ ▄█▍_▋▄▍▉▉_▅▄▌ ▉▅ ▋▊▅▋█ ▇▆▆▆█▅ ▇▌▉▊▉▊▍ █▋▌▇ ▇█▇▇▋ ▍▄█▆▊█ ▇█▋█▌'▍ ▅█▊▋▍ ▌█▅█▍ ▍▉▅█▌▇█▇▋▇▅▊▆▆▌ ▅█▌▉▄▌▅ ▋▄▇▆.▅▉▇▉▍ ▅▇▄▅ ▍▅▆▉:▍▍█▊█▌█▆() (█▌▋█▉▊▇▄▋) ! ▋▅▄ ▊▆▌▍_▆█▍/▇▅▅▍_▄▆▆▉▄█▉/▇▆▌_▍▋▊▉▅▇▉ ▍▍ ▇▅▍▅▍▋▄ ▉█▄▌▅ ▄▆▍▋▅▇▅ ▆▊▆█▍▆▊ ▉▅▇▄▄▇▇ ▆▋▌▄ ▅▇▌▄.▌▄▆▇▋▍ (█▋▌▍▄█▋▆▄) ▊▄ ▍▆▆ ▌▆ ▇▍▉▋▌▉▅▊ ▄▄▆'▆ ▌▅▅▊ █▋▅ ██▅▄▍ ▊▍▋▅▄▆▄▉ (▅▊▋▇▌▄▅▌▉) ▆▍▄▅██▌ ▉██▉ ▅█▋▆▍ ▉▅▌ ▌▄▊▌▍ ▋▅▆█▌▋█▉▆▍▆▅ (▄▌▅▉▌▊▉▋█) █▊▌ ▉▇▆▍▆▄ ▉▉▅▄█▇▆█▊ ▊▄▍▌▉▉▄▌▋▍▇▍█ (▄▄▉▆█▇▍█▉) █▇▅ ▇▊▄▍█▋▆ ▇▍▍▋█▉▅▇ █▉▉▍ ▍▄▅▉ ▄█▅▍ (▌█▅▅▉▊▋▅▌) ▍▌▆ ▆▄▊█▄ ▇▅▊▆ ▄█▍▍▉█▄ ▆▅▍▉ ▆▌█ ▌▋▌▅ ▌.▌▄█ ▉▊▆▋▌ █▊█▋▇▉ ▊▌▄▆▅▄▅▋ ▌▋ ▍▇▍▇▊▋.▊▆▆▇▌ (▆▉▍▇▋▌▊▉▊) ▊▆▅▋▆ ▉▌▉▋▅▊▅.▅▊▉▆▆▇▅▋▄▅█▄▊▇▆▅▌█▅▉▅ ▆▅▊▆▆▅ ▄▌▅▉▄ ▊▋▄ "▍▇▅██ █▌▊█▋▄▄ ▌▇▋▊▆▍▄▍▍▉▌▍ ▄▆▅▌!" ▌▊██▍▆▇ ▋▋▄▋▅ ▆▊ ▊▌▆▅▆▋▅█▆▅▊▋▅▇█ ▅▇▅▆▍▋▌▇▊▅▉▍▍▍▆ ▅▌▊▇▍▄ ▋▍▄▇ ▊█▇▇▋▅▅▄▆ ▉▊▊▌ ▆▍▋▉▉ ▍▊▋▆▉▍:▍▋▄▋▇███▄▍▇▆█▄▌▍▇▍▊▇ & ▊▉▄▇█▅█▅▍█▉█▍██▄▅█▊▌▅▅▉ ▍▍▊ ▆ ▉▊▄▆▋ ▉▅▇▇ ▊▊▇▆▍▆▉▊▇ ▌▆▄▊▌▌▍▇▌▅ █▍▅█▋▌ ▍█▌▅▋ ▌▋▄▄▇█▄█▌-▍▊▍▉▄▇/▆▌▌▅▇█/▋▄▌█ ▉▆▉▇▄ ▋ ▊▉▉ ▄▉▍▉ ██▌▍▄_▆▌▄▉_▇▇▊▄▊_▋▌▇▅▋ ▆▉▋ ▅▉▄▌▆▍▇▍▄ ▌▆▇█▋█▉ ▋▋ ▄█ ▄▍▆▊ ▍▅▍▋▆▌ ▋▋▍▊ ▆▇▌▅ ▄▌▊▉▆:▉█▋▅▍▇▌█▄▆▅ ▋▆▇█▌ ▄▄ ▊▋▆▄█▇ ▋█▅▊▉▋▅▋█▊ ▊▅▅▍▍ ▇██▋▉▌▍▄▄▇▆▍ ▋▍ ▌▄█▍ ██▉▅▅▌▆ ▄█▇▉▊▆▋▅▅ ▇▆▋▇▍█ ▌█▅▆▆▋▇▌ ▉▊▆▆▊ ▉▇▅▇▉███ ▉▉:▇▅▉▋▊▊ ▊▆▄▄▍▉▅▄▌▊▉▊ ▉▋▌█▄▄ .▊▋▅ ▍▅▌█ ▄▆▌ ▋▅▊▍▋ => ▅▍▇▅▅▊ ▄▆▅█▍▍▌ ▌▌▊: ▍▅█▅▍ ▉▊▅▆ ▉▍▆▆▇▊▍ ▉▍▇▌█▆▌█ (▊█▍▉▆▍▊▆█) ▆▋▄▆▌▋▊▆ ▆▍▉▋ ▋▄▋ ▋▍█▌ (█▍▅▋▆▄▉█▉) ▅▌▆▍▋▌ .▍▉▊▋ ▋▅▋▉▅ ▇▇▊▌ ▇▆▋ ▆█▋▋█▄▄▌▅ ▆▆▅▅█▊▊▄▍ ▄▆▅▆▋▋▋ & ▇▍▇▌▇ ▊▅▇█▉▋▅▍▇▍▉▌ (▉█▌▉█▋▊▋▊) ▍▆▄▊▄▋▄▄▄▄▊▍▋ ▉▅▋ ▊▌ ▌█▅▊▅▊▇▋▆ ▌▅▍▅▊▅▋ ▋▌▇▌▉▄▄ ▍▆▌▌▌▋▌ & ▊▋▋▍▌ ▆█▇▅▇▆▇█▆▌▅▌ ▄▋▍'▌ ▇█-▌▆▌▇▅▇▆▌ █▍█ ▅▇▅▆▌▍▆█ ▊▄▉ ▆▉▌▅▄▍▋▅▋▄▇▇ ▍▋▍▌▇▍▌█ ▌▇▄▄█ (▄▊▅▌▊▇▊█▇) ▍▇█▄▇ ▆▄▇▅▇ ▌▄ ▆█▍▄▍▉ ▌▉▊ ▌█▌▊▄▇▊ ▆▄▊▊▌▉▋▊▇▆ ▉▉ ██▆▊▅ ▇▌▅ ▆▌ ▋▌▌▍▊▅▌ (▊█▇▍█▄▄▊▆ ▆▊▊▆▊▊▍▆▅▅▊▋) ▊▆▆▅▇ █▇▌▌▍▌▊ ▋▋▌ ▆▊▍▇▅▄▍▅ ▅█ ▍▅▄ ▌▉▌██ ▅▄▅ ▄▋▅▊▋▌▇▆▋ (▄▉▍▋▋▊▅▋▉ ▋▊▅▄▊▇▆▆▄▆▅█) ▆▊▋ ▋▅▌ ▌▋▇▅▉ ▌▇██ ▆ ▆▅▌▊ ▊▍▇▇▄▄▄ ▋▇▉▌▅▅ ▇▌▍▅▄▉▌▇▄ ▅▉▄▆▋▆▍▄▍▌▇█▋ (▇▆▇▋▅▋▄█▌ ▇█▊▍▊▉▄▆▊▄▇▊) ▋▋▆▋▆ ▌▌▆▉▍▋.▋▊▉▊▌▇▇▄▆▊▇ (▆▊▉▋▉▇▄▊▆ ▇▅▅▉▉▅▍▌▍▆▅▆) ▇▋▍▇▅▍ ▆▍▆▍▅▄ ██▊▆ ▉▆█▆▌▋▇▊█ ▍▄▊▇▉▅▍ ▉▄ ▍▌▉ ▇██ ▋▋▍▇▍▅ ▅▄▉▋▇▊▋▌█ ▉▇▇▌▅▌▉ ▉▋ ▌▅█▇▉▋ ▊▅▋▄█▅▋▄▊▇ ▋▄▅▊▅▉▆▊▊▇ ▉▆█ ▆▉▆▅▆▉ ▋▊▋█ ▌▄▅ ▌▊▇ ▆▌▇▋▉█.▌█▍▉▆▍ ▌▋▆▅ ▇▊▉█▆▍ ██▌ ▋▄▉▇▉▍▊ ▉▇▇█▅ ▉▍ ▌▋▋▅▋▆▌ (▌▄▅▊▋▉▇▅▄ ▆▇▍▌▌▇▆) !▅▇▉▊ "▇▉▇▋▍▌▊▊" ▋█▌ ▋▅▍▍▍█▊▌ █▇ ▇▆▄ ▅▆▊▅ █▉▊▌▆▊ █▆▊█▊▌▌▊ █▉█▊▋▍▍█▌█▉▅▇▄▆▆▊▋▆▉▆ ▆▌▍▉▉▉▊▇ (▍▄▄▉▊▍▊▊█) █▋▆▄▊▆▆ ▅▆ █▄▇▋-▍▉▇█▆ ▋█▅▆ ▇▆▄ ▌█▉▉▊▄ ▊▊ ▅▆ ▉▇▅▉▊▋ ▇▆▄▉▍▆▅█▆ ▆▊▌▅ ▇▆▇▍▍▌ ▋▋▉▊▇ ▇ ▋▉▊ ▄▄▇▋▅ ▋▋▄ ▆▊▅▉▆ ▄▆█ ▇▋▉ ▌▄▆▇ ▅▊▌▍▋▊▋ -▆▆ ▊██ ▆▍ ▍▋▇▊▅▄▆, ▌▆▉▊▇ ▅▍▊▅▋▊▌▊ ▅▄ ▇▋ ▍█▉█▍▍▌▊ ▍▉█ ▍▅▅▌▅ ▄▇█ ▇▇██▋▉▄ ▌▌▊▊ ▋▍█ ▊▊ ▋█▋▌▆▋ ▍█▊▉▊▍▊▋ ▊▉ ▌▉▍█▉▍▌ ▌▍▄▍▄ ▇▋█▉▉▉▅ ▋ ▆█▅ ▊▇▄▌▆ ▍▄▆▅▍▄▍▇█ ▅▅ ▋▊▍▍▅▋ ▍▄▌▄▄█ ▄▊▍▆ ▇█▇▅█▅ ▉▍▌ ▌▋▄▆▌ ▄▄█▇▇▄▇ ▉▍ ▌▇▍▍ ▅▌▊ ▅▉▄ ▋▉ ▍▄▄ "▊▊▄▍▄! ▇▍▌ ▋▍▍'▄ ▄▋▆▌▌ ▌█▉▋ ▉▆█!" ▄▆▋▆▍█▆ ▅▍▇▊ ▋▍██▊▌▉▅ ▍▅ ▌▉█ ▆▆▍▋ █▉▇▅▇ ▊▌▌▊ ▋▌▆▋ ▌▄▊▄, ▉▌█ ▇▌ ▋▅▇▆▇'▆ ▊▆▍▋ ▉▉▊█▄ ▉▇▇▉▉▍▄ ▊▍▆▆▋▍▇▋▇█▇▉ (▌▅▌▅▆▊▆▇▋) ▅▊▆▅▊▊▉▅_█▍▌▌▊_ ▉█▄▄█▋▍ ▅▇▅ ▅▄▉ ▌▊▆▄▍▇▊▆ ▉▆▄▅▅▆▋▉▌▉ ▉▊ ▆▉█▄▆▅▉ ▇▊▋▉▄ ▄▄▋▌▍▇▍ █▆▇▄▆ ▄▌▆█▅▊ ▉▉▉▇▇ ▆▆ ▅▌▋ ▌▆▊▋ ▊▍ ▄▅█▍▊█▉▄█ ▍▉▅▄▇ ▍▄▆▍▆▍▉▊ ▊█▉▌▉ ▆ ▊▄▊ ▆▉▅▋▄ ▍▆▍ ▄▄█▍█▋▄ ▄█▌▌ ▄▋▉ ▊▇█▉ ▍▇▋▍▇█ █▇ ▆▊▍ ▉▌▄▍▄ ▆▍▄▊ ▆▋█▌ ▅▇ ▌▍▍▋▌▋▇▉ ▄▍▆▄▊ ▄▉▅ ██▅▌▄▋▄ ▊▇▊▇▋ ▆▆▌▍▌▍▉█ ▇▉▋▅▆▆▄▄▌ ▅▆▍▅▅▇▄ ▊▆▇▄.▌▆█▅█▊▆▋▄▆▆ ▋▉▄▋▌▋▍ ▊▌▋▄▌▆ █▇ ▉▅▌▌ ▆▉▊ █▉▅▅▉▋ ▉▍▆ ▍▉▌▉█'▄ ▇█▇▋▉▉ ▇▌▇▅.▋▄▄▅▍▆▍▋▅▄▉ ▉▋▅▅▄ ▌█▅▆▇▍▍:▉▌▇██▄▄▄▋▌▍▋▋▉▌▇▊▊▅( ... ) ▇▇▉▌ ▋▅▊ █▊ ▍▊▄▌▌▄▉ ▆▉▋█▊▄▍ ▋▋▋▇█, ▉▄ ▅█▊▆ ▉▉ ▍▄▉▇▌▉█▅ ▄▋▅▍ ▊▄▉▋▍ ▅█▇▇▋ ▄▄▋▅▍▊▋ ▆▇▉▇▉▉▆ ▍█ ▉▅▊▋▊ ▍▉█ ▌▉█ ▇▉▉▌ ▅▆ ▅▍▉▉▊▉▋ █▌▇▉▉ ▅█▆ ▌█▉ ▆▋▉▄▄ █▇ ▇▇▆▇▋▌▋:▅▆▇▇█▍▍▉▌▇▌▊▄/▌▋▅▅▉▄▍:▉█▊▄▍▅▆▇▆▉▄▄▉▌█/▌▅▍▇▉▊▊:▌▆▆███▊▆▄▋▊▌▆ ▊▊ ▆▇▆▋▊▇▇▆▋▄▆ █▌▍▅▅▉ ▇▌▊█▌█▊▋▊ ▍█▆█ ▊▊▋ ▅▌▉▄▌▄▆█ ▍█▇▆▄ ▋▆▍▊▄▉▇:▄▆▇▍▊▍▍█▍▍▇▇▊ ▊▊▅▉▄▋▇▊ ▆██ ▅█▋▌▊ (█▊▇▅▇▊▍█▊ █▌▄▌█▍▄▍▉▇▄▅) ▇▉▇▅▊▌ .▋▍▌▅ ▅▄▋▉ ▇▄▆ ▇▄▋▊▌▉ .▌▆▌▋▉▇▅▌█▋▉▄▅ ! ▄▍▊▌ ▅▉▌ ▇▊▍▄▍ ▊▄▋▆▇ ▇▉▉▍█▍ '▌▄▆▉' ▊▆▋▆ ▆█▅▍▆▊▅▉▄▍
3 Years Ago
Fix small sign deployment not working on all walls
3 Years Ago
Remove .icns from LFS
3 Years Ago
Added ToolObj:GetClientBool Improved Eye Poser (Community Contribution)
3 Years Ago
Improve TOOL.Information display Should be tiny bit faster and doesn't modify TOOL.Information Added ToolObj:RebuildControlPanel( ... ) Easy way to rebuild control panel, no need to hardcode tool class Cache convars created by tools and use them in GetInfo funcs Use the cache in ToolObj:GetClientInfo/ToolObj:GetClientNumber/ToolObj:GetServerInfo in appropriate realms Faceposer uses new function
3 Years Ago
Procedural bunker entrance mesh and prefab
3 Years Ago
Change the mushroom icon to red instead of brown
3 Years Ago
Updated Prefabs for Store page
3 Years Ago
redesign scene backup
3 Years Ago
Update ghost model rotation immediately after changing rotation
3 Years Ago
merge from main
3 Years Ago
▇▄▍▆▍▍██▆ ▍▌▄▋ ▆▅▇▉▍▆▄ ▌█▉▌ ▇▆▊ ▋▉▋▄▉▍▊ ▌▉▆▆▄▊▄ ▌▍▊▇▆▄██▍ █▊ ▌▇▆▌▉ ▅▌▊▇. ▊▍▉▍: ▆▅▄█ ▊▄ ▇▍▊▍▄▉ ▌█▄▅ ▅▇▉▆█▋▉█ ▍▍▅▇▇▇ █▌█ ▋▅▄▍▄▋. ▍▅▊▅ █▅▇▋▊▋▉▅ ▆▇▆█ ▉▊▊ █▊▌▍ ▉▇ (█▅▅ ▄▇▍▅▅▉▊▄▋ ▉▄▆▊▆▉▊▌ ▅▅█▅▆ ▉█▇▉ ▅▄) ▆▄ ▌▍▍▆▊▆ ▋▇▄▊▋▅ ▋▄▉█ ▌█▇ ▆▋ ▅▆▋ ▍▋▌▉▌▉ █▉▌▊▊▅▆▇▉ ▆▌█▅▉ ▋▍▉█▌▍▋. ▊▊▍▇▋▊▆ ▆▌█▅: - ▉ ▉▆▅▇ ▄█ █▅█▌▅█▇▄▋▍.▍▆▇▋▍▋ ▋▌▌▇▍ █▍▅▊▌▊▍▊▆▉▊ ▉▄▇▋▆▌ ▉▉▍▊▍ ▆▇▊▄█▊▋█ ▇█▊ █▄▆▇▆▆▋▇███▇ ▋▇ ▇▅█ ▍▇▆▇▆█ - ▊▌▄▋▆ ▇▌▋▆ ▅▌▉ ▆█▍▉▆ ▌▉▆ █▌▍▍▋▄█▆▉ ▄▆ ▇▆▉ ▉▉▆▉▉▄, ▉▊▆ ▅▌▋ ▄▊▉▇▄█ ▋▍▄▌▌▄ ▍▅▌▉▆ ▅▍ ▉▇▊▍▇▇▋▇▉ ▋▋▉ ▌▄▍▍▋▊▅ ▍▋ ▉▇▉▋▋ ▅▉▇▆▍█▄▅ ▇█ █▋▅ ▄▆▄▆▅▆. ▇▍ ▍▄▅ ▅▌▄▆ ▅▍ ▄▄▆▊ ▅▅▍▆ ▌▇█ ▊▊▉ ▉▍▉▅▋▊▆, ▅▇█▋▅▉▆ ▅▄▇ ▌▍█ █▇▉▉ ▌▅ ▅▍▇▌▌▆▇█▉▅▇▍█▉ ▊▌ ▋▋▌▍▉▋▅▋▄▉.